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  • Subject: Where Bungie Failed, 343i Succeeded
Subject: Where Bungie Failed, 343i Succeeded

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: DarkVader9494
343 didn't learn anything from Reach


If anything they said they did and went backwards.

  • 11.27.2012 5:54 PM PDT

I agree that 343i made the campaign a kick-ass experience: characterization was phenomenal, graphics were top-of-the-line, and the audio was great; however, I felt like the length of the campaign was horrendously short and the story wasn't exactly immersing in the same way that the previous Halos were. However, the greatest success was how 343i expanded the relationship between Cortana and Master Chief.

In other areas, I feel like they fell short. Spartan Ops feels repetitive and the story isn't really a "story"; playing on the same maps over and over again don't really help either. The objectives aren't varied enough; there's a lot of "eliminate all hostiles" and "clear the area" or "push the button". Multiplayer is better than Reach but not nearly as addicting as Halo 3 ever was.

  • 11.27.2012 5:55 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553


Posted by: Aang the Avatar

Posted by: boomdeyadah
Posted by: Bradleigh
Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.


I'd rather play Halo 4 campaign over and over again than any of the previous ones.


I played it through twice. Multiplayer - I got bored after a week. Even with Reach I was mildly entertained for about two months.

  • 11.27.2012 5:55 PM PDT


Posted by: Aang the Avatar

Posted by: boomdeyadah
Posted by: Bradleigh
Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.


I'd rather play Halo 4 campaign over and over again than any of the previous ones.
This, tbh. I love playing CE, but I think Halo 4's story, and the way it's told, would compel me to play it more

  • 11.27.2012 5:59 PM PDT

Roll tide

Posted by: darthnazgul
Posted by: Mike_Bson
Posted by: darthnazgul
See the rapist.
I don't like rap.

*facepalm*

Where 343i failed is when they expect me to read all the books, terminals, and all that crap in order to get what's going on.

I just want to sit down and play a damn game, not "do homework" before I go into it.

  • 11.27.2012 6:00 PM PDT

I find it difficult to want to play Halo 4. I was disappointed by the campaign. And I had more fun with Reach's multiplayer.

The game was fantastic visually, and the OST is amazing (though not my favorite - that's ODST).

  • 11.27.2012 6:01 PM PDT

Why Bungie, why would you do this?! - Halo Community


Posted by: Plasma Prestige
Halo 3's campaign existed for the sole purpose of ending a trilogy.


In all fairness, that's exactly what Bungie was aiming for. Bungie was never known for games that lingered on and on into existence, they made the game, maybe a sequel, and then it was that. The only reason Halo 2 didn't end the trilogy was because they didn't have enough time, so they had the tough, awkward job of making the end of one game a game of its own. If it was up to them, Halo Reach and Halo 4 would not exist.

  • 11.27.2012 6:02 PM PDT

Expressing my strong liberal views without shame. Favorite quotes below:

"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."
"One starts to live when he can live outside himself."

- Albert Einstein

I just want to sit down and play a damn game, not "do homework" before I go into it.

Halo 4's story was comprehensible even if you didn't read the novels. Having to watch the terminals isn't asking too much, even if you have to, God forbid, use Halo Waypoint to watch them (or, if you're lazy, the Internet). Halo's extended media enhance Halo 4's story more so than any other campaign, but it was not an abstruse mess without the novels as it has been played to be.


Posted by: Dark Hunter 2100

Posted by: Plasma Prestige
Halo 3's campaign existed for the sole purpose of ending a trilogy.


In all fairness, that's exactly what Bungie was aiming for. Bungie was never known for games that lingered on and on into existence, they made the game, maybe a sequel, and then it was that. The only reason Halo 2 didn't end the trilogy was because they didn't have enough time, so they had the tough, awkward job of making the end of one game a game of its own. If it was up to them, Halo Reach and Halo 4 would not exist.

Bungie made two extremely well made campaigns, then dropped the ball on 2.5 of them (Reach, Halo 3, and to some extent ODST because of the awful characters). I understand being forced into an agreement to make games: but don't ruin the integrity of a franchise that you not only built up but one millions adore to spite MS.

  • 11.27.2012 6:12 PM PDT
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We are determined that before the sun sets on this terrible struggle our flag will be recognized throughout the world as a symbol of freedom on the one hand and of overwhelming force on the other.


Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.


This. What do we do when the game of Dress up Your Spartan is over?

  • 11.27.2012 6:24 PM PDT
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Posted by: I Em I Raptor

Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.


This. What do we do when the game of Dress up Your Spartan is over?


Relevant to campaign how?

  • 11.27.2012 6:25 PM PDT

Posted by: Aang the Avatar
I'd rather play Halo 4 campaign over and over again than any of the previous ones.
I have no intention to ever touch Halo 4's campaign again. The gameplay sucked.

[Edited on 11.27.2012 6:27 PM PST]

  • 11.27.2012 6:27 PM PDT


Posted by: Plasma Prestige
I just want to sit down and play a damn game, not "do homework" before I go into it.

