- aTALLmidget
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- Noble Legendary Member
-Revert back to more team based mechanics, such as having a commander in charge of artillery, supply drops, UAVs, and large map recon + squad leaders that can actually designate targets, order backup, artillery strikes, etc. And squad members can only spawn on the squad leader like before, so you had to make sure you had a good leader.
-More classes. The engineer class has been the most overpowered class since Bad Company and only grown more powerful. We need engineer and anti-tank split to two different classes again, like Assault and Medic.
-Provide more combat skins. I don't like running around as a cloned soldier that looks exactly like everybody else.
-Return to the "2 revives only" method, where after being revived by a medic twice is your limit. Also return back to where head shots, knife kills, or direct/close enough hits with explosives expels potential for a revive.
-Return ammunition limits to all vehicles, especially aircraft. It got rather old being on siege by vehicles with infinite ammo. Ammo for ground vehicles can be restored with a supply drop from a commander and aircraft can fly back over the airfield or runway for repairs and rearmament.
-Numerous other things I can't think of right now.