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  • Subject: Why can't Halo 4 be more like Skyrim?
Subject: Why can't Halo 4 be more like Skyrim?
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Posted by: jew man man

Posted by: Elegiac
Hopefully Destiny is like The Elder Scrolls: Halo.


I'd rather it follow a good RPG series; Deus Ex or System Shock. For example.

OH HELL NO!

TES games are great, take that back.

  • 12.22.2012 5:24 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: Elegiac
Hopefully Destiny is like The Elder Scrolls: Halo.

So you want it to be like a series that:
-Has very little character development.
-Has a story that has no impact on the game.
-Removed pretty much everything that's a challenge.
-Has dungeons/caves that are set up like train tracks. For example in Skyrim if you go into a cave. You just have to keep going straight to find the exit. Or it circles around with a hidden doorway that takes you back to the entrance.

  • 12.22.2012 5:26 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: ItzItazuki

Posted by: Rabid Grunt 3

Posted by: ItzItazuki

Posted by: Rabid Grunt 3

Posted by: ItzItazuki

lolk ur just a bk, your opinion is also invalid.


How old are you?


old enough to do your mom, bk.


"you're mum joke".

Fail.
You're just admitting that you lost kid. Hop of my dick, dickrider.

Nice ad hominem.

  • 12.22.2012 5:27 AM PDT
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Posted by: BerzerkCommando

-Has dungeons/caves that are set up like train tracks. For example in Skyrim if you go into a cave. You just have to keep going straight to find the exit. Or it circles around with a hidden doorway that takes you back to the entrance.


I agree, Blackreach was so darn linear.

  • 12.22.2012 5:31 AM PDT
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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein

"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde

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Posted by: challengerX

OH HELL NO!

TES games are great, take that back.


No.

  • 12.22.2012 5:31 AM PDT
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Posted by: BerzerkCommando
Posted by: Elegiac
Hopefully Destiny is like The Elder Scrolls: Halo.

So you want it to be like a series that:
-Has very little character development.
-Has a story that has no impact on the game.
-Removed pretty much everything that's a challenge.
-Has dungeons/caves that are set up like train tracks. For example in Skyrim if you go into a cave. You just have to keep going straight to find the exit. Or it circles around with a hidden doorway that takes you back to the entrance.

-There are too many characters to focus on character development, and the characters are interesting anyway.
-That's complete bull-blam!- and you know it. There are several stories, and they all affect the world around you.
-I will agree with you here, TES could be much more challenging.
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.

[Edited on 12.22.2012 5:34 AM PST]

  • 12.22.2012 5:32 AM PDT
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Posted by: jew man man

Posted by: challengerX

OH HELL NO!

TES games are great, take that back.


No.

Yes.

  • 12.22.2012 5:33 AM PDT
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Posted by: BerzerkCommando
Posted by: Elegiac
Hopefully Destiny is like The Elder Scrolls: Halo.

So you want it to be like a series that:
-Has very little character development.
-Has a story that has no impact on the game.
-Removed pretty much everything that's a challenge.
-Has dungeons/caves that are set up like train tracks. For example in Skyrim if you go into a cave. You just have to keep going straight to find the exit. Or it circles around with a hidden doorway that takes you back to the entrance.
Well, no, in a word. Elder Scrolls has enough characterisation for me; it's better than games that try to come up with complex days of our lives drama bullcrap.

  • 12.22.2012 5:33 AM PDT
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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein

"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde

Steam


Posted by: challengerX
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.


Daggerfall had better dungeon design.

  • 12.22.2012 5:35 AM PDT
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Posted by: jew man man

Posted by: challengerX
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.


Daggerfall had better dungeon design.


That would be funny, if it was even remotely true.

  • 12.22.2012 5:37 AM PDT
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Posted by: jew man man

Posted by: challengerX
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.


Daggerfall had better dungeon design.

You just proved my point.

TES dugeons aren't linear.

  • 12.22.2012 5:39 AM PDT
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OP I'll raise your question with a better question.

Why can't Halo 4 be more like Halo?

  • 12.22.2012 5:39 AM PDT
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"The one who follows the crowd will usually get no further than the crowd. The one who walks alone, is likely to find himself in places no one has ever been."
-Albert Einstein

"To live is the rarest thing in the word. Most people exist, that is all"
-Oscar Wilde

Steam


Posted by: Rabid Grunt 3

Posted by: jew man man

Posted by: challengerX
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.


Daggerfall had better dungeon design.


That would be funny, if it was even remotely true.


Daggerfall
Skyrim

It is.

  • 12.22.2012 5:39 AM PDT
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Posted by: Apocalypse

Why can't Halo 4 be more like Halo?


Trick question...

...because it already is!

  • 12.22.2012 5:39 AM PDT
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Posted by: Rabid Grunt 3

Posted by: jew man man

Posted by: challengerX
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.


Daggerfall had better dungeon design.


That would be funny, if it was even remotely true.
I would say Oblivions more like that. Skyrim had complex dungeons
Posted by: jew man man

Posted by: Rabid Grunt 3

Posted by: jew man man

Posted by: challengerX
-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.


Daggerfall had better dungeon design.


That would be funny, if it was even remotely true.


