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Subject: So Mass Effect 4...


Posted by: Tommy lax16

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses
-blam!- no no no no, should've stopped at 1. After that they went full retard.

If by "full retard" you mean "removing the tedious rpg micromanaging, refining the combat, and contributing to the depth and complexity of the universe", then yes.

No. They just put a whole lot of -blam!- in a blender and gave us ME2. They put even more -blam!- in an even bigger blender and gave us ME3. Enjoy your -blam!-.

Since when do great gameplay, interesting characters, and a solid plot equal -blam!-?
My opinion:
- ME1 was a brilliant sci-fi adventure but gameplay was the horror.
- ME2 improved on 1, but not perfectly. Even though cinematography, combat, character-development and choices were vastly improved, things started lacking in the actual storytelling.
- ME3 is then a huge let-down again in all points except the combat. And for the hundredth time: No, not only because of the ending.

[Edited on 12.22.2012 7:58 PM PST]

  • 12.22.2012 7:55 PM PDT


Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses
-blam!- no no no no, should've stopped at 1. After that they went full retard.

If by "full retard" you mean "removing the tedious rpg micromanaging, refining the combat, and contributing to the depth and complexity of the universe", then yes.

No. They just put a whole lot of -blam!- in a blender and gave us ME2. They put even more -blam!- in an even bigger blender and gave us ME3. Enjoy your -blam!-.

solid plot equal -blam!-?

HAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH HAHAHAHHAHAHAHHAHAHHA
Are you for real? Combat I guess is fun, characters could be a lot worse but the plot... the plot... is for retards.
man why don't you shut the [-blam!-] up. You're obviously stupid and talking -blam!-.

  • 12.22.2012 7:55 PM PDT
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I do not want to stop asking. I do not ask to stop wanting.


Posted by: Omega 343
You're obviously stupid and talking -blam!-.


My god, it's like the BSN is taking over this thread

  • 12.22.2012 7:56 PM PDT

Make a thread saying you will counter any argument against armor lock...

Then respond with Adapt.

"War, the original crack"
-Albert Einstein

My speculations?

It will be dog poo.

  • 12.22.2012 7:56 PM PDT

Red vs Blue Fan. Doc is the best!

I hope it is a prequel. I hope it is as good, or better, then the first 3.

  • 12.22.2012 7:56 PM PDT


Posted by: MrMassakka

Posted by: Tommy lax16

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses
-blam!- no no no no, should've stopped at 1. After that they went full retard.

If by "full retard" you mean "removing the tedious rpg micromanaging, refining the combat, and contributing to the depth and complexity of the universe", then yes.

No. They just put a whole lot of -blam!- in a blender and gave us ME2. They put even more -blam!- in an even bigger blender and gave us ME3. Enjoy your -blam!-.

Since when do great gameplay, interesting characters, and a solid plot equal -blam!-?
My opinion:
- ME1 was a brilliant sci-fi adventure but gameplay was the horror.
- ME2 improved on 1, but not perfectly. Even though combat and character-development was vastly improved, things started lacking in the storytelling.
- ME3 is then a huge let-down again. And for the hundredth time: No, not only because of the ending.

Fair enough. Could you elaborate on why you hated ME3 (besides the ending)?

  • 12.22.2012 7:56 PM PDT


Posted by: Haloroach

Posted by: Omega 343
You're obviously stupid and talking -blam!-.


My god, it's like the BSN is taking over this thread
no it's the people who don't like your spoiled brats who lives in the suburban home whining cuase you can. Someday someone will take a rusty knife and stab your eyes and cut off your dick. Don't be surprise if that happens

  • 12.22.2012 7:58 PM PDT
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Posted by: Tommy lax16
Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?
Yes.

Seriously. It's a bad plot because it's only barely in the game. It's a bad plot because it doesn't move the overall plot of the series forward. It's a bad plot because the Arrival DLC moved the plot of the series forward better.

You know what the plot should have been? Finding a way to stop the Reapers.

[Edited on 12.22.2012 8:01 PM PST]

  • 12.22.2012 7:59 PM PDT
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Posted by: Tommy lax16

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses

Posted by: Tommy lax16

If by "full retard" you mean "removing the tedious rpg micromanaging, refining the combat, and contributing to the depth and complexity of the universe", then yes.

No. They just put a whole lot of -blam!- in a blender and gave us ME2. They put even more -blam!- in an even bigger blender and gave us ME3. Enjoy your -blam!-.

solid plot equal -blam!-?

HAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH HAHAHAHHAHAHAHHAHAHHA
Are you for real? Combat I guess is fun, characters could be a lot worse but the plot... the plot... is for retards.

Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?

Of course it's not, you're just stupid.

Oh, tell me something. I could ask you several but I'll ask you just these:
1. The collectors have one ship, how are they going to annihilate humanity?
2. How exactly is that human reaper a menace? Are they going to make it fly through space and punch ships? Or is there a giant steering wheel in one of the reapers and the human reaper will do something?
Just answer me that.
oh and here you go, enjoy the destruction

  • 12.22.2012 8:00 PM PDT
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I do not want to stop asking. I do not ask to stop wanting.


Posted by: AK 47625714
It's a bad plot because it doesn't move the overall plot of the series forward.


Still leaps and bounds beyond ME3, where the plot stayed in place for the first 29 hours and 55 minutes of the eavesdropping fetch quests, and then just skyrocketed to oblivion in the last five.

  • 12.22.2012 8:01 PM PDT


Posted by: AK 47625714

Posted by: Tommy lax16
Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?
Yes.

Seriously. It's a bad plot because it's only barely in the game. It's a bad plot because it doesn't move the overall plot of the series forward. It's a bad plot because the Arrival DLC moved the plot of the series forward better.

Just because the game focuses more on character development doesn't make the plot of the game bad. The main conflict didn't advance the series plot much, but it was still interesting.

  • 12.22.2012 8:02 PM PDT

Posted by: Tommy lax16
Fair enough. Could you elaborate on why you hated ME3 (besides the ending)?
I don't "hate" it (7.5/10 game for me) but I have SO many issues with it and it's 5am here already, so I will just re-post my older list... that was also written ~2am in another night.

- role-playing is vastly limited. It doesn't really feel as if you are playing your Shepard, but a pre-defined one: you rarely get to choose what to say, but only how you say it. You don't give a damn about that kid on Earth, actually agree with Cerberus' ideals, or think Jokers' joke about Thessia was actually pretty funny? Too bad. You have to whine about it.
- Only 2/100 decisions have an significant impact. While these 2 decisions carry the survival of a species, 98 just add some dialogue or add up to a worthless EMS number.
- they featured the worst antagonist in modern storytelling, called Kai Leng. More laughable than intimidating.
- plot-holes. Lots of them. Biggest one (excluding the ending) being that the Reapers surprisingly never attack the Citadel or try to shut down the Relays.
- Cerberus are damn space--blam!-s. Attacking every place in the galaxy only for the lulz. They simply jump into your way everywhere, serving as random cannon fodder. No deeper meaning (from ME2 introduced) left.
- forced symbolism and one-liners everywhere. "We fight or we die", or the intro in general being the most laughable.
- "side-quests" are a joke. All you do is to fly on the spacemap to scan a planet for some book, flag or some other worthless -blam!- and walk back, hours on the Citadel trying to find that one bastard who gave you the task. Annoying.
- and yeah well, the last mission. All of the galaxy comes together so that you can walk around with 2 people of your squad in a dark and quiet place. Worst last mission ever.

[Edited on 12.22.2012 8:06 PM PST]

  • 12.22.2012 8:03 PM PDT

Red vs Blue Fan. Doc is the best!


Posted by: Tommy lax16

Posted by: AK 47625714

Posted by: Tommy lax16
Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?
Yes.

Seriously. It's a bad plot because it's only barely in the game. It's a bad plot because it doesn't move the overall plot of the series forward. It's a bad plot because the Arrival DLC moved the plot of the series forward better.

Just because the game focuses more on character development doesn't make the plot of the game bad. The main conflict didn't advance the series plot much, but it was still interesting.


I agree. Mass Effect 2's plot didn't advance the overall story, but that wasn't the focus. It was made for character development, which I didn't mind at all. Mass Effect 2 was my least favorite in the series, but I still love it.

  • 12.22.2012 8:04 PM PDT


Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses
No. They just put a whole lot of -blam!- in a blender and gave us ME2. They put even more -blam!- in an even bigger blender and gave us ME3. Enjoy your -blam!-.

solid plot equal -blam!-?

HAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH HAHAHAHHAHAHAHHAHAHHA
Are you for real? Combat I guess is fun, characters could be a lot worse but the plot... the plot... is for retards.

Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?

Of course it's not, you're just stupid.

