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This topic has moved here: Subject: The Flood's Halo 5 wishlist.
  • Subject: The Flood's Halo 5 wishlist.
Subject: The Flood's Halo 5 wishlist.

-Panthers are the best.
-Haters gonna hate.
-Who Dares Wins
-If your one of my real life friends. STOP GOOGLE-ING ME.
XD

To pilot a forerunner war sphinx,I want to destroy continents.

  • 01.03.2013 5:02 AM PDT

-Avatar-

I work for the Department of Defense.

To make the game for actual halo fan's of old, remove the AR. Remove all abilities, re-add equipment, visual ranks from the start (ranked / un-ranked hoppers) re-add dual wielding, re-add bullets fired / bullets hit in post-game stats, allow, from launch, user-created forge map's to be voted on via community and added to MM hoppers in their own hopper that rotate weekly and make a campaign that isn't completely ridiculous.

Chances of any of this happening: 0%.

Optimism about Halo 5: Very Low.

  • 01.03.2013 5:12 AM PDT

One wish? Screw dat shizzle.

Human enemies

Drivable phantom

Longer campaign

No covenant

Return of the flood

No cliched characters

Earth settings

  • 01.03.2013 5:22 AM PDT
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n

[Edited on 01.03.2013 6:57 AM PST]

  • 01.03.2013 6:01 AM PDT

Quick as a razor, sharp as a bullet.

Posted by: Darkm0d
To make the game for actual halo fan's of old, remove the AR.

>AR was the second weapon John ever picked up in the games

uz trol

  • 01.03.2013 6:26 AM PDT

Driven by success.
Follow me if you wish:@JamilDeanTriaa

I want to see the Precursors. The Elites could look better though. I'd also like Spartan Ops chapters to feel less repetitive and by that I mean- different objectives and new environments. I would also like to see skulls, or something similar. They should also return some vehicles in past Halo games such as the Hornet, Revenant and the Scarab. Perhaps they could add in Locusts from Halo Wars. Maybe some Forerunner vehicles?
I'd also like The Arbiter to return.

Multiplayer-wise, I'd like to see an improved ranking system, similar to Halo 3, but maybe less harsh(quitting/disconnecting = -1 EXP) and without the '1 EXP per victory' thing. I'd like the ranking system to be more rewarding too. Like, unlock some armor once you've reached a certain rank. Gameplay-wise I'd like to see some weapon balances, with the return of the SMG.

I'd like to see bigger forge maps with different environments such as deserts and snow etc. as well as more variety of forge pieces. I'd also like them to add different versions of pieces (Forerunner, UNSC, Covenant door etc.) as well as adding functional pieces as buttons to open doors and perhaps pieces which allow us to breach areas of the map. Oh, and more destructible environments/forge pieces.

There's probably a few more I could think of, but I think this is more-or-less enough.

  • 01.03.2013 6:55 AM PDT
Subject: Halo 5 wishlist.


Posted by: OdorousLicense3
To bad. Cry more OP.

It not being made.

They confirmed that it would be a new trilogy, before halo 4 was even released.

  • 01.03.2013 6:58 AM PDT

hmm

- Less quicktime sequences in Campaign.
- Firefight
- Better maps.
- Make the BR 4 shot.

  • 01.03.2013 6:58 AM PDT

Yes, I AM just that awesome.

The return of the Arbiter.

  • 01.03.2013 7:00 AM PDT
Subject: The Flood's Halo 5 wishlist.

Get the hell off my planet!

I don't know...I know there's stuff missing in Halo 4, and while I am content, could I really ask for more?

Yes, I could, I want ODST-style Firefight.

  • 01.03.2013 7:09 AM PDT
Subject: Halo 5 wishlist.

