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  • Subject: Battlefield 3 - A Dumb Door's early perspective
Subject: Battlefield 3 - A Dumb Door's early perspective

Posted by: Failure4Life
1. Never had this problem.
2. If you don't know what a civilian looks like your have issues. If you can't identify a friendly matching the uniform shown to you from the start you have problems.
3. The first three levels are not stealth levels, as well as the fact the enemies can hear you. In the first three levels there is no way to sneak up on them at all.
4. In every game I have played on console, prone is just hold the crouch button for a bit longer. Also you can look up controls in the options.
5. Nit picky but fair enough.
6. A flickering orange ball with teammates screaming "Get to Cover!"? Must be a cookie.
7. This should be common sense, a concrete barricade? Easily shot through. A reinforced wall? Not going to work.
8. Most of the military terms are self explanatory.
9. A bunker in a jet is going to look like a bunker, but from a top down perspective, another problem with common sense.
10. Fair Enough.

Almost all these problems are just your inability to play an FPS game.
See, these would work for debunking my points were it not for the fact that each of these things either happened to me, or are a problem that new players may experience.

1. You didn't, but I've been shoved around many times in the game, unable to advance at some parts waiting for a scripted sequence, had my line of fire blocked by squadmates persistently because I sat in a spot they were scripted to go to, etc.
2. I personally didn't have this problem, but I recognized how easily it COULD be a problem.
3. There is a part where you're in a dark area. You have naught but a knife. I figured this must be a stealth area, so I snuck around. When I got to a building and went in, I saw a guy with a gun at what looked like a bar, and two guys near the opposite wall. I went behind cover, out of their line of sight, and waited a bit to observe what was happening around me. Suddenly, they all knew where I was and fired on me. Later, I was shooting some guys from up on a small cliff face, and was not in a good position to hit some guys. So I backed up a bit, was out of line of sight, and moved to a new position. Then, as soon as I slowly crawl back to get a shot on them, I'm fired upon. They know where I was despite my being out of view for a significant amount of time and having moved a significant amount.
4. I figured that out on my own, but having not known that was an option soon enough, it led to my death. If I'd simply known that it was there instead of having to process for a moment whether or not that mechanic existed, I'd have been fine. It was a moment's notice, really.
5. Fair enough.
6. That's what a tutorial is for. I found out by hearing a constant amount of chatter, then suddenly I blew up. There aren't enough quiet moments for any one piece of dialogue to really stand out without the subtitles.
7. I sat firing at a guy behind thin cover and it did nothing. I was fired upon through thicker cover and was hit. Your argument is invalid. The mechanics were not self-explanatory enough to claim ineptitude on the part of the player.
8. PLR. The various names of the missiles while bombarding the airport. etc. There were lots of things that I am just led to guess at and hope that I'm right which I STILL am not 100% sure on.
9. It told me fire upon the three bunkers. I looked down and saw many shapes which could be considered bunkers. That's just a lack of playtesting.
10. Fair enough.

[Edited on 12.24.2012 9:00 PM PST]

  • 12.24.2012 8:58 PM PDT

You don't like real-time events at every corner and control being seized away from you to take a scenic tour in Frostbite 2?

You must be crazyyyyyy.....


BF3 campaign and co-op is pretty bad. Multiplayer is amazing especially on the metro-grand bazaar rush servers.


The game is pretty much designed for PC and fails to cater to the console players on half the maps.


I've played the game a bit........
http://battlelog.battlefield.com/bf3/user/A-MoveWonder/

[Edited on 12.24.2012 9:02 PM PST]

  • 12.24.2012 8:59 PM PDT

“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”
― Albert Einstein

I only read the first bit of it, but it seems you are basing Battlefield 3 off of just campaign. This is a terrible thing to do with battlefield 3, the game is based off of multiplayer and that is were it's greatness comes from, not the campaign.

  • 12.24.2012 9:06 PM PDT

Fellow Floodian:
Posted by: Oh This Dude
I had a very similar thing, only I threw a 14 story building out of a pool and hit a kid on a paper aeroplane.


