- SweetTRIX
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- Exalted Mythic Member
Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"
Depends on how you're using the term. The industry typically uses the term casuals to refer to people that do their gaming on their mobile device or tablet. They are called "casual" gamers because they typically game to pass the time. Gamers often use the term as an insult directed towards people who aren't as "hardcore" as they feel they should be.
To a gamer, a "casual" seems to be quite a few different things. It could be someone who doesn't feel that K/D is everything in an FPS multiplayer. It could be someone that feels that RPGs should be a little more forgiving in their gameplay or spoon-fed in their story telling. The hilarity behind all the insults leveled at casuals is that the market would have gone nowhere fast if devs/production houses didn't cater to new gamers. Catering to new gamers means that a certain amount of accessibility needs to be allowed.
Granted, there have been franchises where the goal of accessibility is taken to the point of completely hurting a games core design, the Dragon Age or ME series are good examples of this. But FPS games (one of the biggest battlegrounds of the casual vs hardcore discussions) are regarded as "catering to casuals" with nearly every little change. These arguements have been made with nearly every console FPS game to come to market since Halo 2, and many of the arguements are garbage centering around preference and personal POV.
My advice, un-solicited though it may be, is that people just need to get a -blam!- grip and realize where the market would be without those branded as "casuals". Without the hundreds of millions of dollars pumped into the machine by gamers that don't care about their K/D or their online rank, the industry would be struggling more than it is now. As Hylebos has already said, the key is that there need to be games balanced for everyone out there, "casual" and self-proclaimed competitive alike. But gamers do need to get a collective grip and realize that them not liking something doesn't make it geared towards casuals.
[Edited on 12.17.2012 9:17 AM PST]