- Emo Joe89
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- Senior Mythic Member
I swear to DRUNK, I'm not GOD!
Jesus, Halo 4's graphics were OK at best. Get over yourself!
Halo 4 had an over-reliance on bloom, a low particle effect count, embarrassingly short draw distances, and tons of pop-in textures ESPECIALLY in split-screen. I'm not impressed.
The next generation of games should continue to look like they do today just with higher particle counts and more dynamic lighting. But they should put the better processing power new consoles will come with to stuff like DYNAMIC destructible environment (not the scripted destruction we see in Battlefield) and SUBSTANTIALLY higher player counts in online matchmaking... like 32 v 32 player games as STANDARD, if not more games like PlanetSide 2, which places 2000 players on one map with 80 bases. THAT'S what I expect of the next generation of consoles.