The Flood is just this awesome :D

So you played the campaign from a game that is largely famous for the multiplayer and hated it?

What a surprise.

  • 12.24.2012 9:08 PM PDT

International Army for the Liberation of Hotdogs.
" The Grunt " - Death Served on A Screaming Platter!
You lack the majestic curves of a ripe banana! YOU SIR ARE A PINEAPPLE
win
Justin Bieber sounds like two high-pitched walruses engaging in sex.

So......Your criticizing a game's multiplayer, that is really only famous for its multiplayer?


The multiplayer is the reason to play the game. The gameplay is the reason to play the game. The campaign is rather awful and does bear numerous qualities of what you have stated above. But Battlefield, as everyone out here will tell you, is not about the campaign.

And past the campaign, it should be rather simple and familiar. If you are experienced in games as you say, controls should be simple. Unlock and class system should be simple. Mechanics and gameplay should be familiar. Its just the classic US v. Russian combat for fun, no story or need.

Friendly advice: to enjoy the game, don't bother with that second "campaign" disc. Plug in the multiplayer disc and keep it in. Because that is where the fun is. The revolutionary vehicular combat for a console. The awesome infantry fighting.

Personally, I love BF3. I've had a tremendous amount of fun playing it, and have probably put far too much time into that game. But the combat, potential with friends, and multiple other features of the multiplayer is just so much fun.

  • 12.24.2012 9:08 PM PDT

Message to all who say that the game is multiplayer only:
I understand that. I understood that going in. However, I played the campaign because I wanted to learn how to play the game. I don't want to jump into a multiplayer game without at least knowing which end of the gun the bullets come out of. However, upon playing the singleplayer, I found that I was no better off than if I simply went into the multiplayer, which is a glaring issue. I'm bringing this issue to light.

Even if it IS a multiplayer based game, they handled singleplayer horridly. Chivalry: Medieval Warfare is a completely multiplayer based game. Know what the singleplayer is? A five minute tutorial which gives you the tools you need to survive. That's all. It isn't astounding, but it does its job perfectly.

  • 12.24.2012 9:16 PM PDT

"There's this theory that if there were an infinite number of monkeys pecking away at typewriters, they would eventually write the great works of Shakespeare, but thanks to the internet we now know that's not true." -Adam Savage

"Time is not made out of lines. It is made out of circles. That is why clocks are round." -Caboose

NOTE: This is my new primary account. My old account was AgentCOPP1, and I changed it because it was linked to a gamertag that I no longer use.

OP....

how should I say this....

Battlefield 3 was the first game in the entire series I played, and not once did I ever think "damn, I have no idea what I'm doing." It really doesn't have that much of a learning curve. Even if it does, you're really going to let a learning curve ruin your experience? That's just... sad bro.

If anything, you just need to stop being terribad at games. Battlefield isn't even that hard to play.

  • 12.24.2012 9:18 PM PDT

Posted by: AgentCOP1
OP....

how should I say this....

Battlefield 3 was the first game in the entire series I played, and not once did I ever think "damn, I have no idea what I'm doing." It really doesn't have that much of a learning curve. Even if it does, you're really going to let a learning curve ruin your experience? That's just... sad bro.

If anything, you just need to stop being terribad at games. Battlefield isn't even that hard to play.
I was never so completely lost that I never knew what to do, but the singleplayer really did not leave me feeling like I was being presented with a proper challenge. Dark Souls is a game I adore, and that game's challenging. However, the difference is that Dark Souls gives you the basics to survive early on, and you are given perfect opportunities to explore and learn through the mechanics themselves. BF3 presented no such opportunity to master the mechanics, making the gamer be forced to learn the absolute basics in an environment which is not at all conducive to learning.

  • 12.24.2012 9:23 PM PDT

"Now, we must all fear evil men. But there is another kind of evil which we must fear most, and that is the indifference of good men."

Get at me

BF3 Campaign.

There's your problem.

