Off Topic: The Flood
This topic has moved here: Subject: OUYA Dev Kits and ODK released!
  • Subject: OUYA Dev Kits and ODK released!
Subject: OUYA Dev Kits and ODK released!


Posted by: What Is This1

Posted by: DarkBen64
Human Element, for instance.

So let me get this straight. A game is planning on coming out in 2015 has from what I can tell no gameplay footage and is from the sounds of it a standard zombie game is a very good game right? If yes then you have some strong faith in what other people tell you because in the real world a lot of people will lie to you to sell their product. Do you often get screwed over by people?
If you bothered to read that properly, the Human Element OUYA section comes out a lot before that. I've read the premise of the game in depth and it looks very good. You're asking me to judge exclusive games with very little info on the actual games on a console that isn't out yet. You're not getting anything solid.

  • 12.28.2012 5:23 AM PDT


Posted by: A Good Troll
All the same, I bet if you made a poll, right now, if people would buy the Ouya for $100, you'd have 60%+ of the Flood say no.
Yup, but the Flood is known for being rather elitist.

  • 12.28.2012 5:24 AM PDT
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Foman is my favorite moderator. <3


Posted by: DarkBen64
I think the mistake you're making is putting Ouya game development in the same category as console game development/Steam.

You're better off comparing it to the process for getting an app loaded into Apple's app store. The main competition for this product is going to be tablets/phones, not as much consoles.

People who play consoles by and large demand AAA titles, not little Indie games.

  • 12.28.2012 5:24 AM PDT


Posted by: DarkBen64
It has them. It doesn't have them built in. You have to mess around with drivers and extra software and god knows what to get it to work. OUYA is plug and play, and the community is unified.

It is as simple as buying an HDMI cable and plugging it into your TV and hitting a button on your laptop. As for the controller there are multiple ways to go about using one. One being use a current wired controller for the xbox and just go to Microsoft's website and get the software. Another is buying the PC version of the xbox controller and a third option is just to buy a wireless adapter and download the software. Then you could also just buy any other kind of PC controller. Really there are so many ways to do it that it isn't even funny. As for the community being unified Steam, Live, PSN are all ways that offer the same if not more than what OUYA offers.

  • 12.28.2012 5:24 AM PDT


Posted by: DarkBen64
If you bothered to read that properly, the Human Element OUYA section comes out a lot before that. I've read the premise of the game in depth and it looks very good. You're asking me to judge exclusive games with very little info on the actual games on a console that isn't out yet. You're not getting anything solid.

Then don't say it has very good games say it seems like it has good games coming in the future. You can't just be like "it has a lot of very good games" when they aren't even out yet.

  • 12.28.2012 5:26 AM PDT


Posted by: A Good Troll

Posted by: DarkBen64
I think the mistake you're making is putting Ouya game development in the same category as console game development/Steam.

You're better off comparing it to the process for getting an app loaded into Apple's app store. The main competition for this product is going to be tablets/phones, not as much consoles.

People who play consoles by and large demand AAA titles, not little Indie games.
I'm merely listing product placement channels available to the indie developer. The OUYA is by far the most enticing. You buy the console and you get the devkit with it, for example.

  • 12.28.2012 5:26 AM PDT

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Posted by: What Is This1

Posted by: DarkBen64
Trouble is you're just looking at it as a high end gaming console without the high end. It's not.

That is because that is really the only market for it. If you want to play old games use an emulator on just about any laptop.

For the PSP you can download emulators to play gameboy/advance games and N64 games.

  • 12.28.2012 5:26 AM PDT


Posted by: What Is This1

Posted by: DarkBen64
If you bothered to read that properly, the Human Element OUYA section comes out a lot before that. I've read the premise of the game in depth and it looks very good. You're asking me to judge exclusive games with very little info on the actual games on a console that isn't out yet. You're not getting anything solid.

Then don't say it has very good games say it seems like it has good games coming in the future. You can't just be like "it has a lot of very good games" when they aren't even out yet.
You'd have thought that was implied, when the console isn't out yet.

  • 12.28.2012 5:27 AM PDT


Posted by: A Good Troll

Posted by: DarkBen64
I think the mistake you're making is putting Ouya game development in the same category as console game development/Steam.

You're better off comparing it to the process for getting an app loaded into Apple's app store. The main competition for this product is going to be tablets/phones, not as much consoles.

People who play consoles by and large demand AAA titles, not little Indie games.

Exactly, but the issue is that is you can buy smartphones that will play indie games for cheaper than you can buy the OUYA.

