- last post: 01.01.0001 12:00 AM PDT
From Frankie's Update
"The graphics range from completely untextured placeholder surfaces, too brilliantly lit and detailed objects. But again, this is a gameplay test, not a graphics one. Lots of folks focus on what technology can do for the appearance of a game - but the 360's prodigious horsepower can also be applied to AI - the behaviors, movements and reactions of computer-controlled characters"
I am glad that Bungie is making sure that the gameplay works before worrying about the graphical razzle dazzle. I have noticed a trend lately to focus on wizz bang visuals and pixel pissing contests amongst game designers overshadowing actual gameplay; but having wonderfully light cathedral windows or ZOMG soft shadows should be at best a minor point.
"If it's fun in an empty cube, it'll be fun later on" - paraphrasing Epic Games.
This fills me with hope that I will enjoy Halo 3.