- XBLDragon029
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- Intrepid Mythic Member
[As of October 2012]
2013 ADFA Officer Cadet of the RAAF (Aerospace Engineer Electronics Officer).
There's 2 types of issues:
1. For modding that involves the editing of multiplayer, it can easily lead to "hacking" and all sorts of drama that ruins multiplayer.
2. For single player (Minecraft, Skyrim, etc) there is no issue, and the developers are fine with it. However, it cannot be supported on console, because it would require a new architecture, that allows mods of all sorts to be installed, but whilst protecting the console user.
You could have people test / screen the mods, and only make the good ones available, but then you're paying for people to test mods, and for what profit? Sure you get some for people buying the game for the mod capabilities, but they're a minority, and often buy the game late after release, sometimes via pre-owned games.