Off Topic: The Flood
This topic has moved here: Subject: Sequels that Didn't Have to be Made!
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Subject: Sequels that Didn't Have to be Made!

-blam!- Was that actually blammed out? Or did I just type it? You'll never know.

Posted by: ROBERTO jh
With 10-12 major plot points left hanging, not only was Halo 4 inevitable, but necessary for the artistic integrity of the series' story. The game resolved literally nothing that the previous games introduced.
They're not major. In fact they aren't even plot points at all, they're lore points. Maybe they could have merited a Halo book going into them, but not producing an entire game.

  • 12.24.2012 11:44 AM PDT

you killed poonflip!

the flippiest poon i ever knew!


Posted by: JFKES
I agree with every single one of your list.

  • 12.24.2012 11:46 AM PDT

If good looks could kill, I'd be a weapon of mass destruction.

Q: Hey, what did Hitler say to the black jew?
A: Get to the back of the oven.


Posted by: ajw34307
People saying Halo 4... -_-

It was Halo 3 that made Halo 4 inevitable by giving absolutely no closure at all and compounding plot points in the final mission telling us that we were about to see the bigger picture.


As much as I enjoy Halo 4 and the extended universe 343 is bringing in, I will play devil's advocate to your points should they be invalid.

Note: * refers to plot points introduced in Halo 3

1) 6 of the 7 Halo rings are still primed and ready to fire - a shadow that will forever loom over the Halo universe as long as it's unresolved.


False. They were all shut down in "The Covenant" when the Chief pressed the main button in the citadel. Right before Arbiter kills Truth.

*2) The Gravemind tells us that defeat at Installation 04B only delays his return at the end of Halo 3.

Yep I'll give you that one.

*3) Medicant Bias virtually screams to the player that the Chief's story is not done, informing us that:

*4) The Forerunners are not dead...

*5) ...and that the path to the Forerunners is "frought with peril," suggesting a new threat.


True to an extent but it may have been more symbolic than literal. Of course this has since been revealed to be literal in Halo 4, but at the time of Halo 3 it could have been closed as just metaphorically redeeming himself. Plus the "path" could have been the Halo and its destruction.

*6) No explanation whatsoever was given to these mysterious new beings referenced by the Didact called the Precursors. Later forming the basis of Greg Bear's 'cosmic game' in the Forerunner Saga, and which we now know is feeding directly into Halo 4.

No real mention of the precursors was present in the game. The bestiarum was the only brief hint of them, and even then they were "creatures of legend." And Halo 4 gives no mention of them either, though may have possibly hinted at them.

*7) Nor was any explanation given as to what "following in their footsteps" means when the Didact started talking about the Great Journey he will go on after he fires the Halos.
While I agree he was likely referring to the Precursors as we now understand them, he also could have simply referred to following the flood's footsteps, possibly back to their point of origin to eliminate them once and for all?

*7.1) Therefore, The Great Journey does in fact exist, but has been misinterpretted by the Prophets. What is the Journey, and what is the signifigance?

Could have been left as the activation of the rings and the Forerunners' exodus of the milky way.

8) Mankind has yet to uphold their destiny as the guardians of the universe (as mankind's destiny is the entire thematic point of the series, not continuing the story would mean voiding the relevance of the franchise as a story). This forms the thematic basis for the Reclaimer Trilogy, as the name itself implies.

This unresolved plot point was established in Halo 4, not in Halo 3.

9) We do not know if humanity can survive the inevitable tensions between the Covenant client races, the Elites, and themselves.

Another plot point established after Halo 3.

*10) We did not know (at the time, until Cryptum) what made humanity so special and worth saving in the eyes of Librarian. She said that we held the answer to many Forerunner secrets.

I'll give you that though it was and still is definitely up for interpretation.

*11) Cortana, who holds the largest wealth of Forerunner knowledge in the universe aside from the Forerunners themselves, is slowly drifting into insanity. How can anyone claim that Halo 3 provided any kind of satisfying closure when we spend the whole game building up to her rescue only for her to be discarded and left to rot into insanity half an hour later?

