- A Dumb Door
- |
- Fabled Mythic Member
Posted by: Xvise66
You're right, I wouldn't call a kindergartner stupid for not knowing calculus, but your case is more of a high school student not knowing algebra. I mean, you complained that you found out to crouch by accident.(which you should have known to do from the subway mission which tells you how to crouch). But almost all your issues do stem from a lack of very basic knowledge of how games work, or issues that you should be able to figure out in no time(ie. how do grenades work), and instead demand the game spoonfeed how it works exactly before hand. By the way, your argument is silly. You are arguing that battlefield 3 is too hard to learn. Let that sink in.
I never said you should already know how the physics work, but instead referring to how your average FPS plays(ie how to crouch, aim etc), once again, its not rocket science. A minute is all that is needed to press every button and figure it out, or if that's too hard, opening up the options to have the game literally tell you what the buttons do.
I concede the first five minutes were on the train, I totally forgot about that. But, now that you bring that up, I remember(and youtube videos show) how that was a pseudo-tutorial, which told you right off the bat how to aim, and gave you a couple different basic weapons to get the gist of it. That really is all that is needed to understand battlefield. Once again, we're not talking about Dota or some old RPG that are hard to learn. We're talking about a modern day fps. And you don't get left behind by your squad. Its obvious you didn't try and most people who have played games know that the game doesn't progress unless you continue on. You're picking at straws here.
"I wasn't incompetent", your posts certainly give off that impression. And maybe you were unlucky in how that rat killed you, but from a personal experience, I know that if a quick time event is happening, I know that I won't have control of the character so pushing what feels right is void, and when I do fail quick time events(and I have), I don't get mad at the game and say its a problem in the game because I pushed a button that I thought would be the QTE, I get mad at my self(though honestly not very mad at all) for jumping to conclusions on what button to push. You pushed the wrong button in that instance. how many times must I say this? I did figure out how to play, but I had to do it of my own volition. The game itself is a poor teacher. If the game truly is only good for the multiplayer, the campaign should reflect that by being a big introduction to the grand spectacle. It should show the best parts in such a way that the player is not buggered down by not having fully mastered the mechanics of the game yet. The game isn't too hard to learn, it's just poorly taught. It's like learning the alphabet in English from someone who doesn't speak English. The alphabet isn't hard, but if you've got a bad teacher, you're going to take a minute longer than you should to figure it out.
Let's just be honest here, yes, the game uses many mechanics present in other games. However, what if I, as the player, don't play many FPS games? What if I haven't played for a long time? This game would be TERRIBLE for me. That's my point. It's a terrible teacher of mechanics. Yes, even I had some trouble with it despite being a seasoned gamer, but my point is far more that it's a terrible teacher of its own gameplay.
Also, while the train does give you basic aim/shoot, and at the very beginning a crouch feature, that's it. That's three buttons. Jump and climbing over obstacles was not included. Sprinting wasn't revealed until a later level, and a train is not a good way to introduce your player to the concept of bullet penetration, environment destruction, and bullet physics. No, those didn't NEED to all be introduced right then and there, but the lack of them means they should be taught somewhere.
The rat story was a specific silly instance because in the sequence, I'd shaken off the rat. Having a knife equipped, I figured, "Oh, time to kill this thing, then." Thus I pressed the button, and just HAPPENED to hit it at the same time as the QTE demanded that I do a different button, but that wasn't my main argument.
I'm well aware that the campaign isn't spectacular on its own anyway, but having played through the beginning, I still say that this game should have had more work introducing the game to new players.