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Subject: Halo 3's Campaign Missions..Comment on my ideas!

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The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

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<cutscene> = things that have always openned up, and closed each Halo level.

<cinematic> = things that begin and end the games..more epic than the cutscenes.

There will be plenty of secondary objectives for most of the missions, and the levels would be extremely linear, and you could progress to the ending whichever way you choose

Openning scene
<cinematic>
We see the Chief pacing back and forth on the deck of the Forerunner ship after it has just taken off. He seems uneasy, and looks all around him and grips his Battle RIfle close to his chest...he lets out a breath, and lets his head droop down.

Fade to black--

The time, date and location are shown in the bottom of the screen as we see a room materialize before us. We see Halsey introduce herself and inform the Spartans in the room of their mission and what the Pillar of Autumn (PoA) was originally recommissioned for..to get to High Charity, and capture a Prophet.

Screen blurs, and then fades to black--

Time, date, and location shown at the bottom of the screen as we see scene come into view. We see the Spartans getting geared up, and Keyes comes down to inform them of Reach being invaded..He leaves and Chief tells the Spartans to get everything ready quickly.

Take control of the Chief shortly to take a break from the cutscene..Chief gets his shields and armor tested. This scene would bring back some nostalgia, and the ability to explore the launch bays before they were damaged when the PoA crashed.

After this scene, we get backinto the cutscene..we see the two Dropships speed out of the launch bay, and split up..

Fade to black as our controllers and screen vibrate erratically

We see the Chief is jogged back into his normal state of mind by the Forerunner Ship leaving slipspace. The exchange of words between Chief and Hood from the end of Halo 2 takes place...
</cinematic>

Mission 01: The _(Forerunner Ship)_
Objectives : :
* Fight your way to Truth

* When Hood orders you to get off the ship since he needs you on the Cairo, fight your way to the ship's main hangar at the back of the ship

* Secure a Covenant boarding ship, escape.

<cutscene>
Chief reaches the Cairo, but the ship is shot by a Seraph, and begins behaving erratically..he steers the ship into one of the Cairo's many Hangar bays..and crashes.

Screen blurs, and fades to black

</cutscene>

<cinematic>
We see Chief, Johnson, Jenkins, Bisenti, and Linda (who was medically dead) escape the Space dock in the Pelican, and get back to to PoA..
</cinematic>

Mission 02: Reunion
<cutscene>
Chief awakens with Hood's voice coming in over the Comm. Chief sees that his BR isn't functional anymore, so he grabs a Plasma Rifle, and jumps out of the ship..and sees Covenant forces in the hangar
</cutscene>
Objectives : :
* Break out of the Hangar, and through forces of Elites,Grunts,Jackals,Brutes,etc.

* Fight your way to the Bridge, and kill the forces closing in on Hood.

* Hood tells you to get to a Hangar Bay, because "Your Spartans are waiting".

* Fight your way to the Hangar Bay

-Reunion-

<cutscene>
You meet up with the Spartans, who have re-enforced a Pelican, and have stockpiled weapons.

Fred, Will, and Kelly step up and suggest that they bring heat-resistant chutes..because of what happened on Reach.

<cinematic>
--V.O. Of them talking during parts
The Pelican's "Hot Drop" into Reach, where 4 Spartans were KIA--
</cinematic>
The Pelican goes towards Earth, and is partially destroyed by Seraphs..the Spartans drop out, and enter the atmosphere...and land on Earth

<cutscene>
Mission 03: And we're back..from outerspace...
</cutscene>
The Spartans land in Chicago (where Foundation is located) which is under siege by Covenant forces..
</cutscene>

Objectives : :
* Split up and fight your way into the city.

* Take back a Marine base which is under attack.

* Rally with the Marines, and meet up with the other Spartans outside of the City Square

* Fight your way into the center of the square, retake city Hall..get to the roof. It is now your Evac point.

* The Pelican is shot down before reaching you, so fight your way to the city limits with your forces and marines..

You are evaced by a few Pelicans, and are En Route to Africa..where the Covenant have hit hardest.

Mission 04: ?

Objectives : :
* When you reach Africa, the Pelican Pilot tells you to get ready to get out, the drop will be hot...similar to The Silent Cartographer

* Fight your way up a hill through Covenant forces, and confuse their encampment with hit-and-run tactics until Marine re-enforcements arrive via Dropships..

* Destroy the encampment with your forces, and at afar some Longswords do an airstrike on surviving forces (like in the Halo 2 E3 demo).

Now you need to be evac.ed once again, and are headed towars Voi..