What? It was about the Chief keeping his promise.

*12) And finally, Master Chief, the selected messenger of Medicant Bias, is drifting near an unknown Forerunner world at the very end of Halo 3.

Again, see my response to points 3, 4, and 5.

Halo 4 covered many of these in detail and has made them pivotal to the central theme of the Reclaimer Trilogy. Halo 4 was certainly needed because Halo 3's faux conclusion was just poor, playing the nostalgia card as so many people point out that "it ends how it started". So what? Almost nothing was resolved at all.

As much as I enjoyed the campaign, it most certainly did none of those things.

  • 12.24.2012 11:51 AM PDT

Another thread turned into a discussion on Halo 4's story.

Thanks guys.

  • 12.24.2012 11:54 AM PDT

Posted by: aBlueBookshelf
Goat was famous. Irie was infamous. Gh0st was FaMaS.

My stats in Halol 4

Typical Waypoint post.
no it's "its got to go" you wouldn't say the "it is got to go" would you?

ITT: Halo 4 nerd fight.

Seriously. Let's look at the tagline for Halo 3 for a second.

Finish the Fight.

Pretty decisive to me.

  • 12.24.2012 11:55 AM PDT

"Through the fog the army moves on. Pushing through borders. Knocking over obstacles. Killing all enemies. Victory is secured, brothers, march on until the flag rises over the landscape."
The Holy Council

Every call of duty. Halo 4.

  • 12.24.2012 11:56 AM PDT


Posted by: omg a bannana
Halo 4

  • 12.24.2012 11:59 AM PDT
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Posted by: PR1M3 R1B
DmC.

I'm not even sure what the point of it is. The series wasn't exactly stagnant and 4 was the best selling game in the series. I guess dumbing down gameplay and making it really shallow might bring in a few average joes though.
What is it? A reboot? A spin-off? An alternate story? What is it supposed to be?

  • 12.24.2012 12:03 PM PDT

Take me into your heart! Accept me as your savior! Nail me to the -blam!- cross, and let me be reborn!

I honestly can't think of a sequel that I didn't like. I have had fun with every game on the OPs list.

  • 12.24.2012 12:08 PM PDT


Posted by: AK 47625714

Posted by: PR1M3 R1B
DmC.

I'm not even sure what the point of it is. The series wasn't exactly stagnant and 4 was the best selling game in the series. I guess dumbing down gameplay and making it really shallow might bring in a few average joes though.
What is it? A reboot? A spin-off? An alternate story? What is it supposed to be?

It was originally announced as a reboot. Then Capcom/Ninja Theory people were referring to it as a prequel, and then they couldn't decide, so now it's DMC in an alternate universe or something.

At this point it would have made more sense to just have it as a new IP.

  • 12.24.2012 12:17 PM PDT


Posted by: bagan bodies 2

Posted by: ajw34307
People saying Halo 4... -_-

It was Halo 3 that made Halo 4 inevitable by giving absolutely no closure at all and compounding plot points in the final mission telling us that we were about to see the bigger picture.


As much as I enjoy Halo 4 and the extended universe 343 is bringing in, I will play devil's advocate to your points should they be invalid.

Note: * refers to plot points introduced in Halo 3

1) 6 of the 7 Halo rings are still primed and ready to fire - a shadow that will forever loom over the Halo universe as long as it's unresolved.


False. They were all shut down in "The Covenant" when the Chief pressed the main button in the citadel. Right before Arbiter kills Truth.

*2) The Gravemind tells us that defeat at Installation 04B only delays his return at the end of Halo 3.

Yep I'll give you that one.

*3) Medicant Bias virtually screams to the player that the Chief's story is not done, informing us that:

*4) The Forerunners are not dead...

*5) ...and that the path to the Forerunners is "frought with peril," suggesting a new threat.


True to an extent but it may have been more symbolic than literal. Of course this has since been revealed to be literal in Halo 4, but at the time of Halo 3 it could have been closed as just metaphorically redeeming himself. Plus the "path" could have been the Halo and its destruction.

