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Subject: Would you like to play on Hang 'em High in Halo 3?
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Would you like to play on Hang 'em High in Halo 3?

Personally, I want to very much. As I recall, they tried it with Halo 2, and they just couldn't balance it with the Halo 2 weapons. So, if it can be balanced, would you like to see it return?

  • 07.04.2006 11:07 PM PDT
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I always thought about Hang em' High and why It wasn't in Halo 2. I would like to play on that level. That map was my all-time favorite on Halo: Combat Evolved.

  • 07.04.2006 11:39 PM PDT

___..............______/`````````````::--..
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|............... ||7 .....//--'---,,, ,,,,,,,, ,,, /
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BOOM HEAD SHOT!!!!

sorry explain what hang em high is... i know it's a level but what is it like?

  • 07.04.2006 11:41 PM PDT

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Definately..I think it was because the player models are larger in Halo 2, and we jump higher..plus no fall damage..

  • 07.04.2006 11:41 PM PDT
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Posted by: doormatt90
sorry explain what hang em high is... i know it's a level but what is it like?


O.o

Anyway image search google..

  • 07.05.2006 12:07 AM PDT
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If they fix whatever needed to be fixed(Halo 2) , that would be a level that a lot of people would love to see come back(off topic: the tombstones are suppose to be the number of the dead SPARTANs).

[Edited on 7/5/2006]

  • 07.05.2006 12:21 AM PDT
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Posted by: antman
If they fix whatever needed to be fixed(Halo 2) , that would be a level that a lot of people would love to see come back(off topic: the tombstones are suppose to be the number of the dead SPARTANs).


Are you serious? I'll have to read the books or look it up to see how many spartans died and then count the stones. That theory sounds logical especially since bungie is prone to including little easter eggs that represent things from Halo or individuals who participated in the creation of the game.

  • 07.05.2006 1:31 AM PDT

Cool, my own little box!

Does Spartan >>>>117<<<<< ring a bell? Well, there were more (than 117) Spartans too.

  • 07.05.2006 1:41 AM PDT
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Posted by: brimic3
Does Spartan >>>>117<<<<< ring a bell? Well, there were more (than 117) Spartans too.


Hmm... Interesting. From what I've read. John along with 74 other children were taken from their families. Their designation number must of been assigned to them for other reasons.

  • 07.05.2006 1:52 AM PDT
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Posted by: Crimson Disciple
Posted by: brimic3
Does Spartan >>>>117<<<<< ring a bell? Well, there were more (than 117) Spartans too.


Hmm... Interesting. From what I've read. John along with 74 other children were taken from their families. Their designation number must of been assigned to them for other reasons.
There were originally 150 candidates for the SPARTAN-II project, but only funding for half. That's why Dr. Halsey had John call the coin flip, to see if he was in or not.

  • 07.05.2006 1:58 AM PDT
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Posted by: EvilTurkey1021
Posted by: Crimson Disciple
Posted by: brimic3
Does Spartan >>>>117<<<<< ring a bell? Well, there were more (than 117) Spartans too.


Hmm... Interesting. From what I've read. John along with 74 other children were taken from their families. Their designation number must of been assigned to them for other reasons.
There were originally 150 candidates for the SPARTAN-II project, but only funding for half. That's why Dr. Halsey had John call the coin flip, to see if he was in or not.


Ohhhh... That explains their designation numbers then. Dr. Halsey had them labled already except she just took those that called on the coin flip. I think we are getting off topping. We should discuss this somewhere else.

  • 07.05.2006 2:05 AM PDT
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To play or not to play....

Yes please... Pretty pleaaaaaasssseee.

That map was ace. It was one of my favourite and I would love to see it return. I am not to sure why the weapons would make it unbalanced but I am sure Bungie did their best to include in H2 . We can only hope to see it return in H3.

  • 07.05.2006 2:18 AM PDT

God yes.

I have no idea what they mean about not being able to balance it with Halo 2 weapons. But thankfully, this is Halo 3 we're talking about.

TOMBSTONES FOR EVERYBODY BABY

  • 07.05.2006 3:04 AM PDT
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Hang'em high was an awesome level - I wouldn't object to its return :) but it's ALL about Wizard and Prisoner :)

  • 07.05.2006 3:17 AM PDT

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If fall damage makes a return in Halo 3, then yes. The map just wouldn't be the same without fall damage (why I suspect it wasn't in H2).

  • 07.05.2006 3:19 AM PDT

lol

No. I think bringing back old stuff is boring.

Coagulation? Boring as heck. Bloodgulch was AMAZING! Coagulation.. I just don't like it. The hills sloping down towards the base, making you crash into the walls. It's very dark at the red base and at the blue base too, and those rocks? So now the blue base can go out of thier teleporter and be safe as heck, where are the red are just planted right in the open. O great, thats not one sided ;]

I dont really want old levels being brought map, it will just be 'samey'. Unless theres a level SIMILAR to Hang 'em High or Sidewinder, that would be cool. ;]

  • 07.05.2006 3:23 AM PDT
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i would love playing a tweaked version of hang em high in halo 3

  • 07.05.2006 1:46 PM PDT
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all the possible maps you can

  • 07.05.2006 1:46 PM PDT

i like lan parties
gamer tag= Mr P Red

id like to see damination, prisoner, and hang em high with desert and jungle themes....

  • 07.05.2006 1:52 PM PDT
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H E H was the best map ever. it was the only map i played on

  • 07.05.2006 1:54 PM PDT
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Hang em High would be awesome to play. Of course I would want Bungie to do a little tweeking like they always do. I would also like Damnation.

  • 07.05.2006 1:55 PM PDT
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HELL YES! I loved that map. Did any of you guys like prisoner, I seem to be one the only people who do?

[Edited on 7/5/2006]

  • 07.05.2006 2:09 PM PDT
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Posted by: DocRobotnik
Hang'em high was an awesome level - I wouldn't object to its return :) but it's ALL about Wizard and Prisoner :)

I agree with everything you just said.

  • 07.05.2006 2:14 PM PDT
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Yes, Hang Em' High was a very good map that had a great feel. Also, they should consider remaking Sidewinder, that was one of the most popular map's that was released with Halo 1 also.

  • 07.05.2006 2:26 PM PDT

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