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  • Subject: Do you think classic Halo is dead forever?
Subject: Do you think classic Halo is dead forever?
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Posted by: Lazy bazooka
Yes, classic Halo is dead. Reach changed the formula forever.



Reach still has better Arena gameplay compared to Halo 4.

  • 12.06.2012 11:49 AM PDT

Posted by: Recon Number 54
Life is a journey, if you spend all of it with your nose in your map, you may miss some of the best parts.


Posted by: Murcielago00
ITT:
"We can't handle change and new things...Give us the same old stuff from years ago. We want nothing new."


lol this guy

  • 12.06.2012 11:52 AM PDT

Posted by: RustedEdge

Posted by: Murcielago00
ITT:
"We can't handle change and new things...Give us the same old stuff from years ago. We want nothing new."


lol this guy

  • 12.06.2012 11:52 AM PDT

Glory and fame, blood is our name!
Souls full of thunder, hearts of steel!
Killers of men, a warrior's friend!
Sworn to avenge our fallen brothers!
Sons of the gods, today we shall die.
Open Valhalla's door!
Let the battle begin, with swords in the wind! Hail Gods of War!

Just what IS classic Halo? 2 changed a lot from 1, and 3 changed a bit less from 2, but still changed some things. Every game pretty much plays differently.

  • 12.06.2012 12:07 PM PDT

Major props to my hommie Sheeef. He made Recon possible for me. Long time recovering emails and passwords. And it was his. lol.

Posted by: Not Snake

Posted by: theHurtfulTurkey
Classic Halo isn't dead.

It just went home.
No. It's actually drunk right now.

  • 12.06.2012 12:08 PM PDT

"What are we holding on to, Sam?"
"That there's some good in this world, and it's worth fighting for."


Posted by: Dback139

Posted by: ArtooFeva
Probably and good. We don't need a bland bare bones Halo game for a good 10 more years. After the piece of crap that was Halo 3's matchmaking I think it can stay dead for a while. Then I'd be content in its return.

Although in reality creating an equal starts gametype is incredibly easy in custom games if it really bothers everyone so much.

Accessibility is more important than competition. I can play Monopoly for hours and make it an incredibly competitive experience where there is skill involved. In the end however it is simply a game and skill means nothing and should mean nothing unless you're making it mean something.

That's one of the many flaws of the previous Halos. They force fed an environment detrimental to accessibility which is why the games died when Call of Duty came into play. Halo was only played so much because of its custom games and its monopoly on the industry. And a proper true skill system which I admit has not been in the games much since.

True skill is the only thing I'd care to come back.
I really am not understanding your argument here. You thought Halo 3's Matchmaking was a "piece of crap" although you'd like to see TruSkill return? Yet, you question the validity of skill when you claim it means nothing, but still say a proper true skill system is needed?

I still have no idea how the game is not accessible but whatever


I concur; I don't understand the point you're trying to make here. Halo is far from "inaccessible". If games that have a skill gap are inaccessible, then what's even the point of trying to get better? Or win, for that matter? The truth is, Halo 2 and 3 were fun for both competitive players and social players. I really enjoyed both ends of the spectrum. Just because skill doesn't matter to you doesn't mean that it's irrelevant to everyone who plays the game.

Of course, I respect your views regarding competition; everyone enjoys different facets of games. And yet, you say you want Trueskill to come back, even though you think skill shouldn't matter at all? Then you already have what you want, since there's an invisible system in H4 to pair the matches fairly.

What I mean by classic Halo is the environment in which everything was fair and level, and more than that, Halo didn't simply take ideas used by other games. Halo felt much more unique to me before it started having custom loadouts, killcams, killstreaks, constant sprinting, AAs, instant respawn, a progression system instead of a ranking system, and so forth. They don't feel unique or fresh to me at all, so I tire of the game quickly. That wasn't a problem with Halo 1, 2 or 3.

  • 12.06.2012 12:08 PM PDT

WALL OF SHAME-Posting stupidity since 2010
__________________
Posted by: Maximus Decimus
Agreed. All the changes are good and add variety. Do we really want another Halo 3? Just running around with one gun and no armor abilities? It's good that 343 wants to try something new. Do we really want the same thing for three more games?

In terms of matchmaking, yes.

  • 12.06.2012 12:15 PM PDT

Posted by: Enormous Corgi
Posted by: Unanimate Objec
There's no way Nate Hawbaker's favorite hero is Alan Stuart


ALAN IS A BEAUTIFUL MAN!

I just want a fitting conclusion to Master Chief's story. That's what got me into the game. Cops and Robbers from Halo 2 also got me into it. Couch parties, custom gametypes, glitches. This is why I got into the game.

I never played Halo 1 or 2 online, nor did I care. I played with my brother and friends that came over, and we had a good time. Halo 3 blew my socks off with big maps, the ability to CREATE, and eventually, online.

So many games that got me hooked on gaming were in my childhood. Nowadays, it almost seems like games are pushing me away. The experience seems detrimental to my overall enjoyment.

Why can't games be like Smuggler's Run, Crash Bash, Doom 3, Madden on the n64, Super Smash Bros 64?

Why can't companies refocus their efforts on the things that made these kind of games special?

Some games are doing it right. But too many games are doing it wrong.