Marley: next time try to be a little for inconspicuous.
John: What do you mean?
Marley: John, we grow lots of gear, right?
John: Yeah loads...
Marley: So try not to come back with a wasted girl and a packet of fertilizer!

a 'machinima mode' that, once activated (it can be toggled on and off), unlocks all armour and loadouts. I can say with more than a little bit of experience that this would be super-helpful. However, to kinda balance it out, perhaps there could be a symbol next to your gamertag in matchmaking that tells them you're in machinima mode so people can't go round yelling "wololol, i haz recon!!!1one11!!!!1!"

I dunno, just a thought.

Following on from that, theatre for all modes.

Also, scenery pieces for all maps. I'm talking about things like crates, chairs, human antenna, computers. Stuff that could be used to make a room in a building look more 'lived in'. I thought this was a really great feature in halo 3 and could not for the life of me understand why it was taken out.

Human air vehicles in multiplayer/forge

A balance of experience-unlocked armour and achievement-unlocked armour. One of the things I liked about armour in halo 3 was pieces kinda 'meant something' (in the loosest possible way). You knew that if someone had recon they'd really worked for it (except the guy that was killed by a cone), same went for the katana and so forth.

Lush, epic and varied natural environments. This is possibly the thing I love most about halo games and is certainly what got my past self hooked on the series. While this element isn't completely missing from halo 4 you only have to look at the variety of the colours, atmospheres and locations of the halo 3 maps.

I hate using examples purely from halo 3 because i'm doubtless going to labelled a hipster and/or a fanboy. Regardless, this is how I feel.

  • 01.03.2013 7:13 AM PDT
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A game that rewards a players skill, where a true skill gap is honored. A game without crutches where you can't run (sprint) away or use a shield if someone is better than you and you get out gunned.

Even weapon spawns, no ordinances, good maps (think halo 2), no damn loadouts. For the love of god, just a balanced game.

Its pretty clear that 343 was appealing to the hivemind with halo 4. Sadly, I don't expect much to change with halo 5 or 6.

  • 01.03.2013 7:16 AM PDT
Subject: The Flood's Halo 5 wishlist.

-Avatar-

I work for the Department of Defense.


Posted by: Tartan 118
Posted by: Darkm0d
To make the game for actual halo fan's of old, remove the AR.

>AR was the second weapon John ever picked up in the games

uz trol


>implying you actually knew anyone that used the AR in multiplayer. Plasma rifle was like, 500000000000 times more useful, AR removal point was 100% related to multiplayer environment, there was a comma deliberately separating the two statements I made.

plz go

plz

  • 01.03.2013 7:16 AM PDT
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I use a signature because I can

Ranked and Social playlists
No AAs
1-50 ranks
Maulers (Always need maulers)
Duel wielding
Smaller maps than Halo 4
Symmetrical Maps
Static weapon drops
Custom power ups that are static

  • 01.03.2013 7:17 AM PDT

My name is Big and E master you know why

Beacuse im a Big and an master! And my name is Erlingur (yeah strange name) Thats why i put the E on :D bigmaster
add me if you dare on xbox live.


Posted by: SPLEEEEENS
For Elites to look more like this and less like this. They look dumb as hell now, they don't even look intelligent, they look like feral creatures with armor. Also, I want elites playable in multiplayer.


Meh, i would like them to look like these, text -blam!- badass, i loved the desing in halo wars, they looked powerfull, huge, scary and i just dont like how the looked in Halo 3, to weak and looked like you could just cuddle them.

[Edited on 01.03.2013 7:33 AM PST]

  • 01.03.2013 7:32 AM PDT
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the will to win is the will to destroy

more weapons from halo lore

  • 01.03.2013 7:44 AM PDT
Subject: Halo 5 wishlist.

Currently studying Computer Science & Software engineering. Hope to work on mobile devices of the future! When a certain game's credits roll, look out for my name! ;)

You will -blam!- bricks when you see what game it is! =)

The final boss is Cyberdemon.

  • 01.03.2013 8:02 AM PDT
Subject: The Flood's Halo 5 wishlist.
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Infantry AI armies (because vehicle armies just lags the game up. Infantry on the other hand can function very well if graphics aren't prioritized too much). See my sig.

