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If they were placed on the map like power weapons and if you picked it up you could use it like normal and if you die you would drop it. It would be awesome because it would make more balanced gameplay. Think about it one to five armor abilities on each map depending on map size.
Teams would have to work to get them just like power weapons and no the AA's would respawn after a amount of time(5 minutes).If a guy who had an armor ability pickup died it would drop on the floor if it had enough charge and yes the AA's should have ammo. 5 or 10 time use for each armor ability then it would finish and you would have to wait for it to respawn.
Do you agree?
Is there any better ways this idea could be improved?
Do you like the armor abilities in halo reach and halo 4 at the moment?
EDIT: AA's which are better e.g Armor lock,Camo and promethean vision have limited use (1-3 times ,depending on how useful) and AA's which are less useful e.g hologram have (5-10 time use,depending on how useful).
Most useful/overpowered is 1 time use and least useful/rubbish have 10 time use.
[Edited on 01.02.2013 12:44 PM PST]