I say all this in hopes that Bungie's loss of Halo will give them a chance to reimagine their efforts of what they truly wanted and put it into Destiny.

  • 12.06.2012 12:25 PM PDT

intentionally left blank


Posted by: GhostLink2401
Just what IS classic Halo? 2 changed a lot from 1, and 3 changed a bit less from 2, but still changed some things. Every game pretty much plays differently.

Halo CE is classic. Halo Reach revived a lot things that were removed from Halo CE to Halo 2. The hate for Reach is the hate for classic Halo.

[Edited on 12.06.2012 12:47 PM PST]

  • 12.06.2012 12:46 PM PDT

GT: j0sh291
"Gentlemen. I be placed at a bewilderment. There I were, resting, when I hear a frightful row on deck. What be that first mate?"
-"Mutiny. And what fate befalls mutineers? I think we know the answer to that, don't we? Mutineers...HANG!!!"

Twitter:@j0sh291
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Posted by: Not Snake

Posted by: theHurtfulTurkey
Classic Halo isn't dead.



It just went home.

We need to wake up the Classic Halo, it's there somewhere in space...

  • 12.06.2012 12:47 PM PDT

Posted by: Changsta inc
Racism isn't wrong if it's funny.

Of corse not, just pop in your CE disc and cry about progress.

  • 12.06.2012 12:47 PM PDT

"Classic - a book praised but no one reads."

To be honest, unless a future Halo game somehow innovates something in the gaming industry, it will never be a classic. In lieu of Halo 4, it doesn't appear that the Halo franchise will spit out another "classic" title.

[Edited on 12.06.2012 1:00 PM PST]

  • 12.06.2012 12:58 PM PDT

A competitive players main goal is to win.
A casuals main goal is to have fun regardless of whether that results in a win or loss.
It has nothing to do with individual skill or knowledge, it has to do with the reason you play.

Halo as we all knew and loved it won't be back.

  • 12.06.2012 12:59 PM PDT
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So do all who live to see such times, but that is not for them to decide. All we have to decide is what to do with the time that is given to us.

-Gandalf

This.
Posted by: Not Snake

Posted by: theHurtfulTurkey
Classic Halo isn't dead.



It just went home.

  • 12.06.2012 1:03 PM PDT
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Posted by: ninjakenzen
Classic Halo isn't completely dead, but it will always be broken from here on.

That's because the core gameplay is no longer designed with "classic" Halo in mind. So when you get a playlist/gametype which attempts to bring it back post-reach. It just feels wrong.

Edit- Actually in that sense. 'Classic' Halo is dead. lol. I mean sad times.


Pretty much.

  • 12.06.2012 1:05 PM PDT

Unless they make a Halo 2 Remake, classic Halo is dunnzo

  • 12.06.2012 1:07 PM PDT

Classic Halo ain't dead, it's just missing in action.

Like a boomerang.

  • 12.06.2012 1:08 PM PDT

*Silloin kun näyttää siltä että ei ole mitään hätää niin tulee hälytyskellojen soida
*Neuvostoliiton hajoaminen oli vain showta
*Saksa on löytänyt uuden tavan vallata Eurooppa ilman yhtäkään panssarivaunua

It is partly resurrected once Halo 2 servers are brought back.

  • 12.06.2012 1:11 PM PDT
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___________(˜˜˜||˜˜˜˜||˜˜˜˜˜)_∏_______
l ---------____.`=====.-.~:________\___|================[oo]
|_|||___/___/_/~```|_|_|_|``(o)----------<)

it's dying. We should let it rest but M$ keep reviving it.

  • 12.06.2012 1:14 PM PDT

Posted by: GhostLink2401
Just what IS classic Halo? 2 changed a lot from 1, and 3 changed a bit less from 2, but still changed some things. Every game pretty much plays differently.

I would define "classic Halo" as this:

A Halo game designed with the intention that the default basic gametypes will involve everyone starting with the exact same weapons/abilities, and you can only get other weapons/abilities by picking them up from predetermined locations on the map.

  • 12.06.2012 1:23 PM PDT
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Maybe a Halo 2 tenth anniversary in 2014.

  • 12.06.2012 2:07 PM PDT

Money ruins memories. Welcome to the games industry.

  • 12.06.2012 2:09 PM PDT


Posted by: swvjdirector
I'm not talking about Classic playlists here. I'm curious: Do you think there will ever be another classic Halo game? I enjoyed Halo most when everyone started on a 100% level playing field. I felt that classic Halo held my attention longer than other games as well, because I hadn't played anything like it before. There just weren't as many similar games. It's still true; not that many games have tried to copy the original Halo formula. Now, Halo is taking cues from other games. This doesn't necessarily make the game better or worse, but it's certainly not as original. That's too bad, because it doesn't keep me interested for as long.

Anyone else feel this way? I'm not hating on what Halo's become, but I miss the classic feel.


You and I are the same. Though I have a much stronger distaste towards the new approach with Halo 4.

  • 12.06.2012 2:09 PM PDT

In memory of those fallen in the defense of Earth and her colonies.

March 3, 2553

Director, you and I both know that we wont see another game like Halo 3. Only Reach and Halo 4 to come.

  • 12.06.2012 2:09 PM PDT
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WHahah

[Edited on 12.06.2012 2:46 PM PST]

  • 12.06.2012 2:09 PM PDT