*6) No explanation whatsoever was given to these mysterious new beings referenced by the Didact called the Precursors. Later forming the basis of Greg Bear's 'cosmic game' in the Forerunner Saga, and which we now know is feeding directly into Halo 4.

No real mention of the precursors was present in the game. The bestiarum was the only brief hint of them, and even then they were "creatures of legend." And Halo 4 gives no mention of them either, though may have possibly hinted at them.

*7) Nor was any explanation given as to what "following in their footsteps" means when the Didact started talking about the Great Journey he will go on after he fires the Halos.
While I agree he was likely referring to the Precursors as we now understand them, he also could have simply referred to following the flood's footsteps, possibly back to their point of origin to eliminate them once and for all?

*7.1) Therefore, The Great Journey does in fact exist, but has been misinterpretted by the Prophets. What is the Journey, and what is the signifigance?

Could have been left as the activation of the rings and the Forerunners' exodus of the milky way.

8) Mankind has yet to uphold their destiny as the guardians of the universe (as mankind's destiny is the entire thematic point of the series, not continuing the story would mean voiding the relevance of the franchise as a story). This forms the thematic basis for the Reclaimer Trilogy, as the name itself implies.

This unresolved plot point was established in Halo 4, not in Halo 3.

9) We do not know if humanity can survive the inevitable tensions between the Covenant client races, the Elites, and themselves.

Another plot point established after Halo 3.

*10) We did not know (at the time, until Cryptum) what made humanity so special and worth saving in the eyes of Librarian. She said that we held the answer to many Forerunner secrets.

I'll give you that though it was and still is definitely up for interpretation.

*11) Cortana, who holds the largest wealth of Forerunner knowledge in the universe aside from the Forerunners themselves, is slowly drifting into insanity. How can anyone claim that Halo 3 provided any kind of satisfying closure when we spend the whole game building up to her rescue only for her to be discarded and left to rot into insanity half an hour later?

What? It was about the Chief keeping his promise.

*12) And finally, Master Chief, the selected messenger of Medicant Bias, is drifting near an unknown Forerunner world at the very end of Halo 3.

Again, see my response to points 3, 4, and 5.

Halo 4 covered many of these in detail and has made them pivotal to the central theme of the Reclaimer Trilogy. Halo 4 was certainly needed because Halo 3's faux conclusion was just poor, playing the nostalgia card as so many people point out that "it ends how it started". So what? Almost nothing was resolved at all.

As much as I enjoyed the campaign, it most certainly did none of those things.


welp, this thread has been derailed and turned into another Halo 4 dick slapping competition thread. Look, Halo 4 sucks, get over it. Don't need to derail a thread to dick slap over it. Seriously get over it. This isn't a Halo thread.

  • 12.24.2012 12:22 PM PDT
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Posted by: ajw34307
People saying Halo 4... -_-

It was Halo 3 that made Halo 4 inevitable by giving absolutely no closure at all and compounding plot points in the final mission telling us that we were about to see the bigger picture.

Note: * refers to plot points introduced in Halo 3

1) 6 of the 7 Halo rings are still primed and ready to fire - a shadow that will forever loom over the Halo universe as long as it's unresolved.

*2) The Gravemind tells us that defeat at Installation 04B only delays his return at the end of Halo 3.

*3) Medicant Bias virtually screams to the player that the Chief's story is not done, informing us that:

*4) The Forerunners are not dead...

*5) ...and that the path to the Forerunners is "frought with peril," suggesting a new threat.

*6) No explanation whatsoever was given to these mysterious new beings referenced by the Didact called the Precursors. Later forming the basis of Greg Bear's 'cosmic game' in the Forerunner Saga, and which we now know is feeding directly into Halo 4.

*7) Nor was any explanation given as to what "following in their footsteps" means when the Didact started talking about the Great Journey he will go on after he fires the Halos.

*7.1) Therefore, The Great Journey does in fact exist, but has been misinterpretted by the Prophets. What is the Journey, and what is the signifigance?

