- SilverDraco
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- Exalted Heroic Member
I agree, it lacks fundamental core values all previous Halo's were held to, It is no longer fair and balanced. The Charm of Halo was quite like a basketball game any group can come back from a lrage defecit and still win. I still fail understand the need to reward the player that is winning by allowing him to keep winning, it creats lopsidedness. The other missing peice is allowinf people to join after a match is in progress, another core value of Halo was the perfect balance, this devalues the team sport aspect of the game. If I come in half way through a match am I going to feel bad if I lose, No, why should I I had no effect on the first part of the game. This leads to players playing for there own stats, and completely degrades the Team enviornment. The worst part is they amped up ranged weapons and nerfed close hand combat, I understand increasing the ranged side, but did they need to make the sword and hammer useless? And don't even get me started on the light shield v armor lock. And last but not least there is not a single level in Halo 4 that I'm excited to play as the game loads, they are all visually beautiful, but have no arena-like semetry or balance built into them, it's like they let the artists design the level without the players in mind. WE MISS YOU BUNGIE!!!!