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  • Subject: Casuals are detrimentally impacting the gaming industry.
Subject: Casuals are detrimentally impacting the gaming industry.


Posted by: xImNotProx
Developers wouldn't have a reason to dumb their games down if it wasn't for the casuals. The developers are listening to what the casual majority wants, which is over-simplified gameplay that rewards you for just playing instead of having skill.

The bar is being set lower and lower because the majority of consumers want it that way.
You're looking at it the wrong way. They only want it that way because they're being given it by the developers.

  • 11.29.2012 2:05 PM PDT


Posted by: Gaara444
OP hates casuals for doing the one thing he can't seem to do.

Adapt and have fun. Isn't it weird how these Casuals can pick up a good game and enjoy it, then pick up an entirely different game and enjoy it also? Competitive players can't seem to do that. Of course developers are going to focus on a niche of players that can enjoy themselves more than another niche of players.


The only way I can have fun is if Im playing a fair and balanced game.

  • 11.29.2012 2:06 PM PDT


Posted by: RebelVElite

Posted by: DarkBen64
Casuals aren't the problem. Game developers being lazy are the problem.


This. Developers don't want to take risks anymore so they do what has been done before for easy money


That's still somewhat due to gaming being over populated by filthy casuals.

  • 11.29.2012 2:08 PM PDT
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Posted by: DaViDlIkEsPiE2
you do know you were one of those "filthy casuals" when you were younger, right? it's just the same as anything else, the older generation hates the new, rose coloured glasses, ect.


Wrong. I've played all the Halo games in the order they came out, yes, I didn't get Halo CE and Halo 2 straight away, but 3 and onwards I've got on release date. Halo 4 has so far been my favourite.

  • 11.29.2012 2:08 PM PDT


Posted by: Gaara444
OP hates casuals for doing the one thing he can't seem to do.

Adapt and have fun. Isn't it weird how these Casuals can pick up a good game and enjoy it, then pick up an entirely different game and enjoy it also? Competitive players can't seem to do that. Of course developers are going to focus on a niche of players that can enjoy themselves more than another niche of players.

I have fun with a variety of games. But I don't like certain games. Is that okay? And why are you seemingly implying that casuals can never be disappointed with a game?

I have standards, and I can definitely "adapt" to different playstyles, but I refuse to adapt to the garbage that certain game companies produce in place of potentially better games.

  • 11.29.2012 2:09 PM PDT

Trying hard or hardly trying?

GT: oxI Sonic Ixo


Posted by: DarkBen64

There are. They're called Indie developers.

I agree for the most part, some indie developers are just out to create the next angry birds though.

  • 11.29.2012 2:09 PM PDT

No thought required, just spawn and GOOOOOOOOOOO

OP managed to sum up EVERYTHING thats wrong with the current videogame industry.

Casuals killed Halo (somehow... Since it was already casual to begin with)
Casuals killed Resident Evil
Casuals killed Paper Mario
Casuals killed Hitman
Casuals killed Devil May Cry
Casuals killed Diablo
Casuals killed the whole FPS genre
Casuals killed Tomb Raider

You people suck. I really do hate you.

  • 11.29.2012 2:13 PM PDT


Posted by: DaViDlIkEsPiE2
you do know you were one of those "filthy casuals" when you were younger, right? it's just the same as anything else, the older generation hates the new, rose coloured glasses, ect.

Not necessarily. Don't make an assumption like that. When I was younger, I played Halo against my older brothers and they kicked my ass. Every single time they did it I would bawl my eyes out due to the fact that I had the desire to win. I really wanted to over come the challenge they gave me.
And I know you were talking about OP but you just assumed that he was casual when he was younger when you most likely know nothing about him.

  • 11.29.2012 2:14 PM PDT

Gamertag - Rdog 11

Call me Rdog, not RdOG or RdOG1507. I made that username when I thought it was cool to use alternating capital and lowercase letters...


Posted by: Tommy lax16
Recently, I purchased two very different games: Halo 4 and Paper Mario Sticker Star. Both games come from a lineage of respected and enjoyable games, as most of you know. However, these games possessed qualities which differed from those which made their predecessors great.

