- Murcielago00
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Posted by: MongotheRed
Posted by: Murcielago00
Posted by: MongotheRed
Because Armor Lock was a terrible idea and slowed the game down by a considerable amount.
Oh the humanity of having a game last a few minutes longer, if that.
It's not about how long the game takes. In fact, I would prefer if 343 extended the time limit and point limit in Halo 4 matchmaking. No, it's not about that. It's about the pace of the game.
Pace of the game was still the same.
Someone AL, use the time to reload or check your peripherals, same as if they went into a room you knew they had teammates in. Slow your roll for a bit, then go ahead.
Posted by: RustedEdge
Posted by: Murcielago00
Posted by: DHTH777
Posted by: Murcielago00
Posted by: MongotheRed
Because Armor Lock was a terrible idea and slowed the game down by a considerable amount.
Oh the humanity of having a game last a few minutes longer, if that....Can't tell if troll...
No, I just never saw the big deal of having the game last a minute or two longer. But a prevalent complaint of Armor Lock was that it slowed the game down too much. Such was the heavy burden of oh so many a Reach player.
You're telling me that you never got angry when a player armor locked when you stuck him? Or when you were about to put the last shot of your DMR into him to kill him? Or when you shot your rocket?
No.
I used the time to reload, or I'd wait it out and time it, so right before they popped out of it, I'd throw grenades at their feet.
And if I shot my rocket and they AL'd, I just looked at it as the same if I shot someone without AL and I missed. I never saw the big deal and I never will.