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This topic has moved here: Subject: Where Bungie Failed, 343i Succeeded
  • Subject: Where Bungie Failed, 343i Succeeded
Subject: Where Bungie Failed, 343i Succeeded

I was gonna say something but asjfhsdg.

  • 11.27.2012 7:52 PM PDT

Those pro-bungie hipsters...

Man, they're getting annoying.

  • 11.27.2012 7:53 PM PDT

Halo 4 was too short.

/

  • 11.27.2012 7:54 PM PDT

"We live in a special time; the only time where we can observationally verify that we live in a very special time" - Lawrence Krauss.

I was a finalist :P


Posted by: Aang the Avatar

Posted by: the Han

Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.



this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.


But...I haven't read a single Halo book and I understood everything.

Even about why we are versing the Storm, or why they formed? That's book exclusive information and it's horrible how something important in the scheme of the story is left out by 343i.

  • 11.27.2012 7:56 PM PDT

I write poetry, I write short-stories, I listen to hip-hop (80s&90s), Reggae, Classic Rock n Roll, Heavy Metal, Jazz, Blues, and the 60s, 70s.

The extended media was created by Microsoft, which forced Bungie to make two more Halo games after H3, ODST and Reach. I think, they got sick of working on Halo so much. People need breaks, you can't expect them to enjoy hearing "Halo, Halo, Halo, Halo" 24/7, can you? Reach was the greatest, but hey, what can you do.

  • 11.27.2012 7:58 PM PDT


Posted by: x Foman123 x
Where Bungie Failed, 343i Succeeded I assume you're referring to turning Master Chief from a strong silent type to an annoying chatterbox, and Cortana from a sassy fireball to an apologetic whiner?

Accurately what I've been experiencing in Campaign.

  • 11.27.2012 8:06 PM PDT
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NO.


Posted by: Zealot Tony

Posted by: Aang the Avatar

Posted by: the Han

Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.



this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.


But...I haven't read a single Halo book and I understood everything.

Even about why we are versing the Storm, or why they formed? That's book exclusive information and it's horrible how something important in the scheme of the story is left out by 343i.

There are Halo wiki's....

Anyway, Just wondering, was the Forerunner lore PROPERLY explained in the Forerunner trilogy of books first, or just some random stuff.

Yes, they were mentioned in past Halo games, but I mean the proper lore and all. And yes, I am currently reading Primordium.

  • 11.27.2012 8:13 PM PDT


Posted by: Zealot Tony

Posted by: Aang the Avatar

Posted by: the Han

Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.



this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.


But...I haven't read a single Halo book and I understood everything.

Even about why we are versing the Storm, or why they formed? That's book exclusive information and it's horrible how something important in the scheme of the story is left out by 343i.
Yeah, that's the only thing where you would need to read up info to understand. It should have been properly explained. The rest was fine, though. The bulk of the story.

  • 11.27.2012 8:37 PM PDT

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BIGDADDY786


Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.

  • 11.27.2012 8:39 PM PDT

A competitive players main goal is to win.
A casuals main goal is to have fun regardless of whether that results in a win or loss.
It has nothing to do with individual skill or knowledge, it has to do with the reason you play.

343i's matchmaking decisions are probably poorest in the series.

  • 11.27.2012 8:43 PM PDT

@accordingto343

Your one stop shop for all of 343's fabulous errors and ridiculous notions in the Halo lore.

Posted by: NAStheMagiking

Posted by: Zealot Tony

Posted by: Aang the Avatar

Posted by: the Han

Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.



this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.


But...I haven't read a single Halo book and I understood everything.

Even about why we are versing the Storm, or why they formed? That's book exclusive information and it's horrible how something important in the scheme of the story is left out by 343i.
Yeah, that's the only thing where you would need to read up info to understand. It should have been properly explained. The rest was fine, though. The bulk of the story.


The games don't really explain why or provide a good reason for explain why the Didact is a dick all of the sudden

  • 11.27.2012 8:48 PM PDT
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Sorry man but TLDR.

  • 11.27.2012 8:51 PM PDT

"What is better - to be born good, or to overcome your evil nature through great effort?"
-Paarthurnax

"The right man in the wrong place can make all the difference in the world."
-G-Man

In some places where Bungie failed 343i succeeded.

In some places where 343i failed Bungie succeeded.

  • 11.27.2012 8:53 PM PDT

Turkey

OP, you pretty much summarized my thoughts exactly. Halo 4 is my favorite Halo game because of how better the campaign was from the previous games. I've loved the entire universe for years, and to finally see it coming into the games...Halo is in good hands, my friends. Hell, Halo is in better hands after how crap Reach's campaign was.

  • 11.27.2012 10:01 PM PDT

The sublime is disappointingly elusive.


Posted by: Plasma Prestige
Bungie's strength as a developer was always environments and gameplay, never storytelling and character development. While this served them quite well initially, it ultimately forced them to concentrate more on one portion of all the Halo games post-CE: the multiplayer.

343 didn't change this, if that is what you're inferring.

  • 11.27.2012 10:09 PM PDT

Turkey


Posted by: x Fr0sst BiTe x

Posted by: Plasma Prestige
Bungie's strength as a developer was always environments and gameplay, never storytelling and character development. While this served them quite well initially, it ultimately forced them to concentrate more on one portion of all the Halo games post-CE: the multiplayer.

343 didn't change this, if that is what you're inferring.


343 still put WAY more love into Halo 4's campaign than Bungie did with every Halo game after CE.

