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I'm sure most of you know I love Halo 4. I thought it was a great game and all of you bashing it is silly. I thought it had the best campaign of all Halo's easily.
However, I still am a firm believer that Reach is the pinnacle of Halo. All of you seem to just nitpick strongly on points like Bloom, Armor Lock, etc., but it by far was the most polished and content-filled of all Halo games.
- Campaign was solid. I still think Halo 4's and 2's was better, but the gameplay in Reach's was excellent. Varied missions, atmospheric, fantastic score, and all in all excellent gameplay. I think people are too upset with the story to realize how well the gameplay is. (And please, the story had to be changed a little, it would be impossible to have a good story and gameplay mix based around The Fall of Reach).
- Firefight was excellent. This is a no brainer but people still think ODST's was better for some reason. I didn't realize having more maps, gameplay options, weapons, enemy variety, and matchmaking made it worse? People let their hate for one playlist (Arcadefight) influence their thoughts on the entire idea.
- By far the best Custom Games. I know people insisted that Halo 3's was better, but that's just nostalgia talking. There were so many gamemodes and so much customization in Reach, you could do literally whatever you wanted for custom games. There were so many excellent Custom Games for Reach. The excellent Forge World was amazing as well. People hate on it for (derrrr Gray World), but any good Forger can make maps looks amazing.
I'm saddened that Halo 4 has removed so much custom options as well as having limiting Forge maps.
Discuss what you guys think of as the best Halo game. My order?
Reach > Halo 2 > Halo 4 > Halo CE > Halo 3
(Based on combinations of everything, like campaign, customs, matchmaking, etc.)
[Edited on 12.22.2012 8:56 AM PST]