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  • Subject: What is the worst that could happen to the Halo series?
Subject: What is the worst that could happen to the Halo series?
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  • Exalted Legendary Member

The who wishes, fervently wishes


Posted by: ArkHammer 47

Posted by: Haloroach
Mac Walters gets a writing job at 343


Matt Ward gets a job writing the legacy of Halo. That's worse.

*if you don't know, Matt Ward is the writer for warhammer 40k universe, and is universally hated for not progressing the universe and just mooching money off of its current state.


AND ALL THE SPARTANS COMMITTED SUICIDE, BECAUSE THEY KNEW THEY NEVER COULD BECOME ULTRASMURFS.


Yeah.. that's one of the few things worse than Travis and her Traviban.

  • 01.01.2013 11:59 PM PDT

The community gets a voice in how its made.

  • 01.01.2013 11:59 PM PDT

It continuing on its path of becoming a CoD clone. I probably will always buy them just for the campaign, but the multiplayer is more than likely never going to be that good arena style like it used to be.

  • 01.02.2013 12:01 AM PDT

Name: Vien (Sven) 'Quitonm
Age: 19
Species: Sangheili
Height: 6'7"
Weight: 240 Lbs.
Eye Colour: Grey

I'm a major character in the next Halo, be afraid.

  • 01.02.2013 12:02 AM PDT

Posted by: Sliding Ghost

Posted by: Dreadnough7
Posted by: Reggae Panda
We might as well accept that we'll be aiming down sights and calling in air support by halo 6

How about this, Imagine calling a Longsword to carpet bomb an area full of phantoms or enemies (Campaign only obviously) or ordering a full squad of ODST's or other specialized allies to help you in the battlefield. It could work like some sort of Campaign ordinance drops, but with more strategy.
Would have been way better than that lame Halo 4 Target Locator.

It'd also be easier to glitch, so we could have an army of marines being dropped off! :D Even if retained, the Target Locator still doesn't work.

I loved Halo 4. But I felt that the UNSC support for Chief was veeery low, and the typical FPS campaigns of go here and clear this of enemies are getting old and boring. How about spicing it up with some good old fashioned strategy?

You spot a covie/promethean base. You have four options:

1. Carpet bomb the area (Gets rid of light vehicles like ghosts and kills weak-medium enemies who are not indoors.
2. Calls a squad of 9 marines and a warthog, standard gear, decent AI. They can create distractions fot you.
3. Drops a small squad of 3 ODST's. Hardened badasses that can receive orders directly from you, they are a sniper, a CQC specialist and a bombs/explosives specialist.
4. An EMP strikes the base, everyone including you loses their shields and vehicles are disabled during 30 seconds. Also you won't be able to reestablish contact with the UNSC until 6 minutes have passed. It is a very risky trade, specially in Legendary. Oh and BTW enemies won't be dumbasses who freely expose their heads, so mostly everyone (except grunts, sorry Flip Yap) puts on a mask who cover their faces but reduces their line of sight.

  • 01.02.2013 12:09 AM PDT

I gaze upon the stars and see the majesty that is the universe.


EGO mos bulla astrum.

It ending. That's the worst that could happen.

  • 01.02.2013 12:16 AM PDT

Posted by: Seggi31
Posted by: Doctor Jensen
I've challenged my beliefs. What is the book about?


I find that this is usually untrue. If religious people honestly, diligently and intelligently challenged their beliefs, there would be no religious people.


Posted by: Drowsy Demon
It turning into COD: Future Soldier.

OH WAIT.

  • 01.02.2013 12:18 AM PDT

Posted by: doctor woot

Posted by: Drowsy Demon
It turning into COD: Future Soldier.

OH WAIT.

Thankfully that hasn't happened yet. I mean, it takes little effort to see the differences between both games. Hopefully you do not suffer from a severe eyesight condition, do you?

  • 01.02.2013 12:21 AM PDT

Posted by: Seggi31
Posted by: Doctor Jensen
I've challenged my beliefs. What is the book about?


I find that this is usually untrue. If religious people honestly, diligently and intelligently challenged their beliefs, there would be no religious people.

you must if you're seeing differences that aren't there

  • 01.02.2013 12:22 AM PDT


Posted by: Dreadnough7

Thankfully that hasn't happened yet. I mean, it takes little effort to see the differences between both games. Hopefully you do not suffer from a severe eyesight condition, do you?


Come on. Let's be honest here.

  • 01.02.2013 12:22 AM PDT
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  • Exalted Legendary Member

A prequel.