  • 12.28.2012 5:27 AM PDT


Posted by: What Is This1

Posted by: DarkBen64
It has them. It doesn't have them built in. You have to mess around with drivers and extra software and god knows what to get it to work. OUYA is plug and play, and the community is unified.

It is as simple as buying an HDMI cable and plugging it into your TV and hitting a button on your laptop. As for the controller there are multiple ways to go about using one. One being use a current wired controller for the xbox and just go to Microsoft's website and get the software. Another is buying the PC version of the xbox controller and a third option is just to buy a wireless adapter and download the software. Then you could also just buy any other kind of PC controller. Really there are so many ways to do it that it isn't even funny. As for the community being unified Steam, Live, PSN are all ways that offer the same if not more than what OUYA offers.
You could. It's still not as streamlined as a console. Steam is not as unified on the PC platform as the OUYA system will be over the OUYA platform. Again, you have to go out and buy controllers that aren't necessarily for PC, find software for them, etc, which the standard end user isn't going to do.

  • 12.28.2012 5:28 AM PDT


Posted by: DarkBen64
You'd have thought that was implied, when the console isn't out yet.

I did hence why I asked if there were any good games on it not if there were any good future games. Even then I doubt the indie titles will be as good as those on the xbox and/or PC.

  • 12.28.2012 5:29 AM PDT


Posted by: What Is This1

Posted by: A Good Troll

Posted by: DarkBen64
I think the mistake you're making is putting Ouya game development in the same category as console game development/Steam.

You're better off comparing it to the process for getting an app loaded into Apple's app store. The main competition for this product is going to be tablets/phones, not as much consoles.

People who play consoles by and large demand AAA titles, not little Indie games.

Exactly, but the issue is that is you can buy smartphones that will play indie games for cheaper than you can buy the OUYA.
Uh, no, you can't. Not in the slightest.

And I'm pretty sure the Flood shunned smartphones because we can all agree that touchscreen controls suck.

  • 12.28.2012 5:29 AM PDT


Posted by: BerzerkCommando
For the PSP you can download emulators to play gameboy/advance games and N64 games.

Yep and you can even run emulators on your smartphone.

  • 12.28.2012 5:29 AM PDT
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I bet they are going to make you pay for tons of things.

  • 12.28.2012 5:31 AM PDT


Posted by: jjj205
I bet they are going to make you pay for tons of things.
Like? The point is all games either are free or have a free component. You don't have to subscribe like you do for XBL.

  • 12.28.2012 5:32 AM PDT


Posted by: DarkBen64
You could. It's still not as streamlined as a console. Steam is not as unified on the PC platform as the OUYA system will be over the OUYA platform. Again, you have to go out and buy controllers that aren't necessarily for PC, find software for them, etc, which the standard end user isn't going to do.

How isn't Live/PSN as streamlined and how isn't Steam unified? And you are assuming the standard user is going to spend $100 on a device that does less than a console when a console is only $100 more. Even then they can do the same stuff they can do on the OUYA that they can do on a cheap laptop or their smartphone.

  • 12.28.2012 5:33 AM PDT


Posted by: What Is This1

Posted by: DarkBen64
You could. It's still not as streamlined as a console. Steam is not as unified on the PC platform as the OUYA system will be over the OUYA platform. Again, you have to go out and buy controllers that aren't necessarily for PC, find software for them, etc, which the standard end user isn't going to do.

How isn't Live/PSN as streamlined and how isn't Steam unified? And you are assuming the standard user is going to spend $100 on a device that does less than a console when a console is only $100 more. Even then they can do the same stuff they can do on the OUYA that they can do on a cheap laptop or their smartphone.
Not what I said. The controller-on-a-pc thing isn't as streamlined. Does every person who plays games on a PC use Steam? No. It's not as unified.

  • 12.28.2012 5:34 AM PDT


Posted by: DarkBen64
Uh, no, you can't. Not in the slightest.

And I'm pretty sure the Flood shunned smartphones because we can all agree that touchscreen controls suck.

You can still play simple indie games on a smartphone. It isn't ideal, but the people that buy they do so for a quick thing to do. The OUYA on the other hand doesn't have much appeal since most people are not going to drop $100 on something that has relatively no games and can do less than what they can do on their PC.

  • 12.28.2012 5:35 AM PDT


Posted by: What Is This1

Posted by: DarkBen64
Uh, no, you can't. Not in the slightest.

And I'm pretty sure the Flood shunned smartphones because we can all agree that touchscreen controls suck.

You can still play simple indie games on a smartphone. It isn't ideal, but the people that buy they do so for a quick thing to do. The OUYA on the other hand doesn't have much appeal since most people are not going to drop $100 on something that has relatively no games and can do less than what they can do on their PC.
You'd be surprised. You also need to take into account the appeal on the developer's side as well as the consumer side.