Both of these games had undergone the process of "casualization."

Let's start off with Sticker Star. The paper mario games have been widely respected for a myriad of reasons, including good plot, unique rpg elements, and good characterization. Unfortunately, Sticker Star lacked all of these qualities. The plot was practically non-existent, the rpg elements were either lacking or completely gone, and the characters (except Kertsi) were generic and bland.

Moving on to Halo 4. The campaign was solid (although it did have it's problems). However, my major complaints about Halo 4 are not about the campaign; they are about the multiplayer. Rather than maintain the traditionally enjoyable Halo multiplayer formula, 343 decided to pollute the game with various elements from CoD, including loadouts, perks, ordnances, kill cams, random match entries, a point system with which you purchase things, etc. This essentially alienated more passionate players in favor of, you guessed it, casuals (the same general audience which CoD games are played by).

These are only two recent examples of how the gaming industry is beginning to focus more on the casual demographic (which prefers simplicity and ease) in spite of the more hardcore community (which prefers complexity and challenge). Both of these games were from series which I genuinely enjoyed, which makes my disappointment in them even more crushing and bitter. I understand that there are still a variety of games for people with my interests, but I am concerned that the companies who make such games may also casualize their games in order to appeal to the large casual demographic.

tl;dr- Due to the gaming industry's attempts to appeal to the larger, more casual demographic, certain game series are declining.

This entire post is based on opinion.

"Casuals are detrimentally impacting the gaming industry"

That's a matter of opinion. Black Ops 2 and Halo 4 had huge success as far as sales go. They were the top 2 games played in the previous week. Obviously, people enjoy them, and I bet that if you asked everyone who played those 2 games regularly (excluding those impacted by the infectious negativity of forum discussion), a good majority of them would say it's a good game. Why? Because they enjoy it.

You may think the game sucks, but don't say it like it's a fact.

[Edited on 11.29.2012 2:16 PM PST]

  • 11.29.2012 2:14 PM PDT

>Garbage

Now you're turning it into a discussion on opinions. What you think is garbage is probably someone's favorite game, just because it's mainstream to fit a majority of players doesn't mean it's bad. Some popular things are popular for a reason and most of the time it isn't because it's bad.

Posted by: Tommy lax16
I have standards, and I can definitely "adapt" to different playstyles, but I refuse to adapt to the garbage that certain game companies produce in place of potentially better games.

  • 11.29.2012 2:17 PM PDT
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Posted by: RdOG1507
Black Ops 2 and Halo 4 had huge success as far as sales go. They were the top 2 games played in the previous week. Obviously, people enjoy them

Sales means nothing in this argument. The casual gamers are the majority, so developers are going to cater to the majority.

The ones who enjoy them are the casuals who like over-simplified gameplay that rewards you for simply playing instead of having skill. Those gamers make up the majority now.

  • 11.29.2012 2:19 PM PDT
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im TXI HUNTER


Posted by: xBADMAGIKx
FYI OP!

Games and gamers have always been casual and they always will be. It's only a very, very small percentage that take games way to serious. The majority don't give a crap and play to play.

this. so much this.

  • 11.29.2012 2:20 PM PDT
  •  | 
  • Exalted Legendary Member

LND*

I expected 'Paper Mario: Sticker Star' to go back to its roots after deviating the formula with the casual platformer 'Super Paper Mario'. Instead, I got a watered down RPG with little to no story elements. It's still and RPG and it's still fun, it just isn't the same; it's simplistic.

>The response for my post will go something like this:
"Well Mario games don't have much story at all! Especially the RPG's"!

Well, at least they tried with the older ones.

OT: Agreed, casuals are shaping the industry, for better or worse.

  • 11.29.2012 2:21 PM PDT


Posted by: Gaara444
>Garbage

Now you're turning it into a discussion on opinions. What you think is garbage is probably someone's favorite game, just because it's mainstream to fit a majority of players doesn't mean it's bad. Some popular things are popular for a reason and most of the time it isn't because it's bad.

Posted by: Tommy lax16
I have standards, and I can definitely "adapt" to different playstyles, but I refuse to adapt to the garbage that certain game companies produce in place of potentially better games.

