- Paramite pie
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- Honorable Member
It would be set in the star wars universe during the Jedi Civil war.
There is no goal or story line. Just a galaxy that is taking place around you. You want to get involved in the war? go ahead. If not, it will sort itself out sooner or later. Want to focus on smuggling? Do it, just don't get caught. You want to join up with the Jedi or the Sith? Maybe the Mandalorians? You can do that. Maybe you just want to be a bounty hunter.
Here's the thing though. You have to play as a force sensitive.
So, what is the point? you may be asking yourself. Well, here is the point. Reactions. That's right, I said reactions.
People react to you based on how good you are at whatever it is you choose to do. Are you a good smuggler? Well, maybe you move up through the ranks of your chosen criminal organization. Maybe you get enough funds and manpower under your control to seriously effect the galaxy just by way of doing business and who you choose to do that business with.
You want to be a Jedi? Well, maybe you become powerful enough to get an apprentice. Maybe you can join the council and have a say in the direction of the order.
Same for Sith. You become a Sith Lord and get to call shots that have actual ramifications.
Maybe you don't like either one so you decide to start your own school. Then the game takes on an AC:Brotherhood feel. Maybe your ideology and power become seen as a threat and the Sith or Jedi (maybe both) try to assassinate you.
Basically, the inspiration for this came from one of the most annoying features of rpg's. You basically become the most bada** person to ever walk the earth and the guards still talk sh** to you and refer to you as "milk drinker" (shot at Skyrim, but plenty of games do this). Also, you beat the big bad boss man yet nothing really happened. In my game, there is no big bad evil. Only reactions and ramifications. If your a Sith Lord and you walk into a cantina and want to sit down, the guy on the stool in front of you is going to move his a** because he knows who you are and what you are capable of...and he wants none of it.
It would play like the first KOTOR only more in depth. Space portions would be like those seen in Battle Front 2 except free roam.
Maybe you could even sit down and meditate. Upon doing this you would see a flat line take up the screen that operates kind of like a heart monitor, except every "blip" is a disturbance in the force. As you get closer to the source, the vibration of your controller and intensity of blips increase.
The only problem I see with this game idea would be that the technology may not be there yet.
What do you guys think?