  • 12.24.2012 9:23 PM PDT

It's not my fault, I was just trying to tie my shoe!

Join TFS, the grooviest private group on bungie.net! We r cewl gaiz who dun fraid of nething. Join for heated debates, game nights, and lols. We're waiting! (Be a man) We must be swift as the coursing river. (Be a man), With all the force of a great typhoon. (Be a man), With all the strength of a raging fire. Mysterious as the dark side of the moon!

In all of my gaming experience, Battlefield 3 is one of the worst games I've ever played. The campaign was completely awful in every aspect. It was slow as crap, the story was overdone, everything is just wrong. I didn't even play the multiplayer, because EA had to implement that 'pay for online' thing.

I miss BF:BC2. Now that was an awesome game.

  • 12.24.2012 9:29 PM PDT

"There's this theory that if there were an infinite number of monkeys pecking away at typewriters, they would eventually write the great works of Shakespeare, but thanks to the internet we now know that's not true." -Adam Savage

"Time is not made out of lines. It is made out of circles. That is why clocks are round." -Caboose

NOTE: This is my new primary account. My old account was AgentCOPP1, and I changed it because it was linked to a gamertag that I no longer use.

Posted by: A Dumb Door
Posted by: AgentCOP1
OP....

how should I say this....

Battlefield 3 was the first game in the entire series I played, and not once did I ever think "damn, I have no idea what I'm doing." It really doesn't have that much of a learning curve. Even if it does, you're really going to let a learning curve ruin your experience? That's just... sad bro.

If anything, you just need to stop being terribad at games. Battlefield isn't even that hard to play.
I was never so completely lost that I never knew what to do, but the singleplayer really did not leave me feeling like I was being presented with a proper challenge. Dark Souls is a game I adore, and that game's challenging. However, the difference is that Dark Souls gives you the basics to survive early on, and you are given perfect opportunities to explore and learn through the mechanics themselves. BF3 presented no such opportunity to master the mechanics, making the gamer be forced to learn the absolute basics in an environment which is not at all conducive to learning.

I honestly don't see how you are so flustered with it. It's got an instructions manual. It shows you the controls. If you get a new gun, it tells you what to do to use it. I mean the very first mission, you jump onto that train and then break through the window. You get a gun and everything goes in slow-mow. It tells you how to aim and fire your gun. There is plenty of time to take out the two guys in front of you. How is this so impossibly complicated? It's just like any other shooter. No surprises, no hidden traps. What else is there to learn, I mean honestly. It's just shooting a gun.

  • 12.24.2012 9:30 PM PDT

"There's this theory that if there were an infinite number of monkeys pecking away at typewriters, they would eventually write the great works of Shakespeare, but thanks to the internet we now know that's not true." -Adam Savage

"Time is not made out of lines. It is made out of circles. That is why clocks are round." -Caboose

NOTE: This is my new primary account. My old account was AgentCOPP1, and I changed it because it was linked to a gamertag that I no longer use.

Posted by: Edmi Wohusee
In all of my gaming experience, Battlefield 3 is one of the worst games I've ever played. The campaign was completely awful in every aspect. It was slow as crap, the story was overdone, everything is just wrong. I didn't even play the multiplayer, because EA had to implement that 'pay for online' thing.

I miss BF:BC2. Now that was an awesome game.

I'm assuming you bought the game used.

  • 12.24.2012 9:31 PM PDT

Posted by: AgentCOP1
Posted by: A Dumb Door
Posted by: AgentCOP1
OP....

how should I say this....

Battlefield 3 was the first game in the entire series I played, and not once did I ever think "damn, I have no idea what I'm doing." It really doesn't have that much of a learning curve. Even if it does, you're really going to let a learning curve ruin your experience? That's just... sad bro.