Fade to black


Mission 05:
Take control of the Arbiter

Objectives : :
* Fight through forces of Brutes out of the Control room

* Get back to your Scarab

* The Arbiter must defend the Scarab from incoming fire either from on the Scarab, or in a Banshee as you make your way to a Phantom

* They all board the Phantom, and leave Delta Halo..then make their way to High Charity

* Fight through waves of Flood to a working Covenant ship.

Mission 06:
Take control of the Arbiter

Objectives : :
* On the way, you meet Cortana and scoop her up..

* Continue fighting through Flood, and you meet up with some Elites and Marines who have teamed up to fight the Flood..

* Help your comrades
* Move as a group through a Flood-ravaged city, and reach a ship..

* On the way out of HC in the small ONI Stealth ship (a Prowler), Gravemind lashes a tentacle at you, and almost makes you crash, but you recover, and enter slipspace.

Mission 07: Down...but not out
On the way to Voi, to escort Marines who have a Nuke, your Pelican is shot down by a Covenant Artillery Unit..

Objectives : :
* You are plit up from your Spartans and Marines by the wreckage..

* Get off of the Highway, and attempt to get to Voi from the under-ground tunnels

* Halfway on the way to Voi, the tunnel is blasted..either exit and go up top and fight more Covenant out in the open..or stay in the tunnel and fight less Covenant in closed spaces.

--The Road to Voi--

* You meet the Marines who have made it far..link up with them, and continue to escort them to Voi, which is their next checkpoint.

* Your Spartans meet up with you again, and you all escort the Marines..fight Covenant along the way.

* Near Voi, you are ordered to head back to the wreckage of Mombasa..you allow your Spartans to go along with the Marines, and go alone.

Mission 08: The Ark

Objectives : :
* Fight your way through the Covenant infested Space Elevator ruins seen in the trailer.

* You see why you were called, and wish you had brought your other Spartans..hundreds of Covenant ships have jumped into the Earth's atmosphere, and as hovering over a gigantic structure..

* The structure activates as Chief overloooks it from a cliff, and when the light (to link up with the Halo's network..similar to a private internet connection) shoots out, he (being a Forerunner decendant like all humans) is knocked out momentarily from being too close..

<(short) cinematic>
The Covenant Dropship int.
Chief, and some Spartans are seen escaping Reach with Battle Rifles, on to the Ascendant Justice...and then jump away from Reach..
</(short) cinematic>

Your vision blurs, as you wake up slowly..apparently only seconds after passing out.

Mission 09: ??

Objectives : :
* Fight your way down the Cliff/Hill to the Ark

* Enter the Ark via one f the many outer entrances

* When you get in, you meet Monitor 00 (white in color) of the Ark..installation 00.

* He brings you to the center..it's a gigantic circular room, with strange holes, and protrusions in the walls all around...it seems like a giant keyhole.

Then Chief sees the Forerunner ship 'parked' nose up in the structure, and spinning extremely slowly..

Mission 10: The _(Prowler's name)_

Objectives : :
* 343 GS senses Flood onboard, so Cortana flies the ship while the Arbiter, Marines, and Elites head to the rear of the ship...

* Eliminate the immediate Flood threat..

* Cortana will decompress the infected compartments, so get back to the Bridge.

* Fight through Brutes who were pre viously hidden, and close the pressure doors behind you each step of the way..

<cutscene>
Cortana closes the emergency pressure doors, and releases all compartments' atmosphere besides the Bridge.

Miranda asks Johnson how he got off of Halo, so he explains shortly while a scene of the Pelican flying off Halo, Halo blowing up, then the Pelican and Chief's Longsword linking up to enter the Ascendant Justice, and leave Halo

The Prowler exits Slipspace, and time/date/location stamps appear at the bottom of the screen as you see Mars come into view...

Time to pay a Visit to Chiron.

</cutscene>

[Edited on 7/6/2006]

  • 07.05.2006 5:52 PM PDT
Subject: **UPDATE**Halo 3's Campaign Missions..Comment on my ideas, and ...

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Mission 11: Chiron TL 34

Objectives : :
* Play as the Arbiter, Lead your Marines and Elites through wrecked Hallways, and rally Elites, Grunts, and Hunters who have previously been attacking humans..

* When you do so, you need to try to get back to your ship...but a group of figures slaughters a squad of Brutes in mere seconds...they are dressed in the MJOLNIR Mk VII, or MK VI..whichever Bungie would add.

* The S-III say that they will need to Earth, and help complete the mission they were created for..saving humanity.
--The S-III split up, and take back the main Hangar bays upon entering the ship, and egtting out of the Zero-gee combat

* The Arbiter brings them to a Covenant Cruiser hovering near the surface..enter the Grav. lift, and fight through waves of Brutes to the Bridge, and your Elites take control of the Cruiser, and begin to take you to Earth..

