- last post: 01.01.0001 12:00 AM PDT
Inspired by John Andersons ideas, i would like to see objects randomly appear on the map, crashed pelicans, vehicules, etc..
but i would like to add to his ideas, for example you are fighting in a level and there are actually pelicans flying around and one of them gets shot down DURING battle... I'd like to see walls crumbled, bulidings collapsing and dead bodys spread around ( depending on the level). One thing i would love to see is a multi-player map placed in a flood infested enviorment, thus making flood randomly roam the level, so you have to fight while being cautious of your surroundings and of your prime enemy, the human controlled opponent. It would add to strategy, you'd have to be careful of the falling buildings, the crumbling walls, the flood infested maps, etc etc.
I would also like to see flamable trees, destructable walls/cliffs and trees. I am tired of shooting a rocket at something and seeing a black mark where a large steaming hole should be. Rockets dont leave burn marks. The make holes in things. If you get a rocket in you, damn you can expect to have a big hole in you as well.