- last post: 01.01.0001 12:00 AM PDT
I just didn't think that bosses added to Halo's gameplay. I actually liked it better without them. Without a boss, you had more variety and ways to get through the level. However, with a boss the variety is essentially taken away. "How did you kill Regret?" everyone did it the same. It's not anything really exciting. I like the idea that Elites are higher than Grunts and Jackals in the middle.... but bosses took it a bit too far I felt. I love AI and all the enemies reacting differently... but I felt a boss took from the game a bit. What does everyone else think?