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  • Subject: Why do gamers feel as if they are victimised by publishers?
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Subject: Why do gamers feel as if they are victimised by publishers?
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Posted by: Achronos
It isn't our shiznit anymore.

Because some game companies have shown that you can turn a profit without screwing over your consumers. The things EA, Activision, and Ubisoft do isn't out of a need to break even, it's just pure laziness from a business perspective. They'll always take the safe approach even if the risk is a guaranteed cash cow like Microsoft with DUST 514 or making any console game whose primary feature is custom content/modding.

They'd rather blame pirates for a drop in sales and try to control every facet of game development, from when the idea is conceived to every time the consumer launches the game. The argument that a business' priority of making money should trump any attempt at a good will they could create between their consumer base falls flat when it has been proven that actually caring for your consumers and the industry is profitable.

  • 12.05.2012 11:19 AM PDT
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Posted by: theHurtfulTurkey
A real test of a man is if he is willing to scrape a sharpened razor up and down his junk just to please a woman.

Because $10 map packs can go -blam!- themselves.

  • 12.05.2012 11:20 AM PDT

Well, if you want the content, then you kinda have to buy it...It's the publishers' fault for starting it all to begin with.

  • 12.05.2012 11:23 AM PDT

I am a pharmaceutical scientist. I received my Masters degree in Pharmaceutics from the University of the Sciences in Philadelphia in 2010, after working as a Pharmacist for 4 years. I currently work in King of Prussia, PA, and focus on the analytical chemistry of small molecule APIs. My clients include some of the most well known big pharma companies in the world.

A lot of gamers purchase a game based on what they think the game should/will be based on how they percieve it in their mind. It is seldom promised by a publisher that a game will have "A, B and C, etc., and then completely renege from aforementioned statements with no warning to the consumer.

See, many of us are promised nothing, but still expect everything. There are reviews and rental options available, even game store clerks that have experience with the product...it's your job to make an informed decision and hope that it turned out okay.

[Edited on 12.05.2012 11:34 AM PST]

  • 12.05.2012 11:30 AM PDT

Because I want the product and the price tag isn't gonna put me off, but I don't really see why I should have that price tag so big when the price tag should be smaller. I'm going to get it either way, but I feel as though they're taking advantage of that and shooting up the price tag. I am still going to buy it, but I feel as though the game companies are taking the mick. That's what I don't like.

  • 12.05.2012 11:34 AM PDT

I am a pharmaceutical scientist. I received my Masters degree in Pharmaceutics from the University of the Sciences in Philadelphia in 2010, after working as a Pharmacist for 4 years. I currently work in King of Prussia, PA, and focus on the analytical chemistry of small molecule APIs. My clients include some of the most well known big pharma companies in the world.


Posted by: Mitochondrion
Because I want the product and the price tag isn't gonna put me off, but I don't really see why I should have that price tag so big when the price tag should be smaller. I'm going to get it either way, but I feel as though they're taking advantage of that and shooting up the price tag. I am still going to buy it, but I feel as though the game companies are taking the mick. That's what I don't like.
Game developers do not set the prices. Microsoft/Sony/Nintendo do.

  • 12.05.2012 11:35 AM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"


Posted by: Mitochondrion
Because I want the product and the price tag isn't gonna put me off, but I don't really see why I should have that price tag so big when the price tag should be smaller. I'm going to get it either way, but I feel as though they're taking advantage of that and shooting up the price tag. I am still going to buy it, but I feel as though the game companies are taking the mick. That's what I don't like.

What is it exactly that makes you think the price tags should be smaller?

  • 12.05.2012 11:37 AM PDT

Please do not send me group invites.


Posted by: SweetTRIX

Posted by: Mitochondrion
Because I want the product and the price tag isn't gonna put me off, but I don't really see why I should have that price tag so big when the price tag should be smaller. I'm going to get it either way, but I feel as though they're taking advantage of that and shooting up the price tag. I am still going to buy it, but I feel as though the game companies are taking the mick. That's what I don't like.

What is it exactly that makes you think the price tags should be smaller?
To me, it seems that we have been getting less content recently for $60, and then a punch of paid DLC shortly after the game is released. That DLC should be part of the game we bought.

  • 12.05.2012 11:38 AM PDT


Posted by: SweetTRIX

Posted by: Mitochondrion
Because I want the product and the price tag isn't gonna put me off, but I don't really see why I should have that price tag so big when the price tag should be smaller. I'm going to get it either way, but I feel as though they're taking advantage of that and shooting up the price tag. I am still going to buy it, but I feel as though the game companies are taking the mick. That's what I don't like.

What is it exactly that makes you think the price tags should be smaller?


It's like it costs points just to change your damn gamer tag yet it's free on PSN. It's stupid. Arcade games cost like £10 worth of MS points, yet I've gotten full games for as little as £3. It's bonkers that Doom 2 costs more than Need for Speed Carbon...

  • 12.05.2012 11:44 AM PDT

Remember Elk

I don't agree with EA's way of doing things, and don't buy anything published by them. What now OP?

  • 12.05.2012 11:49 AM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"


Posted by: MadMax888

Posted by: SweetTRIX

Posted by: Mitochondrion
Because I want the product and the price tag isn't gonna put me off, but I don't really see why I should have that price tag so big when the price tag should be smaller. I'm going to get it either way, but I feel as though they're taking advantage of that and shooting up the price tag. I am still going to buy it, but I feel as though the game companies are taking the mick. That's what I don't like.

What is it exactly that makes you think the price tags should be smaller?
To me, it seems that we have been getting less content recently for $60, and then a punch of paid DLC shortly after the game is released. That DLC should be part of the game we bought.

But is that an issue of shifting expectation, or are you actually getting less content? Are you so sure that the DLC should have been included, or if it is already on disc? I ask because these complaints often seem to be the same, but they are given given regardless.



Posted by: Mitochondrion
It's like it costs points just to change your damn gamer tag yet it's free on PSN. It's stupid. Arcade games cost like £10 worth of MS points, yet I've gotten full games for as little as £3. It's bonkers that Doom 2 costs more than Need for Speed Carbon...

That I totally get, there are some serious incosistencies from publishers and their software pricing. The thing between XBL and PSN isn't confusing at all, Sony is going to give away what MS knows they can charge for because Sony was second to market with their offering, simple as that.

[Edited on 12.05.2012 11:57 AM PST]

  • 12.05.2012 11:53 AM PDT

It's true. People don't seem to realize the consumers vote with their wallets.

[Edited on 12.05.2012 12:03 PM PST]

  • 12.05.2012 12:03 PM PDT

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