If anything, you just need to stop being terribad at games. Battlefield isn't even that hard to play.
I was never so completely lost that I never knew what to do, but the singleplayer really did not leave me feeling like I was being presented with a proper challenge. Dark Souls is a game I adore, and that game's challenging. However, the difference is that Dark Souls gives you the basics to survive early on, and you are given perfect opportunities to explore and learn through the mechanics themselves. BF3 presented no such opportunity to master the mechanics, making the gamer be forced to learn the absolute basics in an environment which is not at all conducive to learning.
I honestly don't see how you are so flustered with it. It's got an instructions manual. It shows you the controls. If you get a new gun, it tells you what to do to use it. I mean the very first mission, you jump onto that train and then break through the window. You get a gun and everything goes in slow-mow. It tells you how to aim and fire your gun. There is plenty of time to take out the two guys in front of you. How is this so impossibly complicated? It's just like any other shooter. No surprises, no hidden traps. What else is there to learn, I mean honestly. It's just shooting a gun.
I never said I had a problem with aiming and firing, did I? That was taught early on. I applaud the fact that it shows you one of the things you'll be doing. However, everything else that the player needs to know is not taught like that.

If you fail to understand what I'm referring to, you fail to comprehend what I'm posting about in this thread.

  • 12.24.2012 9:33 PM PDT

Why are you here?

Don't even bother with the campaign, its' trash. I don't get what you mean when they say they don't explain things to you. This was my first BF game and several things should've been fairly obvious like the grenade indicator. Aiming and shooting were explained in the first mission and when you fly the jet, they basically hold your hand through the whole mission.

  • 12.24.2012 9:43 PM PDT

Posted by: VehementWolf54
Don't even bother with the campaign, its' trash. I don't get what you mean when they say they don't explain things to you. This was my first BF game and several things should've been fairly obvious like the grenade indicator. Aiming and shooting were explained in the first mission and when you fly the jet, they basically hold your hand through the whole mission.
The grenade indicator was never taught. Yes, it should SEEM obvious, but my experience learning of it was met with less than satisfactory results. Sure, not EVERYONE will have that result, but it's still a possible factor, and the game designers should have addressed it. As for the jet level, I never complained about the actual flying of the jet. That was fairly easy, and while I don't necessarily like their interpretation of jet mechanics, I at least know how to be a copilot.

  • 12.24.2012 9:48 PM PDT

Why are you here?


Posted by: A Dumb Door
Posted by: VehementWolf54
Don't even bother with the campaign, its' trash. I don't get what you mean when they say they don't explain things to you. This was my first BF game and several things should've been fairly obvious like the grenade indicator. Aiming and shooting were explained in the first mission and when you fly the jet, they basically hold your hand through the whole mission.
The grenade indicator was never taught. Yes, it should SEEM obvious, but my experience learning of it was met with less than satisfactory results. Sure, not EVERYONE will have that result, but it's still a possible factor, and the game designers should have addressed it. As for the jet level, I never complained about the actual flying of the jet. That was fairly easy, and while I don't necessarily like their interpretation of jet mechanics, I at least know how to be a copilot.


Besides the whole grenade indicator mess up, how else did the game confuse you?

  • 12.24.2012 9:53 PM PDT

Posted by: VehementWolf54
Posted by: A Dumb Door
Posted by: VehementWolf54
Don't even bother with the campaign, its' trash. I don't get what you mean when they say they don't explain things to you. This was my first BF game and several things should've been fairly obvious like the grenade indicator. Aiming and shooting were explained in the first mission and when you fly the jet, they basically hold your hand through the whole mission.
The grenade indicator was never taught. Yes, it should SEEM obvious, but my experience learning of it was met with less than satisfactory results. Sure, not EVERYONE will have that result, but it's still a possible factor, and the game designers should have addressed it. As for the jet level, I never complained about the actual flying of the jet. That was fairly easy, and while I don't necessarily like their interpretation of jet mechanics, I at least know how to be a copilot.
Besides the whole grenade indicator mess up, how else did the game confuse you?
I was never confused, per se. More left to have to figure things out without a proper understanding of what I'm supposed to do. I made a post about it which goes like this:
1. The game assumes you know that you should follow an unsaid squad protocol
2. The game does not teach what your allies look like versus civilians versus hostile troops
3. The game does not inform me that it lacks a proper stealth mechanic for AIs
4. The game does not teach how to go prone early enough, as I was killed several times just trying to crouch behind cover before finding out I could go prone. (You may count this as my lack of being able to play, but this was in the first couple of minutes. I discovered crouching by accident by this point.)
5. The player is not given an adjustment period to get used to what aiming and firing will be like. Every game is slightly unique in this respect, and that initial firing at melons, or hats on sticks, or what have you is perfect for tuning the player briefly to what it will feel like.
6. It does not teach what grenades on the ground, flying toward you, or anything else will look like initially.
7. It does not teach what is/is not destructable by small arms, scripted sequence, or big weapons.
8. It does not explain many of the terms it uses.
9. It does not show what a bunker will look like from a jet flying overhead
10. It does not give enough practice in using equipment and various items available to you.
Not ALL of these happened to me, like number two, but they are still issues which the developers should have addressed.

