- Paragon Fury
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- Noble Member
I can only please one person per day.
Today isn't your day.
Tomorrow isn't looking too good either.
So I finally got X-Com: Enemy Unknown as an early birthday present (mine is on Dec. 26) and have been trying to play it for the last few days.
I'm no stranger to strategy games. I've bent many an RTS and TBS to my will. Civilization except on the hardest difficulty (where the computer is allowed to cheat) poses no challenge to me.
And though I didn't get to play the original X-Com, this new one shouldn't pose too much of a problem, right? Apply real-life squad tactics, use my head, take it slow, exploit LoS, everything will be fine. A few people may die, but hey, that is what happens in desperate battles, right?
Except I can't bend the rules of bull-blam!- to my will. The things that happen are the most aggravating things...and always against my favor.
Even uninjured SGTs. panic if a fly farts nearby them (though ironically, they seem to have better aim when panic'd than normally). Even with good LoS, height advantage and flanking, my soldiers couldn't hit the broad side of a barn if they were inside it. They die if the aliens use harsh language.
Meanwhile the aliens pull off impossible shots (I've seen an alien on Overwatch hit a Dashing' soldier through a wall, a tree and a car window before), are unshakable and can take a good deal of damage.
I feel like I'm losing not because of bad tactics....but because a RNG is saying "F#$%@ you. I don't like you." I know its supposed to be a hard game.......but it feels like its hard not because of tactics, planning and strategy but because of random chance and BS.