Posted by: nightspark
Posted by: Oh GodLike One
Posted by: ShadowLordDaniel
And 343 said they didn't need a Beta... not when you have game-breaking glitches 24/7. Reach had glitches, but not as bad as Halo 4, hell, some of Reach's glitches were funny as hell.
H4 main glitch was the decision to use the crap reach engine. 343 had to make a choice, wait an extra 2 years and watch the halo brand fade ... or go quick by using the reach engine.
Done further damage to the Halo brand ... reach delivered the mortal wound, looks like reach2.0 could now finish the job.
Kinda funny how reach had a huge dive in online numbers within the first two weeks of launch ... why did they think reach2.0 would be any better.
So what if they used the Reach engine. Reach used the Halo 3 engine, Halo 3 used the Halo 2 engine, and Halo 2 used the CE engine. So I guess the bugs, glitches and exploits in H4 are all CE's fault. 343i chose to be retards and not properly beta test the game. There will always be bugs in software, you job as a dev is to squash as many as them as you can before your product ships. A public beta would have found a lot of them. Blame incompetent devs, not the engine.
Agreed. A public beta would have brought out most of the issues earlier in the production of the game rather than having the issues surface once the game hit the selves. I look primarily at the forge, the theatre, and the file share searching being the most prominent issues.