Cortana warns Hood that they are coming in a Covenant ship, and not to fire on them.

Mission 12: The Key is Turning..

Objectives : :
* Play as the Master Chief, fight your way onto the ship...

* Enter the same Hangar you exited from in the beginning and make your way to the ship's bridge..

* On the way there, Flood spill out from every direction, and, the ship stops spinning

Mission 13: Truth

Objectives : :
* Fight through waves and waves of Flood, Brutes, Drinol, Jackals, Juggernauts, etc. to reach Truth..

* Kill Truth, and his personal Brute Honor Guards

* Escape the ship before it is totally locked down..the Spartans have secured the Evac Point.

Cinematic: The tides of War are turning

Once the Arbiter reaches Earth, he broadcasts that all Covenant ships stop attacking the humans, and explains how the Prophets have lied ot them all along..the humans are the people they should be worshipping...

343 GS then goes and speaks to them all, and explains in short the humans' past as the Forerunners, and how the Prophets tried to stop the humans before they got powerful once again..

The ships then turn their attention towards where Truth was last..in the Ark...


Mission 14: Ruins

Objectives : :
* Escape the Ark
* Get to the Evac Point

<cutscene>
A Pelican brings you to your next point..
</cutscene>

* Travel through the ruins of Mombasa to reach the Marines

* Once you reach the Marines, you find that the Arbiter, Miranda, Johnson, Elites, etc. are back on Earth..along with the Spartan IIIs

<cutscene>
The Ships in-system turn and 'glass' the Ark..it won't be activated, and the Flood that were still alive in it are no longer so..
</cutscene>

* Fight your way further north

* Get to the outskirts of Voi, and begin to go to work on the Brutes, Drinol, Jackals, etc. there..

Mission 14: ??

Objectives : :
* You, The Arbiter, your S-IIs, and the S-IIIs all go into one final humungous battle..side by side with the Elites and Marines.

* Retake the City, and send the Brutes and their forces back into space..where they are then blasted to bits by the remaining Orbital MAC Guns, Covenant Ships, and surviving UNSC ships.

<cutscene>
Brutes are destroyed.

343 GS explains to the Chief, and everyone around who the Forerunners are in more detail..how the Elites and Prophets were involved, and where the Flood came from..

When he is finished, GS shuts down..apparently there is no more use for him..his installation is no more, neither is the Ark..


Fade to Black
</cutscene>

Ending Cinematic
A tall, well built man in white dress uniform and walking through a UNSC facility...we have no clue who he is, since we can only see his shoulders, ack of his head, back and arms..

Soldiers in the complex are saluting him..and he returns the favor with a nod.

Once he reaches the ceremony room, he opens the door, looks at a Marine guard to his right, and the guy gives him a nod..he looks up and sees Johnson and a row of the surviving S-IIs, and The Arbiter at the other end of a long walkway/carpet, and once he gets close enough..

Johnson looks at him sorta funny, but smiles anyway and pats him on the shoulder and says "You never cease to amaze me"..the camera starts slowly rotating around, just as we hear the guy that we've been following say "What? I told you I'd wear something nice."

Just before we get to see his profile he lifts his arm to put on his dress hat.

Play some upbeat music at a low volume as Hood (or whoever else the ranking officer is) gives the rewards, then salutes.

The group smiles at him, salutes, then smiles at the crowd..salutes..and they walk out. Fade to black..

**ROLL CREDITS**

We see Pentinent Tangent fly through space, and hear Gravemind's disturbing laugh as a tentacle lashes out and grabs Tangent..showing that sin (The Flood) will always be around, but can easily be shut down for periods of time...

[Edited on 7/5/2006]

  • 07.05.2006 5:53 PM PDT
Subject: Halo 3's Campaign Missions..Comment on my ideas!
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Jenkins is dead.

And i give you a cookie because some intelligence was involved in the typing of these ideas.

  • 07.05.2006 5:58 PM PDT

Posted by: Duardo
I'd love to be a 10 year old and tell my mom I'm going on an adventure out into the world catching Pokemon, with her full support. Never mind the fact that there are rapists, criminals, and murders out there, or the fact that I may get killed by a Pokemon.

Luckily I have Pikachu.

Pretty good theories, I doubt we will se any of this in Halo 3 but this was really good none the less!

  • 07.05.2006 5:58 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Posted by: Gun of August
Jenkins is dead.

And i give you a cookie because some intelligence was involved in the typing of these ideas.
Yay a cookie.