Daggerfall
Skyrim

It is.
you just pick q really small dungeon to prove your point. If that even is a dungeon.

[Edited on 12.22.2012 5:42 AM PST]

  • 12.22.2012 5:40 AM PDT
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Posted by: jew man man


Blackreach?

  • 12.22.2012 5:41 AM PDT
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Posted by: Rabid Grunt 3

Posted by: jew man man


Blackreach?

That huge, dark underground place with crimson nirnroot.

  • 12.22.2012 5:42 AM PDT
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Posted by: challengerX

Posted by: Rabid Grunt 3

Posted by: jew man man


Blackreach?

That huge, dark underground place with crimson nirnroot.


I know what Blackreach is :L

  • 12.22.2012 5:44 AM PDT
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Posted by: Rabid Grunt 3

Posted by: challengerX

Posted by: Rabid Grunt 3

Posted by: jew man man


Blackreach?

That huge, dark underground place with crimson nirnroot.


I know what Blackreach is :L

I forgot to put a question mark.

Is that what Blackreach is?

  • 12.22.2012 5:46 AM PDT

Turkey


Posted by: darkoverlord3000

Posted by: Chelloz THE one
Halo 4 had the best story out of all the Halo games (standalone at least)


ja, because its basically a totally new story with a whole bunch of new crap thrown at you with no explanation. i still dont know what the hell a "didact" is and im just too lazy to look it up.


Watch the terminal cutscenes, you turkey. The Didact has been in the series since the Iris ARG, and he, the Librarian, and the Forerunners' backstory were the central subject of Halo 3's terminals, even.

But yeah, Halo 4's stand-alone story was easily the best and nothing short of amazing, but its multiplayer IS bland. I don't know; maybe it's because I became a PC gamer and can't stand playing FPS's with console drawbacks anymore, but Halo's multiplayer is just so meh to me now. I'm going to stay for the great story and epic universe, though. I hope there's less of a focus on multiplayer in the next two Halo games...

In terms of gameplay and multiplayer, Hawken and Planetside 2 > all. They're both free-to-play. Look 'em up.


Oh, and Skyrim was fun for a little while, but ultimately, I found myself disappointed with it. It feels like the Elder Scrolls series is losing its magic. Good thing there's a modding scene.

[Edited on 12.22.2012 5:48 AM PST]

  • 12.22.2012 5:46 AM PDT
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Posted by: challengerX

Posted by: Rabid Grunt 3

Posted by: challengerX

Posted by: Rabid Grunt 3

Posted by: jew man man


Blackreach?

That huge, dark underground place with crimson nirnroot.


I know what Blackreach is :L

I forgot to put a question mark.

Is that what Blackreach is?


Yar

  • 12.22.2012 5:47 AM PDT
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Posted by: Rabid Grunt 3
Yar

Okey dokey.

  • 12.22.2012 5:50 AM PDT

Country: United States.
State: Pennsylvania.
County: Warren.
I graduated from high school on June-11-2011. I'm 19 right now. I'm turning 20 in December. I like playing video games, and board games. I like reading Sci-Fi, and World War II novels, and what not.

"There is nothing better in the world than being better at a video game than someone else....oh wait"

Posted by: challengerX
-There are too many characters to focus on character development, and the characters are interesting anyway.

They don't have to do it to every character, but they could at least try on a backstory for the main quest ones and main guild people. Every main character has a back story that is a paragraph or less. Look at Boone from New Vegas. His back story tells a lot about him and it develops his character greatly.

-That's complete bull-blam!- and you know it. There are several stories, and they all affect the world around you.
They really change nothing. Let's take the Civil War. The only main thing that changes is that some town guards get different skins and dialog. Also I saved Skyrim from this all mighty dragon. Does anybody know about it or thank me? Nope. Everything is the same as if I didn't start the main quest.

-With the amount of dungeons there are, it would take too long to make every cave/dungeon unique. And even then, Skyrim has a lot of variety.
They don't have to make every dungeon unique, but it wouldn't hurt to make at least 5 different layouts that end differently. My main problem about them is the train track thing I said.


The other thing I forgot to mention is the way the guilds are set up. I start out at the lowest rank something happens and I become the leader of it. No matter how experienced the other people there are or how long they been there. I still end up becoming the leader of it. That would be like me join the army. I start out as a private a war breaks out and at the end of it I become a 4 star general. Even though there are officers there that are a higher rank than me and are more experienced than me. I still become that general.

The other thing about the guilds is that my character sucks at magic. So why the hell would he become the leader of that magic school when everybody there is better than him? It's because I found a magic ball and killed that High Elf guy.



[Edited on 12.22.2012 5:53 AM PST]

  • 12.22.2012 5:51 AM PDT
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Posted by: challengerX
Posted by: Rabid Grunt 3
Yar

Okey dokey.


...


Enough of this erotic tension... just kiss me!

[Edited on 12.22.2012 5:53 AM PST]

  • 12.22.2012 5:53 AM PDT
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Posted by: Rabid Grunt 3

Posted by: challengerX
Posted by: Rabid Grunt 3
Yar

Okey dokey.


...


Enough of this erotic tension... just kiss me!

lol

  • 12.22.2012 5:55 AM PDT