- Scottus4
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- Intrepid Member
Halo Reach had bad core gamplay and some decent maps. Halo 4 has good core gameplay but terrible maps. Giving it up Halo 4 because maps can be corrected quickly, whereas it took the **** up Bungie several years and relinquishing control before they were able to attempt, not even balance, but attempt to balance the core gameplay and make it more competitive.
Also, Halo 4's campaign was better, and Spartan Ops has been alright so far, whereas Reach's firefight was pretty much garbage aside from maybe that Covenant hangar FF map, and even then you only had one faction to fight anyways.
Sure one of them is easier to clean up, but at the end of the day its still -blam!-.
It makes a huge difference. Diarrhea is significantly worse than **** that is hardened into one lump. Diarrhea can soak deep down and cause long-term issues, ignoring it causes problems much more quickly, and just getting the surface issues addressed can be a pain. Whereas a **** that's just one lump, all you need to do is take the time to deal with it and you're golden.
[Edited on 12.12.2012 7:37 PM PST]