- dtyler27106
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- Noble Legendary Member
Posted by: The Wo1f
Because by telling devs that our standards are high and we will not pay for half-assed games designed to appeal to the broadest possible audience, rather than actually being good, we motivate them to make their products better. (better meaning more complex and polished, with well thought out and executed story and mechanics)
Unfortunately, the number of people who have such standards and hold to them are not enough to actually provide much motivation. Not when there is a much larger mass of people who will jump on whatever the next big thing is and slurp it up while throwing money at the developers, even if it's not as good as other things out there, just because it's big and popular.But complaining isn't the best way to get your voice heard; it just makes the devs more likely to ignore you.
Also, why not lower your standards and try to see the fun and positive aspects of games instead of nitpicking on the issues? Try to have a more optimistic outlook on every game you play, and they'll seem a lot funner. That's why even the worst games seemed so fun when we were younger; we wanted to have fun no matter what, so we capitalized on the good aspects of games and ignored the bad.