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i am hoping we can break walls apart and have debris flying all over the place.what do you guys want there to be?[Edited on 7/3/2006]
Not just destructable enviroments.DESTRUCTABLE ENEMIES
yeahlike when u shoot them all of there peices fly off. AND u should ge blood on your visor. and rain and stuff.
Destructable, to an extent. Not like Halo 2. But you can't go leveling every building in town or tunnel forever. That would make level designs impossible. Maybe take three-five chunks out of the ground and that's it.
Posted by: Battlefield 2Not just destructable enviroments.DESTRUCTABLE ENEMIES……………………ingenious……………….
i would like it better if theres just an active changing enviroment that you can see changing all the time. like weather damage but minor damage on buildings and the ground would also add to the realisim
Should have realstic damage like bieng ripped in half by sticky gernade for desructable enemies.Any how one for example if you sticky someone and they are near the walls . Furthermore, the sicky blows up hurdiling them toward the walls and the walls bieng cracked and derbis all over the place.[Edited on 7/3/2006]
Posted by: Seven7hDestructable, to an extent. Not like Halo 2. But you can't go leveling every building in town or tunnel forever. That would make level designs impossible. Maybe take three-five chunks out of the ground and that's it. I agree. Yeah make like this small building destructable, but don't make a bridge you have to cross in order to finish a mission destructable. Also, in multiplayer, don't make like a wall destroyable where there's a flag on the other side. It would be too easy.
if the xbox 360 has the same capibilities as the ps3, then everey thing should be distructable. even the enemies, weapons, vehicles, walls, EVERYTHING!HA HA HA HA! I CAN TAKE OVER THE WORLD!sorry, i get like that
I"d like destructable environments but when you start taking off body parts and lsinging gore everywhere things can get campy real fast.I'd like some wound animation however.
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What they need to do is let you destroy smaller buildings, the bigger ones on the other hand you could shoot it with a rocket and punch a hole in the building.
For godsakes, I want some serious ragdoll physics this time, not the animation hybrid crap that was put in for Halo 2. I hated when a corpse would go sailing through the air like it was swimming a triathlon when an explosion went off nearby, then would curl back over and rest again.I definately want to see some realistic body physics this time around. Slumping over and down cliffs, flying up into the air when hit by a large vehicle, limbs flailing about.Yes plz.
Anyone who’s played MP on Xbox Live knows the following is true: Teenagers, plus anonymity, plus microphone = idiot.-FrankieCasual and Hardcore nutshellPosted By: Im SteelAssassnThanks for choosing to whine over being a productive member of the community and possible element towards advancing Reach.
It depends. Maybe just being able to break down walls that go somewhere. But for multiplayer I think the enviorment should NOT be destructable, unless it doesn't matter, like a small tree or something.
how about thers a forest and thers people fireing and branches are falling but dont disaper and are obsticles same with the bodies and vehicle. wheather changes like playing LIFE it goes to night and street lights come, on depending on the level, and then to day and the weather changes. and no freakin 2D srubs[Edited on 7/3/2006]