- last post: 01.01.0001 12:00 AM PDT
Yes, this is another point where I think Bungie dropped the ball. There's no way they could have evacuated an entire metropolis in the time it took the Prophet Regret to break through the defense line. It would take hours to empty a city, not mere minutes.
Advent Rising had fleeing civilians, civilians being slaughtered and it was very effective at evoking an emotional response. I found myself angered, and strangely driven to deliver some payback.
In contrast, Halo 2 was more laid back. All you had to do was get from point A to Point B in Mombasa. That sense of urgency, that emotional turmoil, wasn't there.