  • 01.02.2013 12:22 AM PDT

Posted by: doctor woot
you must if you're seeing differences that aren't there

Oh right! I forgot about the iron sights in the weapons, and the ability to call nukes after getting past 25 kills in a row. And I forgot about how the physics engine is the same as the one used by Treyarch/IW! And how you can use a crossbow in Halo :D

/sarcasm

  • 01.02.2013 12:25 AM PDT
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  • Exalted Legendary Member

The who wishes, fervently wishes


Posted by: Dreadnough7
Posted by: doctor woot
you must if you're seeing differences that aren't there

Oh right! I forgot about the iron sights in the weapons, and the ability to call nukes after getting past 25 kills in a row. And I forgot about how the physics engine is the same as the one used by Treyarch/IW! And how you can use a crossbow in Halo :D

/sarcasm

If anything, Halo is more of a Crysis Halo 2 than a Call of Halo. But the fifth game's still coming out, and we don't have any info on what hellstorm it'll be.

  • 01.02.2013 12:27 AM PDT

Posted by: Kadoozy

Posted by: Dreadnough7

Thankfully that hasn't happened yet. I mean, it takes little effort to see the differences between both games. Hopefully you do not suffer from a severe eyesight condition, do you?


Come on. Let's be honest here.

Less drama, exaggerations and overreactions are good things.

  • 01.02.2013 12:27 AM PDT

Add 1-shot kill weapon that is available right from spawn in most gametypes
Oh wait..

  • 01.02.2013 12:28 AM PDT

It can't get much worse.

  • 01.02.2013 12:29 AM PDT
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I heard someone say once (paraphrasing here) "Multiflag on Blood Gulch with your friends is what makes Halo, Halo." I GUARANTEE that more people agree with that sentiment than "Getting a 50 in MLG is what makes Halo, Halo." - Oboewan42
Meta | NHL | Kotor


Posted by: Dreadnough7
Posted by: LonE ZealoT

Posted by: Dreadnough7
Posted by: LonE ZealoT
Halo continued by someone not Bungie

Because Reach was completely flawless, right?


Because Reach is totally relevant to what I just said. GTFO

It is actually very relevant. The current trend of the so called "Casualizing&Ruining Halo" was started by Bungie with Reach (or even Halo 3).

GTFO? Nah, I just love how your eyes are covered deep with good old fashioned fanboyism.


Fanboyism? Next you'll call me a troll. These terms are tossed around too lightly these days.

There's a simple principle I hold that a series cannot in correct spirit be continued by a studio other then it is creator. Take Jak and Daxter, Naughty Dog moved on without an actual sequel to Jak 3, but people still wanted one, so we got the Lost Frontier from the same studio that did the PSP game Daxter. That game was horrid, and while I hear tell that Daxter was a good game, Frontier was not.

Same applies here with Halo. Look at the audio, the story direction and storytelling decision itself, even the superficial aesthetics such as menu design. It's horrid. It's utter garbage. There are three things I can compliment 343i on: the menu screen showing Requiem, the detail to the Master Chief's armor, and the beautiful cutscenes. Such a short list is sad, but I understand why it is this way, they don't have the initial minds behind the original conception creating this new trilogy nor continuing the Halo series in the future. The lacking will only be a hindrance to Halo.

  • 01.02.2013 12:29 AM PDT


Posted by: Dreadnough7
Posted by: doctor woot
you must if you're seeing differences that aren't there

Oh right! I forgot about the iron sights in the weapons, and the ability to call nukes after getting past 25 kills in a row. And I forgot about how the physics engine is the same as the one used by Treyarch/IW! And how you can use a crossbow in Halo :D

/sarcasm


Can't tell if serious...

  • 01.02.2013 12:32 AM PDT

Intoxicated Warthawg driver for Hire
Posted by: AquaBlader
CTF is god. Praise his name. For the flag is his holy messiah.

Posted by: Bricypoo Nobody quotes me and puts me in their signatures It makes me sad ... :(
My third montage!

343i releases halo but doesn't support it with updates for nearly 6 months, when they announce halo will be their last halo game and that infinity ward will be taking over matchmaking support as well developing halo 6.

  • 01.02.2013 12:33 AM PDT

A competitive players main goal is to win.
A casuals main goal is to have fun regardless of whether that results in a win or loss.
It has nothing to do with individual skill or knowledge, it has to do with the reason you play.

That it keeps going on. Halo 3 should've been last Halo.

  • 01.02.2013 12:58 AM PDT

If 343 went to every house of all their players and murdered their families and raped their wives.

  • 01.02.2013 1:04 AM PDT
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Posted by: boomdeyadah
It can't get much worse.

Knock on wood, and rest assured there'll be folks to -blam!- about it for more years to come.

[Edited on 01.02.2013 1:06 AM PST]

  • 01.02.2013 1:05 AM PDT
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Posted by: Wyzilla
Like revealing what the Forerunners actually -blam!- looked like.
Not to mention revealing most of their abilities.

