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Subject: The commander idea for halo 3
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g1g ffs stop gettin ahead of the topic, i have already explained how there could be different formats and different ways lol

  • 07.07.2006 8:07 AM PDT
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I don't think i'm confused with the way you would get ressources because you never talked about them. And it would make the game more defensive if you compare to other Halo games where you had to walk around a very open world to find ennemies. In that game you'd have to protect your base also right?

  • 07.07.2006 8:11 AM PDT
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so lemme just recap, it is no longer a commander who buys and moves stuff, it is the team, each player has some cash, and can buy some stuff for their base or themself depending on the team :

ATTACKING
DEFENDING

to purchase items the player simply goes to a terminal, and gets what they want. TEAMWORK would be essential as players would have to buy stuff which the team requires as well as stuff for themselves. when on the terminal i suppose a radial menu, or a menu similar to the gamtypes menu (when not in game) would be required.

  • 07.07.2006 8:12 AM PDT
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Ok I stop now this will never be in Halo 3 anyway.

  • 07.07.2006 8:13 AM PDT
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G1G! WE DONT COLLECT RESOURCES OTHERIWSE WE ARE IN AN RTS! FFS lol you start with resources and use em, and gain resources in a pretty much similar way to PDZ

  • 07.07.2006 8:13 AM PDT
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lol sorted, you are right it will probably never be in HALO 3, but i and some others believe it will or hope it will, all the ideas inspire halo players.

  • 07.07.2006 8:14 AM PDT

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