Halo 3 Forum
This topic has moved here: Subject: Vehicle Physics - Only Host?
  • Subject: Vehicle Physics - Only Host?
Subject: Vehicle Physics - Only Host?
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  • last post: 01.01.0001 12:00 AM PDT

In Halo 2, only the connection host could be pushed around by explosions or force while In a vehicle. This should be fixed so EVERYONE can be pushed and feel the force.

This should be very easy because when You are in a passenger seat (not the driver seat) you can be flown around by grenades and force.

Please do something about this! Hopefully someone important will read this, or is already working on it.

  • 07.06.2006 12:22 PM PDT

"I'm hungry..."

I don't understand. What do you mean?

  • 07.06.2006 12:24 PM PDT
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...You sure about that?

  • 07.06.2006 12:25 PM PDT
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No, Did you ever play Halo PC?
The physics are based on both host and Client.
And it would Flipout whenever the latency(LAG) would increase.
It would seem like you are going off a Jump and doing a Barrel-Roll, But then the Host would change that because it was incorrect from what Happened on th hosts machine. The Client would then Fly straight to the ground and change to the accurate location.
It was a terrible set up.
Thats why you don't have these problems in Halo 2.
Because they fixed that setup, And It is a much better experience.

  • 07.06.2006 12:28 PM PDT
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They can fix it, it's fine in other games.

  • 07.06.2006 12:37 PM PDT

i like lan parties
gamer tag= Mr P Red

no the original poster is right, if u hit a fusion core in matchmaking while in a warthog, you only go bouncing/ flying around if your connection host. same with gernade jumping and all that otehr hoopla. hoopla. quite annoying actually....

  • 07.06.2006 12:38 PM PDT