The Watcher is praised by some but I think 2 of it's abilities (hardlight shield and grenade catching) merely exist to complement each other not to mention they are rarely seen unless you like leaving Watchers alive. It's resurrection ability is the same as Flood resurrection except it can be done at range.

The only new things to realize about Watchers after E3:

1) they are drawn to Knight remains, one at a time, so when faced with multiple Watchers, it might be a good thing to kill a Knight
2) shooting them triggers a retreat. Suppressor is especially useful for this

Likewise Knights have little new to show:

1) they can be stopped in their tracks with a direct hit from a pulse grenade
2) they tend to go on patrols if you stay hidden long enough
3) each Knight variant (Battlewagon, Lancer, Commander) has an unique ability

The Prometheans are way too predictable, lack diversity, and there's rarely any situations where you need to change prioritization (Watcher -> Crawler -> Knight).

  • 01.02.2013 1:23 AM PDT

"What is better - to be born good, or to overcome your evil nature through great effort?"
-Paarthurnax

"The right man in the wrong place can make all the difference in the world."
-G-Man

Master Chief and Cortana romance.

  • 01.02.2013 1:25 AM PDT
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Posted by: Dreadnough7
Posted by: Sliding Ghost

Posted by: Dreadnough7
Posted by: Reggae Panda
We might as well accept that we'll be aiming down sights and calling in air support by halo 6

How about this, Imagine calling a Longsword to carpet bomb an area full of phantoms or enemies (Campaign only obviously) or ordering a full squad of ODST's or other specialized allies to help you in the battlefield. It could work like some sort of Campaign ordinance drops, but with more strategy.
Would have been way better than that lame Halo 4 Target Locator.

It'd also be easier to glitch, so we could have an army of marines being dropped off! :D Even if retained, the Target Locator still doesn't work.

I loved Halo 4. But I felt that the UNSC support for Chief was veeery low, and the typical FPS campaigns of go here and clear this of enemies are getting old and boring. How about spicing it up with some good old fashioned strategy?

You spot a covie/promethean base. You have four options:

1. Carpet bomb the area (Gets rid of light vehicles like ghosts and kills weak-medium enemies who are not indoors.
2. Calls a squad of 9 marines and a warthog, standard gear, decent AI. They can create distractions fot you.
3. Drops a small squad of 3 ODST's. Hardened badasses that can receive orders directly from you, they are a sniper, a CQC specialist and a bombs/explosives specialist.
4. An EMP strikes the base, everyone including you loses their shields and vehicles are disabled during 30 seconds. Also you won't be able to reestablish contact with the UNSC until 6 minutes have passed. It is a very risky trade, specially in Legendary. Oh and BTW enemies won't be dumbasses who freely expose their heads, so mostly everyone (except grunts, sorry Flip Yap) puts on a mask who cover their faces but reduces their line of sight.
One reason for the UNSC support quality being pathetic is that they won't follow you very often. And if you try to bring them around forcibly, they tend to deload.

What's the point of saving them at the Infinity holdout fight if they're just going to deload? I think it'd have been better to script them to follow you and get in the Pelican at the end of rally point bravo (not to mention it'd have been better to let us ride in the Pelican instead of fading to black).

But you know what's most disturbing? The ones that don't have any scripting are the most useful.

The last time a marine was seen killing badass sneaky sword Elites with a shotgun was in Reach and that was just an easter egg!

Just look at what happens when you stop the idiot marines at the holdout fight from running amok. Beautiful carnage. I could keep fighting without getting off the turret for a shield recharge.

As for your idea,

I'd prefer if the AI weren't able to drive (instead, driving command is on the d-pad). They were much more valuable in CE because they stayed in their seats so positioning the vehicles was key. Even in Halo 2, they can be useful when they lose their driving ability (at the IWHBYD fight).

Anyways, those would be excellent with some tweaking.


While I hated how the Pelicans in Reach were armed to the teeth and had tendency to steal kills (especially on lower difficulties), it'd have been nice to have a few situations where I had Pelican assistance (turns out the Pelican that drops off the Hog on Infinity has fully functioning weaponry).

Seems like it's a tradition for Pelicans to get shot down no matter how advanced they get. Pitiful.

UNSC continues to be shown as incompetent, inept (in Spartan Ops) and typically has incompetent leadership, minus Capt. Keyes. It's no wonder why Halo is losing it's appeal.

Post Human-Covie War is about hate and paranoia and showing off power, Cold War style. Even the Didact is all about the hate and power. Simply boring.

[Edited on 01.02.2013 1:47 AM PST]

  • 01.02.2013 1:38 AM PDT