8) Mankind has yet to uphold their destiny as the guardians of the universe (as mankind's destiny is the entire thematic point of the series, not continuing the story would mean voiding the relevance of the franchise as a story). This forms the thematic basis for the Reclaimer Trilogy, as the name itself implies.

9) We do not know if humanity can survive the inevitable tensions between the Covenant client races, the Elites, and themselves.

*10) We did not know (at the time, until Cryptum) what made humanity so special and worth saving in the eyes of Librarian. She said that we held the answer to many Forerunner secrets.

*11) Cortana, who holds the largest wealth of Forerunner knowledge in the universe aside from the Forerunners themselves, is slowly drifting into insanity. How can anyone claim that Halo 3 provided any kind of satisfying closure when we spend the whole game building up to her rescue only for her to be discarded and left to rot into insanity half an hour later?

*12) And finally, Master Chief, the selected messenger of Medicant Bias, is drifting near an unknown Forerunner world at the very end of Halo 3.

Halo 4 covered many of these in detail and has made them pivotal to the central theme of the Reclaimer Trilogy. Halo 4 was certainly needed because Halo 3's faux conclusion was just poor, playing the nostalgia card as so many people point out that "it ends how it started". So what? Almost nothing was resolved at all.


http://i.imgur.com/3xVmD.gif

  • 12.24.2012 12:23 PM PDT

Online Gaming's pretty much like a zombie movie. There are a lot of mindless idiots roaming around but you find some survivors on the way.
My YouTube channel
If you're interested in vs threads, here's a sweet little group for you to join

Assassin's Creed Revelations.

Seriously, it was just a copy paste of Brotherhood with a few tweaks here and there, with the only plot points being the occasional political battle over Constantinople, and the uber vault in Boston.

  • 12.24.2012 12:26 PM PDT

Final Fantasy XIII-2

  • 12.24.2012 12:31 PM PDT
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Posted by: PR1M3 R1B

Posted by: AK 47625714

Posted by: PR1M3 R1B
DmC.

I'm not even sure what the point of it is. The series wasn't exactly stagnant and 4 was the best selling game in the series. I guess dumbing down gameplay and making it really shallow might bring in a few average joes though.
What is it? A reboot? A spin-off? An alternate story? What is it supposed to be?

It was originally announced as a reboot. Then Capcom/Ninja Theory people were referring to it as a prequel, and then they couldn't decide, so now it's DMC in an alternate universe or something.

At this point it would have made more sense to just have it as a new IP.
Well, if it's an alternate universe kind of thing, then it's possible that a true DMC5 could be made.

  • 12.24.2012 12:31 PM PDT


Posted by: AK 47625714

Posted by: PR1M3 R1B

Posted by: AK 47625714

Posted by: PR1M3 R1B
DmC.

I'm not even sure what the point of it is. The series wasn't exactly stagnant and 4 was the best selling game in the series. I guess dumbing down gameplay and making it really shallow might bring in a few average joes though.
What is it? A reboot? A spin-off? An alternate story? What is it supposed to be?

It was originally announced as a reboot. Then Capcom/Ninja Theory people were referring to it as a prequel, and then they couldn't decide, so now it's DMC in an alternate universe or something.

At this point it would have made more sense to just have it as a new IP.
Well, if it's an alternate universe kind of thing, then it's possible that a true DMC5 could be made.

It's certainly possible, but I don't think the DMC brand is as strong as Street Fighter or Resident Evil, so I can't see DmC and old-school DMC running simultaneously. It would be confusing to see something like DmC2 right next to DMC5 on the shelf.

If this one sells well, Capcom could take it as a sign that people prefer this new version as opposed to the old series. The DMC3/4 team is now the Dragon's Dogma team as well, so their hands are probably full with that.

On the other hand, if it bombs, Capcom might think that no one cares about DMC in general anymore, and might just kill it off.

  • 12.24.2012 12:34 PM PDT

A child’s life is like a piece of paper on which every person leaves a mark. http://i56.photobucket.com/albums/g186/ifoo/6hh8ui0.gif

Assassin's Creed games after 2

  • 12.24.2012 12:34 PM PDT


Posted by: ajw34307
People saying Halo 4... -_-

It was Halo 3 that made Halo 4 inevitable by giving absolutely no closure at all and compounding plot points in the final mission telling us that we were about to see the bigger picture.

