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This topic has moved here: Poll [34 votes]: Should the next Elder Scrolls have a morality system?
  • Poll [34 votes]: Should the next Elder Scrolls have a morality system?
Subject: Should the next Elder Scrolls have a morality system?
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Poll: Should the next Elder Scrolls have a morality system?  [closed]
Definitely.:  15%
(5 Votes)
Sure.:  24%
(8 Votes)
Meh, maybe.:  21%
(7 Votes)
Eh.... naw.:  18%
(6 Votes)
Hell no!:  24%
(8 Votes)
Total Votes: 34

I personally think it would be cool. So far, only Fallout has a morality system. I think it would fit pretty well in the Elder Scrolls.

So, what does the Flood think?

  • 12.20.2012 7:35 AM PDT

"I don't mean to sound bitter, cold or cruel, but I am, so that's how it comes out"
- Bill Hicks

No, they're pointless.

  • 12.20.2012 7:36 AM PDT

i didn't really like it in fallout and not having it in Skyrim was nice, especially since i used to get in trouble for stealing from raiders =_=

  • 12.20.2012 7:37 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

It should have one, but it needs one massive overhaul. For example I can end up being the biggest dick in the wold by stealing things.

The other things it should have are:
-Hardcore mod.
-Faction armor.
-Crippled limbs.
-The Companion wheel.
-Locational Damage.(Other parts of your body take more damge than the others. For example a punch to the head would do more damge than a punch to the leg.)

[Edited on 12.20.2012 7:50 AM PST]

  • 12.20.2012 7:38 AM PDT

A cornered fox is more dangerous than a jackal.

And from FOX, two phantoms were born.

No, I think it ruins the point of immersion.

I want to be able to do both things my own way without the game shifting to my actions.

  • 12.20.2012 7:39 AM PDT

No, because they are always stupid,either your'e the angel of the world or you are a satan incarnate,its stupid.

  • 12.20.2012 7:39 AM PDT
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Posted by: BerzerkCommando
It should have one, but it needs one massive overhaul. For example I can end up being the biggest dick in the wold by stealing things.

The other things it should have are:
-Hardcore mod.
-Faction armor.
-The Companion wheel.
-Locational Damage.(Other parts of your body take more damge than the others. For example a punch to the head would do more damge than a punch to the leg.)


-Hardcore mode would be cool.
-Eh, not too keen on faction armor.
-It should have the companion wheel. Better than shifting -through dialogue to make your companion do something.
-Location damage? Maybe.

  • 12.20.2012 7:41 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: Zanir
-Eh, not too keen on faction armor.

It would actually make sense though. Let's take the civil war. I can run through a Stormcloak camp or Windhelm dressed up as an Imperial solider. Do they attack me because I'm dressed up as their enemy? Nope. They treat me as the same random person derping around Skyrim. Skyrim is that RPG game where you have to try at role playing. This would make it a lot easier.

Also the other thing that should be in it is crippled limbs.

[Edited on 12.20.2012 7:49 AM PST]

  • 12.20.2012 7:46 AM PDT
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Posted by: BerzerkCommando
Posted by: Zanir
-Eh, not too keen on faction armor.

It would actually make sense though. Let's take the civil war. I can run through a Stormcloak camp or Windhelm dressed up as an Imperial solider. Do they attack me because I'm dressed up as their enemy? Nope. They treat me as the same random person derping around Skyrim.


It does make sense, but wouldn't they recognize your face? I could sorta understand if the faction armor didn't show your face.

  • 12.20.2012 7:49 AM PDT

No, unless they were to implement a worship system for the different daedric princes and the good ones don't agree with you stealing/murdering.

  • 12.20.2012 7:50 AM PDT
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Posted by: Halloweendog
No, unless they were to implement a worship system for the different daedric princes and the good ones don't agree with you stealing/murdering.


Ooh, that's a good one. It was always weird swearing fealty to Hermeus Mora and then serving Meridia, Azura, and Clavicus Vile etc.

  • 12.20.2012 7:51 AM PDT

If it happens, it shouldn't be a straight line, i.e. GOOD and EVIL. It should be a kind of venn diagram thing, so there are different points your alignment could shift to. You could be a kind person who saves those in need but who must steal to earn money and stuff like that.