I don't dislike these games because they're popular, though. I dislike casualized games because they don't appeal to me. And it bothers me that game developers are modifying some of their most popular series and casualizing them.

  • 11.29.2012 2:22 PM PDT

Gamertag - Rdog 11

Call me Rdog, not RdOG or RdOG1507. I made that username when I thought it was cool to use alternating capital and lowercase letters...


Posted by: xImNotProx

Posted by: RdOG1507
Black Ops 2 and Halo 4 had huge success as far as sales go. They were the top 2 games played in the previous week. Obviously, people enjoy them

Sales means nothing in this argument. The casual gamers are the majority, so developers are going to cater to the majority.

The ones who enjoy them are the casuals who like over-simplified gameplay that rewards you for simply playing instead of having skill. Those gamers make up the majority now.

But how does being "over-simplified" mean the game is a bad game? It's completely a matter of opinion.

  • 11.29.2012 2:23 PM PDT

Developers are a company, their main purpose is to make money, making money through video games I might add. If they can hit the niche of players that will net them the most money, of course they're going to swing that way and focus on them. Sure, they enjoy the games they made, but they ultimately want to see that fanbase grow, even if that means losing an old fan for several new ones.

Posted by: Tommy lax16
I don't dislike these games because they're popular, though. I dislike casualized games because they don't appeal to me. And it bothers me that game developers are modifying some of their most popular series and casualizing them.

  • 11.29.2012 2:24 PM PDT

NON FACET NOBIS CALCITRARE VESTRUM PERNĒ¢UM


Posted by: Tommy lax16
....Due to the gaming industry's attempts to appeal to the larger, more casual demographic, certain game series are declining.


I actually completely agree with this statement, I understand games are about making money for the pubs & devs, but at cost of alienating the regular fan base it's plain stupid.

  • 11.29.2012 2:25 PM PDT

Just remember that no matter how terrible you feel, or how much you want to let go, there are people who care about you and love you.

Posted By: The Flood
Blah Blah multiplayer is everything, Blah Blah casuals are cancer, Blah Blah games these days suck.


[Edited on 11.29.2012 2:28 PM PST]

  • 11.29.2012 2:27 PM PDT
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I agree with everyone in the thread that disagrees with you

  • 11.29.2012 2:28 PM PDT

I'm not a psycho. I'm cool. Calm your nipples.

I fail to see how this is a problem.

  • 11.29.2012 2:28 PM PDT
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Posted by: RdOG1507

Posted by: xImNotProx

Posted by: RdOG1507
Black Ops 2 and Halo 4 had huge success as far as sales go. They were the top 2 games played in the previous week. Obviously, people enjoy them

Sales means nothing in this argument. The casual gamers are the majority, so developers are going to cater to the majority.

The ones who enjoy them are the casuals who like over-simplified gameplay that rewards you for simply playing instead of having skill. Those gamers make up the majority now.

But how does being "over-simplified" mean the game is a bad game? It's completely a matter of opinion.

It's only bad when developers drastically change established franchises to cater to gamers that normally don't play them. When developers do that they normally remove or dumb things down.

The casuals should have to adapt to the game instead of having the game adapted to them.

  • 11.29.2012 2:29 PM PDT


Posted by: Rayzor1995
Posted By: The Flood
Blah Blah multiplayer is everything, Blah Blah casuals are cancer, Blah Blah games these days suck.

I didn't say any of this.

  • 11.29.2012 2:29 PM PDT

Call me Stu


Posted by: DarkBen64
Casuals aren't the problem. Game developers being lazy are the problem.


QFT

  • 11.29.2012 2:29 PM PDT

Posted by: DarkBen64
Casuals aren't the problem. Game developers being lazy are the problem.

But the reason they can be lazy is because their products sell to those who don't know any better than to buy half-baked work (IE: Casuals).

  • 11.29.2012 2:29 PM PDT

I traded my PS3,X360 for Wii U because people on Nintendo people wre for the most part are nicer because they're not "hardcore gamers" the games are funner the grahpics are 1% better and so far the people are more respectful.

I do not regret it x360 ps3 are full of whiny tryhards. :(

  • 11.29.2012 2:30 PM PDT