Oh, tell me something. I could ask you several but I'll ask you just these:
1. The collectors have one ship, how are they going to annihilate humanity?
2. How exactly is that human reaper a menace? Are they going to make it fly through space and punch ships? Or is there a giant steering wheel in one of the reapers and the human reaper will do something?
Just answer me that.
oh and here you go, enjoy the destruction
No
1. The reapers still arrive and do what they did in Mass Effect 3 but the Collectors join forces and there was more than one ship.
2.It was only vulnerable due to it being under construction. The human Reaper would easily move across Earths terrain and do stuff the Regular Reapers could not. It was also a test to see if It was worth making more.

  • 12.22.2012 8:05 PM PDT
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Posted by: Tommy lax16

Posted by: AK 47625714

Posted by: Tommy lax16
Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?
Yes.

Seriously. It's a bad plot because it's only barely in the game. It's a bad plot because it doesn't move the overall plot of the series forward. It's a bad plot because the Arrival DLC moved the plot of the series forward better.

Just because the game focuses more on character development doesn't make the plot of the game bad. The main conflict didn't advance the series plot much, but it was still interesting.

true but for all the development. Shepard is the same retard as always despite getting killed and brought back to life which would be... I dunno... something, anything but it wasn't.

  • 12.22.2012 8:06 PM PDT


Posted by: Xanarxses
Oh, tell me something. I could ask you several but I'll ask you just these:
1. The collectors have one ship, how are they going to annihilate humanity?
2. How exactly is that human reaper a menace? Are they going to make it fly through space and punch ships? Or is there a giant steering wheel in one of the reapers and the human reaper will do something?
Just answer me that.
oh and here you go, enjoy the destruction

1. They're capturing human colonists and building a human reaper. That's pretty threatening.
2. This isn't even a legitimate criticism. The reaper is going to fight, obviously.

And that plot analysis is complete bollocks. "Shepard's death is a terrible way to start the story." It advanced the timeline of the story by two years, thus changing the setting and putting the events in motion. Your claims are irrational at best.

  • 12.22.2012 8:07 PM PDT
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Posted by: evilcam
Bobcast is paid in MILF blind dates.

Posted by: MrMassakka
Posted by: Tommy lax16
Fair enough. Could you elaborate on why you hated ME3 (besides the ending)?
I don't "hate" it (7.5/10 game for me) but I have SO many issues with it and it's 5am here already, so I will just re-post my older list... that was also written ~2am in another night.

- role-playing is vastly limited. It doesn't really feel as if you are playing your Shepard, but a pre-defined one: you rarely get to choose what to say, but only how you say it. You don't give a damn about that kid on Earth, actually agree with Cerberus' ideals, or think Jokers' joke about Thessia was actually pretty funny? Too bad.
- Only 2/100 decisions have an significant impact. While these 2 decisions carry the survival of a species, 98 just add some dialogue or add up to a worthless EMS number.
- they featured the worst antagonist in modern storytelling, called Kai Leng. More laughable than intimidating.
- plot-holes. Lots of them. Biggest one (excluding the ending) being that the Reapers surprisingly never attack the Citadel or try to shut down the Relays.
- Cerberus are damn space--blam!-s. Attacking every place in the galaxy only for the lulz. They simply jump into your way everywhere, serving as random cannon fodder. No deeper meaning (from ME2 introduced) left.
- "side-quests" are a joke. All you do is to fly on the spacemap to scan a planet for some book, flag or some other worthless -blam!- and walk back, hours on the Citadel trying to find that one bastard who gave you the task. Annoying.
- and yeah well, the last mission. All of the galaxy comes together so that you can walk around with 2 people of your squad in a dark and quiet place. Worst last mission ever.


Just like to add the large amount of auto-dialog.

  • 12.22.2012 8:07 PM PDT

"Banhammer" - Post anything on the Waypoint forums -50g
Never forget:
Porch Day
lolReach
Gen Petitt Day
Night of the Living Alts

ITT: Butthurt

  • 12.22.2012 8:07 PM PDT

Make a thread saying you will counter any argument against armor lock...

Then respond with Adapt.

"War, the original crack"
-Albert Einstein

Posted by: OdorousLicense3
ITT: Butthurt

To be fair, thats every thread on the Flood.

  • 12.22.2012 8:08 PM PDT

I hope a sequel. I am not a fan of prequel movies or games. usually they are bad and boring. We already know what happens in the future so why go back. Why make a game going backwards with worse technology, worse guns, and restrictions to future events. Just seems dumb.

The ONLY game series that did it perfectly was KOTOR. That really was not a prequel to another game series as much as it was just a step way back in time but so far back they could create a lot of stuff without being constrained to the starwars future where darth vader comes into play.

