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This topic has moved here: Subject: New Gametype Idea!!
  • Subject: New Gametype Idea!!
Subject: New Gametype Idea!!
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This will probably take a while to make and some of it may have been said beforein other forums but here it goes.

Gametype name: Covenant Brawl

Ok the name doesnt explain all so:
Covenant
Min Players: 8
Max Players: 16
Kill Limit: 50

There will be a big map and will be Covenant based
There will be classes for each team:

Grunt: Plasma Pistol + Needler
Jackal: Plasma pistol + Shield or Cov Sniper
Drone: (Limited Fly) Plasma Pistol
Blue Elite: Plasma Rifle + Needler
Red Elite: Brute Plasma Rifle + Carbinei
Silver Elite: (Limited Camo) Plasma Sword + Plasma Rifle
Gold Elite: (Extra shield) Plasma sword + Cov Sniper
Brute: Brute Shot + Brute Plasma Rifle (Quicker) (Highest score= Tartaurases Hammer)
Hunter: (Extra protection) Fuel Rod Cannon + Metal Shield

Obviousley they can be changed if some new enemies are made but basically its an 8-16 player game and everyone begins as a Grunt. As you get more kills when you spawn you will be given the option to change to the next level up. So for example Grunt needs 5 kills to get to Jakal. The starting weapons for each group are put up there and the vehicles are as follows:

Ghosts (only for Elites and Brutes)
Spectres(Front: Elites and Brutes.Sides: Any. Gun: Any but Hunters)
Banshee (Elites only)
Wraith (Elites and Hunters)
Jetpack [as seen in H2 Campaign] (Elites only)
Shadows (Any but Hunters)*
Dropship: Pilot (Jackal and above*)Passangers:(Any)

*Drones Cannot go into anything but the Dropship as they can fly

This was just a relitively simple outline of what I want to acheive and Bungie may make it better.

Any Ideas to improve?
Is it a good Idea?
Should I just stop asking questions?

Tell me.

  • 07.01.2006 12:23 PM PDT
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class-based multiplayer + halo = NO

  • 07.01.2006 12:46 PM PDT
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Posted by: FinalSonicX
class-based multiplayer + halo = NO

  • 07.01.2006 12:46 PM PDT
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Posted by: O R D O M
Posted by: FinalSonicX
class-based multiplayer + halo = NO


Gametype Ideas thread.

  • 07.01.2006 12:50 PM PDT