  • 12.20.2012 7:53 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: Zanir

Posted by: BerzerkCommando
Posted by: Zanir
-Eh, not too keen on faction armor.

It would actually make sense though. Let's take the civil war. I can run through a Stormcloak camp or Windhelm dressed up as an Imperial solider. Do they attack me because I'm dressed up as their enemy? Nope. They treat me as the same random person derping around Skyrim.


It does make sense, but wouldn't they recognize your face? I could sorta understand if the faction armor didn't show your face.

Unless I was doing missions for them and they know I'm undercover. Then they would know who I am. But if they don't know that and they do see my face I'm still dressed up as an Imperial. Which is their enemy.

  • 12.20.2012 7:54 AM PDT
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If it actually makes a difference in the game.

  • 12.20.2012 7:54 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: brandorobot
If it actually makes a difference in the game.

It would. In Fallout you had some followers that only joined you if you had a certain morality. For example in Fallout 2 Sulik does not join you if you're a child killer. In Fallout 3 Jericho only joins you if you're an asshat.

In The Elder Scrolls it doesn't matter if I'm the biggest dick in the land. I can still get a Monk to be my follower.

[Edited on 12.20.2012 9:39 AM PST]

  • 12.20.2012 9:36 AM PDT
  • gamertag: ossku
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''Misanthropes have some admirable if paradoxical virtues. It is no exaggeration to say that we are among the nicest people you are likely to meet. Because good manners build sturdy walls, our distaste for intimacy makes us exceedingly cordial "ships that pass in the night." As long as you remain a stranger we will be your friend forever.''

''I want people to be sincere; a man of honor shouldn't speak a single word that doesn't come straight from his heart. ''

Next elder scroll should be in year 2285. And take place in America. And have mutants. And plasma guns. And Power armors...


[Edited on 12.20.2012 9:41 AM PST]

  • 12.20.2012 9:39 AM PDT

Posted by: Recon Number 54
Use your head. The one on your shoulders. No really, just try. Please?

˙sɹǝʇndɯoɔ ɥʇıʍ pooƃ os ʇou ɯ,ı 'ǝɹǝɥ ʇǝƃ sıɥʇ pıp ʍoɥ 'lol

I think it should, but certain actions should mean more/less to come NPCs than to others. Stealing from a thief, or murdering a murderer should have lower consequences with society, though the guards may see you as a dangerous vigilante. Etc.

  • 12.20.2012 9:42 AM PDT
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No. They rarely work, and usually only encourage people to play as a saint or a scumbag.

  • 12.20.2012 9:43 AM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"


Posted by: AK 47625714
No. They rarely work, and usually only encourage people to play as a saint or a scumbag.

Basically. They don't add any real weight to the gameplay.

  • 12.20.2012 9:44 AM PDT

♠The enemy of my enemy is my enemy's friend's enemy♠


Posted by: ossku
Next elder scroll should be in year 2285. And take place in America. And have mutants. And plasma guns. And Power armors...

That would never sell.

  • 12.20.2012 9:45 AM PDT

Rustled Jimmies

ehh, it may help but idk. I think the current system works fine. If you commit a crime the guards go after you.

  • 12.20.2012 9:48 AM PDT

Recon Number 54 -
If they are still looking, then while holding the snarl, I let drool start to drip from my mouth, I stand, curl my fingers into claws and with a hunched over crouch, I then make slow and deliberate steps towards them. When I get close enough, I let them hear my agonized and gasping growls and then, if they continue to stare, when I get within arm's reach? I kiss them on the nose, and run away giggling.

Yes, but it should have some more in-depth consequences to being a dick.

  • 12.20.2012 9:49 AM PDT

NON FACET NOBIS CALCITRARE VESTRUM PERNǢUM

Only if it's done well.

  • 12.20.2012 9:55 AM PDT

There are an incredible amount of things that should be in the next ES game, and those things really just aren't what I think would be "cool".

About this morality system, I'd be fine with one if it wasn't black and white. Something such as DA:O as opposed to the black and white KotoR morality system (I'm not saying that KotoR is bad, I love that game. But it's morality system was primitive, which is understandable). I believe that there should be more consequences for my actions and that the game world should change depending on my actions. This would make the game far more immersive and believable.

[Edited on 12.20.2012 9:56 AM PST]

  • 12.20.2012 9:55 AM PDT