I'm in love with Jesus and proud of it!
My thoughts:
MM
cons:
>needs classic playlist(s)
>carbine needs a buff
>thruster pack needs a buff
>maps are not well designed
>vehicles are too damage resistant
>netcode needs a buff (lol)
>no map control/no weapons on map make me sad
>grenades nerfed too much
>sticky detonator is impractical in most situations
>too few maps
>no unscoping when getting shot/shooting at opponent
>JiP usually places you on a losing team
>I prefer 1 kill = 1 point system (opinion)
>motion tracker isn't accurate
>magnum needs 12 shot magazine, not 8
>no social playlists or official ranking system yet
pros:
>gameplay is much quicker
>no armor lock!
>default sprint
>loadouts feel like what Reach should have been
>new armor looks good
>weapons feel like they have a purpose
>JiP can also ensure you always have a full team
>loadout weapons feel like they have specific ranges
>game feels somewhat balanced despite perks/mods
>no sword blocking
>jetpack is balanced
>beam rifle, BR, and carbine are back
>new weapons
>the mantis :)
I haven't completed the campaign or played a lot of Spartan Ops, so I don't feel like I can form a valid analysis of them. Basically H4 matchmaking has plenty of flaws, but they're not necessarily in the game's mechanics (where in Reach, it was almost ALL game mechanics). A good TU would fix most of the aforementioned issues. I like the gameplay, but it does need a serious tune-up, and some new maps and playlists.