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This topic has moved here: Poll [10 votes]: Full game's multiplayer based on forge?
  • Poll [10 votes]: Full game's multiplayer based on forge?
Subject: Full game's multiplayer based on forge?

Hi! How you doin'?

Sometimes, all you need are a couple giant explosions to get you through the day.

Poll: Full game's multiplayer based on forge?  [closed]
Yes:  60%
(6 Votes)
No:  20%
(2 Votes)
It depends (please explain below):  20%
(2 Votes)
Total Votes: 10

Does anyone think that a game revolving around Halo's forge mode would be a good idea? It wouldn't have a 'real' single player, but it would probably cost less than your average game.

*Multiple Forge Worlds (different themed object sets for each)

*Map and gametype classification system (which map is for what kind of gameplay? Deviations of gametypes fall under broader categories)

*Custom Match lobbies & playlists

*Custom A.I. pathing for forge-based firefight modes

I've always felt that the forge system in Halo: Reach was vastly underutilized. It was the only reason I liked Reach so much.

Of course, the tools would have to be streamlined for the average user, but I think that it could be pretty cool if it's done right.

Yes, or no? Say below.

  • 12.17.2012 12:43 PM PDT

Marley: next time try to be a little for inconspicuous.
John: What do you mean?
Marley: John, we grow lots of gear, right?
John: Yeah loads...
Marley: So try not to come back with a wasted girl and a packet of fertilizer!

I've supported this idea since the release of halo 3, really hoping that bungie's next game will at least have a much-improved system, I doubt the money-counters would ever agree to produce a game like this though, i can see a devoted band of modders making it at some point though

  • 12.17.2012 1:04 PM PDT

You just lost the game. Now facepalm yourself for clicking this :P

I'd rather have it as a DLC. I don't want to have to switch discs when I decide to Forge.

  • 12.17.2012 1:05 PM PDT