- DaViDlIkEsPiE2
- |
- Honorable Member
Posted by: Just Luck
Posted by: Gaara444
This. OP, if you let only the competitive community design the maps, we're just going to get The Octagon with eight different skins. Sorry, but that sounds incredibly boring.
Posted by: TehWarMoose
Then we'd end up with an incredibly unbalanced, contradictory, and effectively unplayable piece of crap. Designing a game that's actually enjoyable is a lot harder than making a list of complaints and pushing a magic button. Once again, you have no idea what you're talking about.
Someone who played high 50s in Halo 3 or played MLG on a regular basis will know 10x more about map layouts and balance than any other person who plays the game. That doesn't mean they could design a game from scratch, but that does mean if you gave them the tools they would be able to make the most fair, balanced and competitive game type. well, except you know, the guys who made the maps for the competitive players. I've made my fair share of forge maps, and I've known a few of the guys who make those forged variants that you competitives enjoy so much. you people seem to think that just because you have played through a map that you could easily do the same, well you're wrong, the people I now whose maps have made it into the H3 playlists have said that they had gone through at least 10 different designs for each map and even then had gone through hundreds of variants in the forge itself. using an in-game object editor where everything is already built is hard enough for the pros of forging, but a full blown map editor? you'd have no chance.