- rennagang
- |
- Exalted Member
Remember those times when we all had something better to be doing, but didn't do it? Those were good times. Gooood times
Well flood, its that time again where I'm bored and I start freaking out about my future... Only today I actually have my college applications in hand.
Since many of you don't know, I am planning on entering the game developer industry as a 3d artist(focused on character art).
Anyway, once in the industry I'll most likely end up joining thousands of freelancers in a competitive market of low pay jobs, and I would want out of that position as soon as possible.
So my question for the day is: Should I aim to get employed in a major company or try to get in an indie game developer team?
Company pros:
>Stable income
cons:
>Hard to get into(most positions require 3 years of experience which is hard to get considering most positions require it to begin with)
Indie group pros:
>Work on something I get a bit more say in
>if successful game is launched, major profits(if, IF!)
>Modern technology is making it easier to get games out there on the market
cons:
>The term "starving artist" will most likely describe my life
>Finding a team
>Game has a high probability of never being heard of at all