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Posted by: Dragonzzilla
Posted by: ItzItazuki
You can also add a BSP sheet with a nice lava material and then convert it into a static mesh and place it on the spot you want it to be. Now you just have to add a Killzvolume and some particals/heightfog to make it look nice.You'll have to elaborate. I'm not good with acronyms or connecting the dots.
You can't do any of that. Sounds like he is talking about Unreal Tournament Editor.
Static mesh is a surface where characters can interact with the surface, like a wall or floor.
Killzvolume obviously sounds like if you go into the volume you will die.
Particles +Height fog is adding the atmosphere of the lava area. Steam, bubbles, etc.
Haven't used an map creator in a while so I'm a bit rusty.
[Edited on 12.19.2012 8:22 AM PST]