- last post: 01.01.0001 12:00 AM PDT
I'm hoping they aim towards Halo 1's gameplay.
-no dual wielding (it only causes imbalance and weapon whoring)
-balanced weapons (your preference in which weapon to pick up should be based solely on your personal liking of it, not on how "powerful" it is.)
-starting with an all-around non-biased weapon. Good in every situation, best in none.
I do think weapon choice was more important in Halo 1, and that was a good thing. It added a level of strategy while still keeping skill.