For Jenkins...He was on the Station above Reach with johnson, bisenti etc. on the same mission the Master Chief was on..then they get back to the PoA when it's accomplished.

All the parts with a "flashback" is very short, and comes due to the Chief being knocked out and remembering the most important people to him..his friends...his family...his Spartans.

I'm off for a while now..I'll have the rest up soon.

[Edited on 7/5/2006]

  • 07.05.2006 6:00 PM PDT
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Crazy good stuff lol

  • 07.05.2006 10:17 PM PDT
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pointless....go make your own game

  • 07.05.2006 10:19 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Posted by: disturbedZealot
pointless....go make your own game
Pointless? This isn't a request thread. This is a thread where I put down my ideas, and I'd like to see if anyone is thinking of having something along the same lines that I want.

Since you (obviously) can't contribute to the topic at hand, feel free to not post in this thread anymore.

  • 07.05.2006 11:31 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

UPDATE

Added The ending missions, and final cutscene..check it out.

  • 07.05.2006 11:32 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

UPDATE 7/6/06

'tightened' everything up, so that it flows better..nto trying to "bunp" just trying to inform of the changes.

  • 07.06.2006 2:04 PM PDT
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it's pretty good but i hope the ending isn't a "ceremony"

for some reason i don't like those lol

  • 07.06.2006 2:17 PM PDT
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Dark Jester 86 is the Gamer tag.

I like your ideas because they don't seem like the normal make it to the end of the level type missions. They seem complex and I like that.

  • 07.06.2006 2:17 PM PDT
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For reasons unknown...

Nice detailed work i like it keep it up

  • 07.06.2006 2:20 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Posted by: Butler_Jeeves
it's pretty good but i hope the ending isn't a "ceremony"

for some reason i don't like those lol
Haha, I never liked them either..but I think it would be an apropriate ending for the end of the war..
Posted by: XxThe CheifxX
Nice detailed work i like it keep it up
Glad you liked it :-)
Here are some more ideas of mine..check 'em out ;-)
Posted by: Unggoys for sale
I like your ideas because they don't seem like the normal make it to the end of the level type missions. They seem complex and I like that.
Glad you liked them :-) I'd like a game to be even more complex than Halo..which was worlds more complex than Halo 2..

[Edited on 7/6/2006]

  • 07.06.2006 2:31 PM PDT
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Very nice MLG Cheehwawa... but no more SPARTANS!!!... We are not coming to an a`greement about those Spartans... but nice...

  • 07.06.2006 2:37 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Well, I toned down the other Spartans' involvement..only on the last huge level do you really fight side-by-side with them..

And Chif has been their leeaders for over 35 years, that won't change. They wouldn't 'overshadow' the Chief..

  • 07.06.2006 2:39 PM PDT
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Its okay if the other spartans aint overshadow the CHIEF...

But nice... VERY nice...

[Edited on 7/6/2006]

  • 07.06.2006 2:46 PM PDT

PLEASE DO NOT SEND ME GROUP INVITATIONS

The Halo REACH Script (post thoughts in thread)

Writing Lead of Whisper Studios. Check out Heron!

Look... I'm on bungiepedia!

Thanks..glad you liked them people..

  • 07.06.2006 2:53 PM PDT

You had a couple of levels blank so I just wanted to see what you thought of these names:

Mission 4: SPF 700
Mission 5: Return Mailing Address
Mission 6: I hope this thing has a restroom...
Mission 9: Damm....now where did i put those keys
Mission 14:Bungie proudly presents a real ending

  • 07.10.2006 3:27 PM PDT
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yeah that intro is almost exactally what I posted this morning except i thought the flash back should be the first level and you play along with the spartans

  • 07.10.2006 3:39 PM PDT
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no offense but it sucked like hell

  • 07.10.2006 3:40 PM PDT
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Halo 3's Campaign Missions..Comment on my ideas!

ur ideas r weird

  • 07.10.2006 3:48 PM PDT
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at least you had fun writing a storyline

  • 07.10.2006 4:15 PM PDT
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This idea is pretty good, but it all rests on the fact that there are Spartans, well, not all of it. But still, I feel that some of your missions don't give a good sense of what Halo really is, these missions are like " City--Destroy Enemy" or "Desert--Destroy Enemy" or "Ship--Destroy Enemy"

I think Halo/Bungie will take it in a level of more uniqueness, but I like how you presented it, its good. But if you could maybe inhance epicness and make it not bland, just for fun, I mean its not like Bungie is going to listen to you [ no offense ]

But nice, very nice.

  • 07.10.2006 4:21 PM PDT

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