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Video games are a type of game, and as such they're prone to different variances of play. People play soccer, chess, Monopoly, etc. casually, and then there's those that like to invest a profound amount of time trying to master the game. Both sets can derive enjoyment and relaxation from playing the game, these attributes aren't exclusive to any one.
Hardcore players get agitated by the industry when it panders to the casual player, because that often means the resulting game cannot be mastered for it already serves. I.e. everyone is its master. Since the developer plays a large role in the relationship between game and player this can often cause hardcore players strife.
Casual games to hardcore players are what fast food is to a food critic or chef; it excites the senses, but it's unwise to consume such things too often, because they lack life-building nutrients and will eventually make you sick. That's not to say only playing casual games will in any way make you sick, but they don't engage the brain like hardcore games do. They're cheap, easy, mind-less entertainment fixes.
[Edited on 12.17.2012 1:12 AM PST]