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This topic has moved here: Subject: Parts of TES games that Bethesda -blam!- up.
  • Subject: Parts of TES games that Bethesda -blam!- up.
Subject: Parts of TES games that Bethesda -blam!- up.
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We all know that The Elder Scrolls are some of the greatest RPG's and quite possibly the most influential. But where has Bethesda screwed up in TES games.

I'll start.

TES V: Skyrim; not making Serena marriageable.

  • 12.10.2012 4:26 PM PDT

The entire combat system.

  • 12.10.2012 4:26 PM PDT
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I have no idea how TES became popular. It is one of the worst games ever made. Its cluttered with bugs, crashes, and terrible gameplay. You see it get high scores when it is barely playable.

  • 12.10.2012 4:28 PM PDT

Posted by: XxJakeMasterxX
Why don't people understand love
:CCCCCCCCCCC

Pretty much everything.

  • 12.10.2012 4:28 PM PDT

Smithing, specifically the health system of items.

Oblivion had an amazing mechanic of the repair hammer and weapon/armor health.
Skyrim dumbed it way down.

[Edited on 12.10.2012 4:29 PM PST]

  • 12.10.2012 4:28 PM PDT


Posted by: Spilled Milk
The entire combat system.

  • 12.10.2012 4:28 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.

The elder scrolls adventure Redguard. They almost screwed up the company with this one. If it wasn't for Todd Howard for asking Bethesda to make one more Elder Scrolls(Morrowind) we wouldn't have had any others.

  • 12.10.2012 4:30 PM PDT

Horse armour. It was too cheap; think of all they money they could have made if they'd doubled the price.

  • 12.10.2012 4:33 PM PDT

Chotato

how easy the game is

  • 12.10.2012 4:48 PM PDT

lol at the haters

  • 12.10.2012 4:50 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.


Posted by: LordMonkey
Smithing, specifically the health system of items.

Oblivion had an amazing mechanic of the repair hammer and weapon/armor health.
Skyrim dumbed it way down.
Yeah, i actually miss the weapon/armor health. But i love the additions of crafting your own. If they mixed the too well, it'd be awesome.

  • 12.10.2012 4:50 PM PDT

@trueunderdog

Chapter

Narwhallace Smithington: Gone, but not forgotten. Never approve of anything lil guy. <3
Furious George: The new -blam!-

Posted by: LordMonkey
Smithing, specifically the health system of items.

Oblivion had an amazing mechanic of the repair hammer and weapon/armor health.
Skyrim dumbed it way down.


This is in Morrowind too...and in Morrowind there are enchantments you can put on your weapon to make the weapon degrade armor health faster, and you can enchant armor to make it degrade weapon health faster.

  • 12.10.2012 4:52 PM PDT

Challenge me to a Hawaiian Punch chugging contest. I dare you.


Posted by: mubox47
$.50 in store credit.


Posted by: True Underdog
Posted by: LordMonkey
Smithing, specifically the health system of items.

Oblivion had an amazing mechanic of the repair hammer and weapon/armor health.
Skyrim dumbed it way down.


This is in Morrowind too...and in Morrowind there are enchantments you can put on your weapon to make the weapon degrade armor health faster, and you can enchant armor to make it degrade weapon health faster.
I remember those.

I'd love to see the old fashioned spell crafting and enchanting mechanics come back too. Mages seem to be less customizable without them.

  • 12.10.2012 4:53 PM PDT


Posted by: Spilled Milk
The entire combat system.


Pretty much this.

  • 12.10.2012 4:53 PM PDT

The human element always mucks things up.

-Removing weapon and armor degradation
-MAKING PICKPOCKETING A -blam!- SKILL
-Horse Armor
-Oblivion level scaling
-Removing short swords
-Removing custom spells

  • 12.10.2012 4:56 PM PDT
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There's too many to list right now.

  • 12.10.2012 4:56 PM PDT

I personally think that the Horse Armor was to cheap.

  • 12.10.2012 4:58 PM PDT