Halo 3 Forum
This topic has moved here: Subject: More destructible environments!!
  • Subject: More destructible environments!!
Subject: More destructible environments!!
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Don't damage my calm.

I'm not saying that I should be able to blow EVERYTHING to pieces, but two rockets to the cable holding the bridge piece on Headlong should have the bridge fall.
2 or 3 rockets should punch a hole in a wall or take out a building column.
On waterworks there are windows that can't be shot out, fine they're bulletproof. Shouldn't a rocket still blow them out? I can understand polygon counts so you can't have things just being blown up into smaller and smaller pieces raising the poly-count, but there should be a happy(er) medium that can be reached. When large pieces of buildings, terrain or whatever break away it should stay in game play, not just disappear.

[Edited on 7/4/2006]

  • 07.04.2006 6:08 PM PDT
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augh tenth thread on same topic

  • 07.04.2006 6:09 PM PDT
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Don't damage my calm.

Posted by: halox43
augh tenth thread on same topic


There's no way to search the treads so :P
and if you read the subject there is no reason to enter into a discussion if your sooo bored!

[Edited on 7/4/2006]

  • 07.04.2006 6:11 PM PDT
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There shouldn't be too many destructible environments. Halo 3 shouldn't be very different from Halo 1 and Halo 2. If it does have destructible environments, then it should have just a little bit more than in Halo 2, not like in Red Faction or Black.

  • 07.04.2006 6:11 PM PDT
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no im not bored its just ur thread is sooooooooooooooooooooooooooo.........

  • 07.04.2006 6:15 PM PDT