So you campaign style push forward, with new levels and unpredictable circumstances. A story, and YES, varied objectives beyond pushing forward. Killing specific targets, defending areas, generator defence, all dynamically changing, campaign style, in game. Sounds better than firefight on paper in every way. Firefight was dog--blam!- either way. But spartan ops is less so.
Posted by: Nuchey
Posted by: JohnyRL
Defending zones
pushing buttons
destroying targets
killing specific targets.
And next week has some kind of generator defense style thing in one of the missions apparently.
So yes. Thats 4 times what firefight had. And firefight was literally KIll everything in sight
Your point?
Posted by: Nuchey
Posted by: JohnyRL
Firefight= Same objectives on the same 8-10 maps.
Spartan ops= Varied objectives on the same maps with a story.
Lol by varied objectives do you mean pressing buttons and killing everything in sight?
Halo Reach had a defend the generator type mode. It also was necessary to defend areas in order to survive. Pressing buttons doesn't make spartan ops better than Firefight either....