  • 11.27.2012 10:15 PM PDT


Posted by: Harbing3r UK

Posted by: DarkVader9494
343 didn't learn anything from Reach


Derp thats why they took out armour lock, fixed bloom and nerfed friendly fire.

And great post OP, agreed.

Fixed bloom? My pistol still doesn't shoot straight.

  • 11.27.2012 10:17 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.


Posted by: AK FROST

Posted by: BrownRiceKrispie
Where Bungie succeeded, 343 failed miserably.

Replayability.

This. After playing campaign once. No campaign scoring= me not playing it ever again.

Even Hitman absolution has campaign scoring.

  • 11.27.2012 10:17 PM PDT

343i defiantly succeeded over Bungie in selling out to a different crowd that they didn't even need to thrive. At least Bungie for the most part never sold out. 343i made their first game and they already ruined the game with plot holes, CGI, and quick time events. -blam!- Didacts death was lame.

  • 11.27.2012 10:20 PM PDT


Posted by: P3P5I
Posted by: Aang the Avatar
I feel like only half of you read the OP. He's talking about campaign, which is miles better than any previous Halo game.
> Final boss fight is a QTE

blegh


Halo 3: Final boss fight is a talking lightbulb.

343i wins.

  • 11.28.2012 2:43 AM PDT

Bungie hasn't failed, and neither has 343i, they just went separate paths, one leading to a new horizon with new possibilities, the other to use the remaining resources from an old franchise.

  • 11.28.2012 2:47 AM PDT

There are those who said this day would never come. What have they to say now?

For me, I love the revamped audio in the game, I think the Multiplayer is better than Reach, and I like how they've successfully embraced many of the positives from the Call of Duty online experience (Killcams, player drop-ins etc). But strangely, they've also managed to make mistakes in the easy areas of the online experience...

Like why am I playing the same map over and over again, what have you actually done to the ranks, and where the hell is the custom content which has helped prolong the lifespan of Halo games since 2007???

  • 11.28.2012 2:51 AM PDT

343i's biggest success with Halo 4's campaign was realizing the massive potential incorporating the elements of the extended media to the game itself

Yeah, sure. Keep in mind the books that they follow (i.e. Cryptum or something) were written with Halo 4 well into development, odds are being the book was just written onside the original halo 4 script to make them go hand-in-hand.

  • 11.28.2012 2:53 AM PDT


Posted by: Aang the Avatar

Posted by: Quest is back

Posted by: Aang the Avatar
I feel like only half of you read the OP. He's talking about campaign, which is miles better than any previous Halo game.

The last cutscene was good, but besides that it was pretty boring.


The cutscenes were much better, Chief and Cortana actually had some depth and their characters were expanded on much more. Hell, the whole universe was expanded so much, and 343 was able to introduce a lot of new things without being too confusing (contrary to popular belief, you don't need the novels to understand the story, I haven't read a single one.)

The gameplay itself is much better. No boring, tedious levels like The Library, Cortana, or Nightfall, every mission was vastly unique with interesting new concepts and ideas, the enemies are all interesting and fun to fight, very little backtracking or repetition, plus the graphics and music kick ass.


No. Marty's old Halo music is always better than this new stuff.

Plus I agree. Halo 4's Campaign is boring.

"GO HERE, KILL THESE GUYS, PRESS THIS BUTTON! GO THERE! KILL THOSE GUYS! PRESS THAT BUTTON!"

And Knights are just bullet sponges.

  • 11.28.2012 4:02 AM PDT


Posted by: DecepticonCobra
Posted by: NAStheMagiking


Posted by: Zealot Tony
Before you enrol in Halo 4's campaign, you need the following prerequisites:

- Watch the terminals.
- Read Grasslands.
- Read the Forerunner Saga novels.[/quote]


this is what i hate about the game. why should i go out of the way to read a bunch of books to understand the story of a video game?if i wasnt a halo fanatic and done research none of the story would had made any sense.[/quote]

But...I haven't read a single Halo book and I understood everything.[/quote]
Even about why we are versing the Storm, or why they formed? That's book exclusive information and it's horrible how something important in the scheme of the story is left out by 343i.
Yeah, that's the only thing where you would need to read up info to understand. It should have been properly explained. The rest was fine, though. The bulk of the story.


The games don't really explain why or provide a good reason for explain why the Didact is a dick all of the sudden


No, but the Terminals do. And the Campaign does hint at it.


Posted by: bocajbee

Posted by: Aang the Avatar

Posted by: Quest is back

Posted by: Aang the Avatar
I feel like only half of you read the OP. He's talking about campaign, which is miles better than any previous Halo game.

The last cutscene was good, but besides that it was pretty boring.


The cutscenes were much better, Chief and Cortana actually had some depth and their characters were expanded on much more. Hell, the whole universe was expanded so much, and 343 was able to introduce a lot of new things without being too confusing (contrary to popular belief, you don't need the novels to understand the story, I haven't read a single one.)

The gameplay itself is much better. No boring, tedious levels like The Library, Cortana, or Nightfall, every mission was vastly unique with interesting new concepts and ideas, the enemies are all interesting and fun to fight, very little backtracking or repetition, plus the graphics and music kick ass.



"GO HERE, KILL THESE GUYS, PRESS THIS BUTTON! GO THERE! KILL THOSE GUYS! PRESS THAT BUTTON!"



Once you take the nostalgia goggles off, you'll realize you just described every Halo campaign ever.

[Edited on 11.28.2012 4:36 AM PST]

  • 11.28.2012 4:34 AM PDT