Off Topic: The Flood
This topic has moved here: Subject: Halo 4 still Number 2 in online Charts
  • Subject: Halo 4 still Number 2 in online Charts
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Subject: Halo 4 still Number 2 in online Charts

I'm really not surprised. I have no damn idea why people judged this game by it's daily peak when Halo: Reach was still getting 600,000 players a day back in March.

  • 12.13.2012 12:51 PM PDT
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  • Honorable Legendary Member
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O o
/¯_____________________
| BLAAAAAAAAAAAAAAAAAAAAHHHH!!!!!!!
\_¯¯¯¯¯¯¯¯¯¯ ;¯¯¯¯¯¯¯¯¯¯ ¯

I ain't even mad.

  • 12.13.2012 12:51 PM PDT

Well, I've been economical with the truth.

Oh em gee 343i are failing, to the vaults now boys.

/Sarcasm

Well done is all I can say.

  • 12.13.2012 12:53 PM PDT

Nahman Jayden, Eff bee eye. I herd that you're the origammy killah...

Proving once again, that halocharts doesn't mean -blam!-.

  • 12.13.2012 12:56 PM PDT
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I understand nothing because my life is a conspiracy.


Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?

  • 12.13.2012 12:58 PM PDT

I'm impressed that Skyrim is #7 a year after release.

  • 12.13.2012 1:00 PM PDT

Not even close.
OP is full of -blam!-.
Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?

  • 12.13.2012 1:01 PM PDT


Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011

[Edited on 12.13.2012 1:02 PM PST]

  • 12.13.2012 1:02 PM PDT


Posted by: VitalHalofreak
Proving once again, that halocharts doesn't mean -blam!-.

I don't think you understand the situation.

  • 12.13.2012 1:02 PM PDT

I swear that list is fixed.

  • 12.13.2012 1:02 PM PDT
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Posted by: alex0612

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011
So a year and a half ago? You said March.

  • 12.13.2012 1:05 PM PDT

I'm waiting for someone to come in here spamming

>Number 2
BUT ITS NOT NUMBER ONE

Flood logic.

  • 12.13.2012 1:07 PM PDT


Posted by: Android Spartan

Posted by: alex0612

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011
So a year and a half ago? You said March.
I told you, I can't go back that recent for proof. When I did check back then, it did, but this site doesn't show the population anymore.

  • 12.13.2012 1:07 PM PDT

/s

Posted by: Mythical Wolf
I swear that list is fixed.

How come?

[Edited on 12.13.2012 1:08 PM PST]

  • 12.13.2012 1:07 PM PDT

Well, I've been economical with the truth.


Posted by: What Is This1

Posted by: VitalHalofreak
Proving once again, that halocharts doesn't mean -blam!-.

I don't think you understand the situation.
What's the difference between the OP and those bias charts?

  • 12.13.2012 1:08 PM PDT

Pootis


Posted by: alex0612

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011

That's every single player in 24 hours that popped in the reach disc. Not a daily matchmaking peak.

[Edited on 12.13.2012 1:10 PM PST]

  • 12.13.2012 1:09 PM PDT

Its a good game.

  • 12.13.2012 1:10 PM PDT


Posted by: Shunfglol2

Posted by: alex0612

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011

That's every single player in 24 hours that popped in the reach disc. Not a daily matchmaking peak.
Why would you care about the peak?

  • 12.13.2012 1:11 PM PDT


Posted by: Shunfglol2

Posted by: alex0612

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011

That's every single player in 24 hours that popped in the reach disc. Not a daily matchmaking peak.

  • 12.13.2012 1:11 PM PDT

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?


a day= 24 hour period. Why would anyone care about the peak?

  • 12.13.2012 1:13 PM PDT


Posted by: Batchnator95

Posted by: What Is This1

Posted by: VitalHalofreak
Proving once again, that halocharts doesn't mean -blam!-.

I don't think you understand the situation.
What's the difference between the OP and those bias charts?

Halocharts measures peak activity what is in the OP measures overall activity. Peak activity is more important for the most part. As for people using Halocharts to say Halo 4 is dying it is in comparison to peak activity of Reach and Halo 3.

  • 12.13.2012 1:13 PM PDT

Posted by: x Foman123 x

Posted by: TH3_AV3NG3R
What house has a rocket pod, has legs, and has a long narrow barrel that probably shoots something powerful?

Sounds like you're describing the lower half of my body, actually.


Posted by: Shunfglol2

Posted by: alex0612

Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?
This is the best I could find because it doesn't do back too recent.

^^^^^^^^^^^^^^^^^
July 1st 2011

That's every single player in 24 hours that popped in the reach disc. Not a daily matchmaking peak.

You do know that is how they use live activities? It is based on UU. Every single time someone is on xbox live and puts in Halo 4 it registers them as a user who is playing Halo 4 doesn't even matter if they are sitting at the menu doing nothing.

  • 12.13.2012 1:13 PM PDT

"You are the last of your kind: bred for combat, built for war. You're the master of any weapon, pilot of any vehicle, and fear no enemy"

Because it suuucckss.

  • 12.13.2012 1:14 PM PDT


Posted by: alex0612
Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?


a day= 24 hour period. Why would anyone care about the peak?

Simple higher peak means there are more people playing the game.

[Edited on 12.13.2012 1:15 PM PST]

  • 12.13.2012 1:14 PM PDT

*facepalm*

Posted by: alex0612
Posted by: lime013

Posted by: alex0612
Halo: Reach was still getting 600,000 players a day back in March.
It did?


a day= 24 hour period. Why would anyone care about the peak?

  • 12.13.2012 1:15 PM PDT

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