  • 12.24.2012 9:59 PM PDT

"There's this theory that if there were an infinite number of monkeys pecking away at typewriters, they would eventually write the great works of Shakespeare, but thanks to the internet we now know that's not true." -Adam Savage

"Time is not made out of lines. It is made out of circles. That is why clocks are round." -Caboose

NOTE: This is my new primary account. My old account was AgentCOPP1, and I changed it because it was linked to a gamertag that I no longer use.

You know what OP, I'm not even gonna argue. I believe whole-heartedly that some of the things you are complaining about are extremely self-explanatory and trivial. Really, if a game doesn't tell you how to do something, figure it out on your own. If school has done any good to you, you should be able to figure something out pretty quickly. That's what we have brains for.

  • 12.24.2012 10:03 PM PDT

Posted by: AgentCOP1
You know what OP, I'm not even gonna argue. I believe whole-heartedly that some of the things you are complaining about are extremely self-explanatory and trivial. Really, if a game doesn't tell you how to do something, figure it out on your own. If school has done any good to you, you should be able to figure something out pretty quickly. That's what we have brains for.
Watch this video at the very least. This is what I'm saying BF3 SHOULD have done.

  • 12.24.2012 10:06 PM PDT

"There's this theory that if there were an infinite number of monkeys pecking away at typewriters, they would eventually write the great works of Shakespeare, but thanks to the internet we now know that's not true." -Adam Savage

"Time is not made out of lines. It is made out of circles. That is why clocks are round." -Caboose

NOTE: This is my new primary account. My old account was AgentCOPP1, and I changed it because it was linked to a gamertag that I no longer use.

Posted by: A Dumb Door
Posted by: AgentCOP1
You know what OP, I'm not even gonna argue. I believe whole-heartedly that some of the things you are complaining about are extremely self-explanatory and trivial. Really, if a game doesn't tell you how to do something, figure it out on your own. If school has done any good to you, you should be able to figure something out pretty quickly. That's what we have brains for.
Watch this video at the very least. This is what I'm saying BF3 SHOULD have done.

5/10

Troll confirmed. Had me going there for a while.

  • 12.24.2012 10:08 PM PDT

Why are you here?

1. Unsaid squad protocol? You mean don't shoot your teammates?
2. There's a blue indicator over your allies.
3. That's true I guess.
4. The game tells you how to crouch and crawl on the first mission I think, when you're on top of the train.
5. The first mission is basically a shooting gallery.
6. Somewhat common sense, but true.
7. Is that a big factor in the game? Most things in the game are indestructible.
8. What terms?
9. It marks all objectives to be destroyed with an orange indicator.
10. What equipment? Guns and grenades should be self-explanatory.

