- GammaSpartan003
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- Exalted Member
Posted by: mahspoonis2big
Balance of Large-Scale and Intimate style engagements (whether through fighting, relationships/diplomacy, or strategy).
Also, it can't be too easy. Point-and-shoots are old. Throw in some intellectual elements.
THIS, definitely. Too many first person action games nowadays rely solely on, you know, the ACTION. Look at something like Portal. There's next to no violence, but it's still an FPS, technically.
Obviously I'm not saying I want Destiny to be puzzle based--but hey, Half-Life 2 had the gravity gun and used it not only as a weapon, but as something to solve physics-based puzzles with. I think that the idea of having a dual purpose gun/tool that can be used in combat or as something to solve puzzles with is bloody brilliant.
I would be a happy panda if Bungie took a page from Valve's book and put puzzle or, as you said it, intellectual elements in Destiny.