  • 12.28.2012 5:36 AM PDT


Posted by: DarkBen64
Not what I said. The controller-on-a-pc thing isn't as streamlined. Does every person who plays games on a PC use Steam? No. It's not as unified.

I don't really see how that makes a difference when the large majority of PC games use Steam in order to buy major titles. To not know about Steam and be any kind of actual PC gamer is kind of unheard of. Yet somehow you expect these people to know about OUYA when it isn't nearly as popular or talked about and has relatively no games. I just don't see that happening hence why it is going to fail. There is a lack of market similar to how there was a lack of market for OnLive.

  • 12.28.2012 5:38 AM PDT


Posted by: What Is This1

Posted by: DarkBen64
Not what I said. The controller-on-a-pc thing isn't as streamlined. Does every person who plays games on a PC use Steam? No. It's not as unified.

I don't really see how that makes a difference when the large majority of PC games use Steam in order to buy major titles. To not know about Steam and be any kind of actual PC gamer is kind of unheard of. Yet somehow you expect these people to know about OUYA when it isn't nearly as popular or talked about and has relatively no games. I just don't see that happening hence why it is going to fail. There is a lack of market similar to how there was a lack of market for OnLive.
You're implying anyone who plays games on a computer (PC) is in it for large AAA titles on Steam. You're wrong.

  • 12.28.2012 5:39 AM PDT

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Posted by: DarkBen64

Posted by: What Is This1

Posted by: DarkBen64
Uh, no, you can't. Not in the slightest.

And I'm pretty sure the Flood shunned smartphones because we can all agree that touchscreen controls suck.

You can still play simple indie games on a smartphone. It isn't ideal, but the people that buy they do so for a quick thing to do. The OUYA on the other hand doesn't have much appeal since most people are not going to drop $100 on something that has relatively no games and can do less than what they can do on their PC.
You'd be surprised. You also need to take into account the appeal on the developer's side as well as the consumer side.

There won't be much appeal for developers on the console that's the thing. Given the choice to develop for xbox,steam or even the app store-most developers would go for one of them instead of the ouya in favour of actually making a profit on their products. The community for the ouya will be a very niche market and as such a bad business move.
Ouya is only going to become "babies first devkit" type of thing. Only people who want to make games yet don't care enough or aren't skilled enough to get it onto steam or XBLA.

It will be good for practising making games but that's about it- there won't bem many stellar made indie games: those devs will be using steam.

  • 12.28.2012 5:40 AM PDT


Posted by: DarkBen64
You'd be surprised. You also need to take into account the appeal on the developer's side as well as the consumer side.

Making a bunch of indie games isn't really something appealing to most people on a limited device. If anything I find how they are promoting hackers to be a bad thing. Now if anything I can see people using the ODK to make games and port them to the PC which in that case defeats the purpose of the device. Though even then it just seems more of a hassle to do something like that.

  • 12.28.2012 5:41 AM PDT


Posted by: TwistedDippy666

Posted by: DarkBen64

Posted by: What Is This1

Posted by: DarkBen64
Uh, no, you can't. Not in the slightest.

And I'm pretty sure the Flood shunned smartphones because we can all agree that touchscreen controls suck.

You can still play simple indie games on a smartphone. It isn't ideal, but the people that buy they do so for a quick thing to do. The OUYA on the other hand doesn't have much appeal since most people are not going to drop $100 on something that has relatively no games and can do less than what they can do on their PC.
You'd be surprised. You also need to take into account the appeal on the developer's side as well as the consumer side.

There won't be much appeal for developers on the console that's the thing. Given the choice to develop for xbox,steam or even the app store-most developers would go for one of them instead of the ouya in favour of actually making a profit on their products. The community for the ouya will be a very niche market and as such a bad business move.
Ouya is only going to become "babies first devkit" type of thing. Only people who want to make games yet don't care enough or aren't skilled enough to get it onto steam or XBLA.

It will be good for practising making games but that's about it- there won't bem many stellar made indie games: those devs will be using steam.
You're so wrong. Developing for Steam or XBLA is far more expensive and time consuming than developing for OUYA.

  • 12.28.2012 5:42 AM PDT


Posted by: DarkBen64
You're implying anyone who plays games on a computer (PC) is in it for large AAA titles on Steam. You're wrong.

Not at all that is one of the reasons, but that is far from true. Anyone that uses Steam would know that much. Just look at a lot of the games Steam sells and that are extremely popular. They are cheap indie games which is proof enough over the recent sales and the fact there is an indie bundle on the first page.

  • 12.28.2012 5:44 AM PDT