  • 12.24.2012 10:08 PM PDT

Posted by: VehementWolf54
1. Unsaid squad protocol? You mean don't shoot your teammates?
2. There's a blue indicator over your allies.
3. That's true I guess.
4. The game tells you how to crouch and crawl on the first mission I think, when you're on top of the train.
5. The first mission is basically a shooting gallery.
6. Somewhat common sense, but true.
7. Is that a big factor in the game? Most things in the game are indestructible.
8. What terms?
9. It marks all objectives to be destroyed with an orange indicator.
10. What equipment? Guns and grenades should be self-explanatory.
1. This may not have been worded well, but many situations had me sitting around waiting for the next scripted sequence until I realized that I needed to be standing in the right position relative to my squad, or had me being in a good firing position only to find that one of my teammates moves into my line of fire.
2. I didn't have this problem MYSELF, but with how dark things are, how hard it is to see, etc. I can see this being a problem for introductory gamers.
3. Fair enough.
4. Crouch, yes. Prone, not as far as I remember. I didn't get any sort of real practice with it, though. It wasn't an option that I readily went to without having to really ponder it first. While it only took the space of 1/4 of a second, that was enough to get me killed.
5. True, but that's only teaching how to fire a single gun. Then you pick up another, and that's firing that one gun. You don't even know how to switch guns, and you aren't even taught that you can carry multiple guns. Seems like common sense, but if I don't know it going in, I don't know it until way later.
6. Fair enough.
7. That is true. I thought many things would be destructible based on past information I had on the Battlefield games, and learned the hard way that they weren't. That didn't take long, but then I started firing at a guy behind a thin metal sheet, and the sheet fell off, but the guy was unharmed throughout the entirety of my shooting at him. I hit where he would be behind the plate, but I never hit him. Then later, I started getting shot behind similar plates. I'd also been shot behind small barriers through the barriers. Inconsistent data.
8. In the jet, it never explains what the various missiles really ARE, nor what the planes really ARE. Sure, you don't NEED to know them, but it's really nice to know them. Also, PLR's. I didn't know what those were until I searched them up later.
9. It didn't mark the bunkers in the jet mission.
10. True enough, but I never got any practice with the specific grenade arc that my character throws with, and was left to guess when I needed to use one. Was also not taught how much bullet lag there is for leading targets, or how much bullet spread there was on guns. Also, in multiplayer, using my equipment required me to sit there and mash buttons until I found one that deployed a health kit.

[Edited on 12.24.2012 10:19 PM PST]

  • 12.24.2012 10:19 PM PDT

Posted by: AgentCOP1
Posted by: A Dumb Door
Posted by: AgentCOP1
You know what OP, I'm not even gonna argue. I believe whole-heartedly that some of the things you are complaining about are extremely self-explanatory and trivial. Really, if a game doesn't tell you how to do something, figure it out on your own. If school has done any good to you, you should be able to figure something out pretty quickly. That's what we have brains for.
Watch this video at the very least. This is what I'm saying BF3 SHOULD have done.
5/10

Troll confirmed. Had me going there for a while.
Honestly, if you're just going to give up and call me a troll for making a legitimate complaint about a problem a game has, I'd much sooner call you out on being a troll.

  • 12.24.2012 10:21 PM PDT

it's just me against the world

When this game was released in 2011. The largest complaint was the fact the campaign is completely lackluster; Although, people know EA for making multiplayer oriented games. A lot of these reviewers let it slide because they know the campaign was a last minute edition.

You're are judging a campaign of a game that was intended solely for multiplayer. Do you not see the problem of your argument?

  • 12.24.2012 10:27 PM PDT

Posted by: hispanicman15
When this game was released in 2011. The largest complaint was the fact the campaign is completely lackluster; Although, people know EA for making multiplayer oriented games. A lot of these reviewers let it slide because they know the campaign was a last minute edition.

You're are judging a campaign of a game that was intended solely for multiplayer. Do you not see the problem of your argument?
No, I'm well aware that the game is multiplayer based. However, my playing through the campaign was not for the sake of a satisfying campaign. It was so that I could learn how to play the game so that I could go into the multiplayer with some knowledge of how to play. I was let down by the lack of any sort of tutorial or learning curve.

As I'd said previously, Chivalry does it WAY better. It's a multiplayer game, but its singleplayer is nothing but a brief tutorial.

  • 12.24.2012 10:32 PM PDT