Then again bioware did make kotor so if they do a prequel maybe they can do it right with ME4. I'd still rather see a sequel though.

  • 12.22.2012 8:09 PM PDT
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Posted by: Omega 343

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses

HAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH HAHAHAHHAHAHAHHAHAHHA
Are you for real? Combat I guess is fun, characters could be a lot worse but the plot... the plot... is for retards.

Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?

Of course it's not, you're just stupid.

Oh, tell me something. I could ask you several but I'll ask you just these:
1. The collectors have one ship, how are they going to annihilate humanity?
2. How exactly is that human reaper a menace? Are they going to make it fly through space and punch ships? Or is there a giant steering wheel in one of the reapers and the human reaper will do something?
Just answer me that.
oh and here you go, enjoy the destruction
No
1. The reapers still arrive and do what they did in Mass Effect 3 but the Collectors join forces and there was more than one ship.
2.It was only vulnerable due to it being under construction. The human Reaper would easily move across Earths terrain and do stuff the Regular Reapers could not. It was also a test to see if It was worth making more.

Watch the -blam!- video.
1. Ok uhhh I didn't ask that, so I'll skip half and tell me, where did you get that idea, that there's more than one ship?
2. So what would it actually do better than regular reapers? All reapers did was stomp and shoot things.

  • 12.22.2012 8:09 PM PDT
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Posted by: Tommy lax16
And that plot analysis is complete bollocks. "Shepard's death is a terrible way to start the story." It advanced the timeline of the story by two years, thus changing the setting and putting the events in motion. Your claims are irrational at best.
So why couldn't Shepard have been in a coma instead? Why did he have to die?

He didn't. Killing the main character off only to resurrect him five minutes is terrible writing. It cheapens death. And it's not even explained how he was brought back. Shepard doesn't question it, he has no internal conflict, nothing.

[Edited on 12.22.2012 8:13 PM PST]

  • 12.22.2012 8:11 PM PDT


Posted by: Xanarxses

Posted by: Omega 343

Posted by: Xanarxses

Posted by: Tommy lax16

Posted by: Xanarxses

HAHAHAHHAHAHAHAHAHHAHAHAHHAHAHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAH HAHAHAHHAHAHAHHAHAHHA
Are you for real? Combat I guess is fun, characters could be a lot worse but the plot... the plot... is for retards.

Saving humans from utter annihilation from the Collectors, who intended to build a human reaper, is a bad plot?

Of course it's not, you're just stupid.

Oh, tell me something. I could ask you several but I'll ask you just these:
1. The collectors have one ship, how are they going to annihilate humanity?
2. How exactly is that human reaper a menace? Are they going to make it fly through space and punch ships? Or is there a giant steering wheel in one of the reapers and the human reaper will do something?
Just answer me that.
oh and here you go, enjoy the destruction
No
1. The reapers still arrive and do what they did in Mass Effect 3 but the Collectors join forces and there was more than one ship.
2.It was only vulnerable due to it being under construction. The human Reaper would easily move across Earths terrain and do stuff the Regular Reapers could not. It was also a test to see if It was worth making more.

Watch the -blam!- video.

2. So what would it actually do better than regular reapers? All reapers did was stomp and shoot things.
to claw out Shephards eyes and shove them down his throat so he can see them tear open his carcass

  • 12.22.2012 8:13 PM PDT
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Posted by: Tommy lax16

Posted by: Xanarxses
Oh, tell me something. I could ask you several but I'll ask you just these:
1. The collectors have one ship, how are they going to annihilate humanity?
2. How exactly is that human reaper a menace? Are they going to make it fly through space and punch ships? Or is there a giant steering wheel in one of the reapers and the human reaper will do something?
Just answer me that.
oh and here you go, enjoy the destruction

1. They're capturing human colonists and building a human reaper. That's pretty threatening.
2. This isn't even a legitimate criticism. The reaper is going to fight, obviously.

And that plot analysis is complete bollocks. "Shepard's death is a terrible way to start the story." It advanced the timeline of the story by two years, thus changing the setting and putting the events in motion. Your claims are irrational at best.

Your claim makes no -blam!- sense, how were events put in motion? Explain.
1. That's not what I asked, how are they going to annihilate humanity with just one ship? They'll get destroyed by the Council and alliance fleets.
2. Well yeah but why? Why build that? As far as we saw he was significantly smaller than a normal reaper, unless his legs were going to be 100 times larger than his upper body.

  • 12.22.2012 8:14 PM PDT

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