- Kai Hiwatari
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- Intrepid Member
A cornered fox is more dangerous than a jackal.
And from FOX, two phantoms were born.
Posted by: darthnazgul
Posted by: Kai Hiwatari
Posted by: darthnazgul
I'd say it still is, though that's probably because I'm used to the aged mechanics. However, in some ways the age of it actually works to its advantage. Every area or room brings something new to the table or a different take on the already established mechanics. It's a design that isn't very common these days and helps keep the game fresh.
Sounds interesting.
Is it harder/easier than 2 and 3?
I played that one dream sequence in MGS4 and found it quite strange and got caught lots.
I'd say it's easier but I've only got to play 2 and 3 recently. There's a couple of points where you have to fight and those can be a bit of a chore.
The shooting and CQC looks awkward. Do you have to do it much?