Halo 4's story was comprehensible even if you didn't read the novels. Having to watch the terminals isn't asking too much, even if you have to, God forbid, use Halo Waypoint to watch them (or, if you're lazy, the Internet). Halo's extended media enhance Halo 4's story more so than any other campaign, but it was not an abstruse mess without the novels as it has been played to be.
I agree. I'm not sure how people got so confused by the story. I think it was made pretty clear what the bigger picture was about. Didact's goal, his motivations, what the Librarian did to you, etc. I think perhaps some terminology would need to be looked up (like Ancilla), but other than that it was made simple enough for everyone to wrap their heads around; to understand the basic premise.

The terminals offer further understanding, but they aren't necessary.

  • 11.27.2012 6:29 PM PDT

Gamers don't die, they just go offline.

"...and the fanboys will unite to slay the Call of Duty threat for the greater good of gaming."


Posted by: Chester Duncan
So for you idiots who think Bungie is the devil and 343i is god...Bungie did not really give a -blam!- about Reach. They had to make another Halo game and that was Reach.


Yeah that's true. Bungie was forced to make Halo: Reach to fulfill their contract with Microsoft. I think Halo 4 has better multiplayer than Reach though.

  • 11.27.2012 6:29 PM PDT

everything/anything can be compared to sand on a beach


Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.



this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.

or at least to me it wouldnt.

[Edited on 11.27.2012 6:36 PM PST]

  • 11.27.2012 6:35 PM PDT
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Posted by: boomdeyadah
Posted by: Aang the Avatar
I'd rather play Halo 4 campaign over and over again than any of the previous ones.
I have no intention to ever touch Halo 4's campaign again. The gameplay sucked.

Disagree. I thought campaign was best yet.

  • 11.27.2012 6:35 PM PDT
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Posted by: the Han

Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.



this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.


But...I haven't read a single Halo book and I understood everything.

  • 11.27.2012 6:36 PM PDT

XxXD3LuuX3 X luuC1d17YXxX

I agree with everything you said.


I loved bungie.


Then Reach happened.

  • 11.27.2012 6:42 PM PDT
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I think Halo 4's multiplayer is just as fun as any other Halo game I've played. But I think it lacks heavily in a story perspective. It just becomes way impractical and to an extent laughable even in the sci-fi genre. I think that happens to every series once the EU comes into play.

/opinion

  • 11.27.2012 6:43 PM PDT

Two makes there more than speakers.

IMO, 343i knows how to make a good Campaign, but that's about it. Sure it has the Chief talking a lot more often but they did a pretty good job on executing that (except for the yelp "Cortana!" near the end).
The Campaign seemed like it was rushed, and to cut down length they just made portals and buttons everywhere. Besides that I think it's pretty good.

The Multiplayer is laughable. It's obvious that they took heavy inspiration towards a very popular modern shooter, and they gutted down a lot from what made Halo's Multiplayer so fun.

The Customs are terrible. There isn't many useful gametypes and we are very limited as to what we can actually customize. Not to mention that the Forge maps are terrible. The only plausible part of the three is the building on Erosion.
Making a Machinima is absolutely terrible in Halo 4 [Watch]

343i gave us a better Campaign in terms of story, but what they also succeeded in where Bugie couldn't is ruining a lot of things.

  • 11.27.2012 6:44 PM PDT

You shall not pass!

Well, to my knowledge 343's story SUCKED.

"oh, you think you have a boss fight?, lol, what you really get is a horrible quicktime event"

You also can't understand the story at all if you dont read the book or the terminals

The commander of unsc infinity was literally made just to be an obstacle against the chief

They killed off the last remain personality that Halo had(cortana) They then made cortana the "damsel in distress" which gets really old. A lot of the camapaign was repetitive and boring.

the maps where extremely limted and linear and doors constantly shutting behind you(or on you)

Halo 5 is just going to have the didact being alive and completely make halo look bad by doing the typically modern story telling plot twists.

Halo 4 campaign: 5/10
Enviroments: 10/10
Gameplay(fun) 7/10
Multiplayer balance: 5/10
Spartan ops: 8/10
custom games: 3/10

overall: 7/10

[Edited on 11.27.2012 6:46 PM PST]

  • 11.27.2012 6:45 PM PDT


Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.

  • 11.27.2012 6:50 PM PDT
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immediately when i saw the man vs machine plot being built i saw a slightly different version of mass effect 3.

the levels where amazing though in campaign, they had that wow factor and mystified me at least. i couldn't wait to see what scenery was around the next corner.

[Edited on 11.27.2012 7:27 PM PST]

  • 11.27.2012 7:26 PM PDT

I am the Troll King.

So much Arrogance...

  • 11.27.2012 7:34 PM PDT

I am a monument to all your sins


Posted by: duskypolorbear
immediately when i saw the man vs machine plot being built i saw a slightly different version of mass effect 3.

the levels where amazing though in campaign, they had that wow factor and mystified me at least. i couldn't wait to see what scenery was around the next corner.
I personally love the whole man vs machine motiff, and I thought Halo 4 did it far better than Mass Effect 3 did. As it wasn't just calling into question Cortana's humanity, but an actual human's (Chief's) as well.

  • 11.27.2012 7:35 PM PDT

Rain, and Jazz.
Halo: Tactical

I'm either a fool or an inteligent man, depending on how sleepy or angry I am.

I originaly made an account on 07.27.2007 but I wanted to link my GT and made this account. Don't forget your passwords!

While I respect your opinion about the plot, I think the multiplayer was the worst and least-fun in any Halo game to date.

  • 11.27.2012 7:36 PM PDT