Note: * refers to plot points introduced in Halo 3

1) 6 of the 7 Halo rings are still primed and ready to fire - a shadow that will forever loom over the Halo universe as long as it's unresolved.

*2) The Gravemind tells us that defeat at Installation 04B only delays his return at the end of Halo 3.

*3) Medicant Bias virtually screams to the player that the Chief's story is not done, informing us that:

*4) The Forerunners are not dead...

*5) ...and that the path to the Forerunners is "frought with peril," suggesting a new threat.

*6) No explanation whatsoever was given to these mysterious new beings referenced by the Didact called the Precursors. Later forming the basis of Greg Bear's 'cosmic game' in the Forerunner Saga, and which we now know is feeding directly into Halo 4.

*7) Nor was any explanation given as to what "following in their footsteps" means when the Didact started talking about the Great Journey he will go on after he fires the Halos.

*7.1) Therefore, The Great Journey does in fact exist, but has been misinterpretted by the Prophets. What is the Journey, and what is the signifigance?

8) Mankind has yet to uphold their destiny as the guardians of the universe (as mankind's destiny is the entire thematic point of the series, not continuing the story would mean voiding the relevance of the franchise as a story). This forms the thematic basis for the Reclaimer Trilogy, as the name itself implies.

9) We do not know if humanity can survive the inevitable tensions between the Covenant client races, the Elites, and themselves.

*10) We did not know (at the time, until Cryptum) what made humanity so special and worth saving in the eyes of Librarian. She said that we held the answer to many Forerunner secrets.

*11) Cortana, who holds the largest wealth of Forerunner knowledge in the universe aside from the Forerunners themselves, is slowly drifting into insanity. How can anyone claim that Halo 3 provided any kind of satisfying closure when we spend the whole game building up to her rescue only for her to be discarded and left to rot into insanity half an hour later?

*12) And finally, Master Chief, the selected messenger of Medicant Bias, is drifting near an unknown Forerunner world at the very end of Halo 3.

Halo 4 covered many of these in detail and has made them pivotal to the central theme of the Reclaimer Trilogy. Halo 4 was certainly needed because Halo 3's faux conclusion was just poor, playing the nostalgia card as so many people point out that "it ends how it started". So what? Almost nothing was resolved at all.


Write a goddamn book then.

  • 12.24.2012 12:39 PM PDT

Platinum FC: 5457 6570 9037
White FC: 0091 1037 4647

Final Fantasy XIII-2
XIII ended spectacularly and I have no idea why XIII-2 came to be.
I am thoroughly looking forward to Lightning Returns though, since this one actually needs to be made to finish the story.

  • 12.24.2012 1:05 PM PDT

Donuts > all other food

Halo 4.

I like the game, but it wasn't necessary.

  • 12.24.2012 1:09 PM PDT

The tide is turning, brothers! Let us take our kingdom back!

HAWX 2. I thought the original HAWX was a perfect standalone game, and then they ruin everything with the sequel.

  • 12.24.2012 1:19 PM PDT
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Posted by: Gh0st is Bad
ITT: Halo 4 nerd fight.

Seriously. Let's look at the tagline for Halo 3 for a second.

Finish the Fight.

Pretty decisive to me.


Seriously, this so much.

I loved Halo 3's ending because it ended with the ultimate satire of "Spartans never die, they're only missing in action." When they think Chief is dead, he actually is missing in action.

I would have just preferred to keep the story Humans vs. Aliens. Not all of this Forerunner lore bull-blam!- that doesn't make any sense at all.

OT: Heroes of Might and Magic 4, 5, and 6.

  • 12.24.2012 1:31 PM PDT
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All that is needed for the triumph of evil is for good men to do nothing.

You guys DO realize that Bungie made Halo 3 knowing perfectly well that there would be more Halo games in the future?

  • 12.24.2012 1:40 PM PDT

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