Boss battles. I don't care if the bad guy is a damage sponge. At least I'll be able to move around the level instead of being stuck watching something that plays out the same every time. QTEs in Halo 4 are the epitome of laziness. You'd think they'd play out differently (or would be absent) on higher difficulties. But no, Chief still gives you indication of where to go during the climbing sequence on Legendary! Also, see my sig. Tartarus was lame but there's so many things to do with him. Immense replayability.

Also, Prometheans vs. Prometheans. The E3 trailer was very misleading and Halo 4's outcome (Didact takes control of Knights) was very disappointing.

Lastly, if there's going to be a team up this early in the campaign, at least do it right! Knights substituting Elites, -blam!- pathetic. And they never appear with Hunters either.

[Edited on 01.03.2013 8:41 AM PST]

  • 01.03.2013 8:36 AM PDT
Subject: Halo 5 wishlist.

Major props to my hommie Sheeef. He made Recon possible for me. Long time recovering emails and passwords. And it was his. lol.

Posted by: petitminou
Cortana: naked
She already is kinda??? Lol ;)

Mine is, NO 343i TO HAVE PART IN STORY OR MECHANICS! Just graphics thank you.

  • 01.03.2013 8:37 AM PDT
Subject: The Flood's Halo 5 wishlist.


Posted by: Sliding Ghost
Infantry AI armies (because vehicle armies just lags the game up. Infantry on the other hand can function very well if graphics aren't prioritized too much). See my sig.

Boss battles. I don't care if the bad guy is a damage sponge. At least I'll be able to move around the level instead of being stuck watching something that plays out the same every time. QTEs in Halo 4 are the epitome of laziness. You'd think they'd play out differently (or would be absent) on higher difficulties. But no, Chief still gives you indication of where to go during the climbing sequence on Legendary! Also, see my sig. Tartarus was lame but there's so many things to do with him. Immense replayability.

Also, Prometheans vs. Prometheans. The E3 trailer was very misleading and Halo 4's outcome (Didact takes control of Knights) was very disappointing.

Lastly, if there's going to be a team up this early in the campaign, at least do it right! Knights substituting Elites, -blam!- pathetic.


Yes, I think that there should have been some blue Prometheans left who side with you to fight the orange ones.

Btw, why do you keep me meleeing in that video?

  • 01.03.2013 8:41 AM PDT
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Posted by: foreveraloner35

Posted by: Sliding Ghost
Infantry AI armies (because vehicle armies just lags the game up. Infantry on the other hand can function very well if graphics aren't prioritized too much). See my sig.

Boss battles. I don't care if the bad guy is a damage sponge. At least I'll be able to move around the level instead of being stuck watching something that plays out the same every time. QTEs in Halo 4 are the epitome of laziness. You'd think they'd play out differently (or would be absent) on higher difficulties. But no, Chief still gives you indication of where to go during the climbing sequence on Legendary! Also, see my sig. Tartarus was lame but there's so many things to do with him. Immense replayability.

Also, Prometheans vs. Prometheans. The E3 trailer was very misleading and Halo 4's outcome (Didact takes control of Knights) was very disappointing.

Lastly, if there's going to be a team up this early in the campaign, at least do it right! Knights substituting Elites, -blam!- pathetic.


Yes, I think that there should have been some blue Prometheans left who side with you to fight the orange ones.

Btw, why do you keep me meleeing in that video?
It'd have been pretty awesome.

Checkpoint delaying, a thing I picked up in CE (meleeing was only in Halo 2). Very useful for 99% of Halo setups. It makes tough fights very easy.

  • 01.03.2013 8:50 AM PDT

BAN ALL BRONIES

No more soft kill zones! (Return to battlefield). Or at least make them all deletable in forge and not have these permanent built in to the map kind that sometimes have ridiculous placements.

  • 01.03.2013 9:10 AM PDT
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No AAs, customized loadouts, sprinting, etc. Make it more classic halo.

  • 01.03.2013 9:20 AM PDT

Multiplayer:

-Increased player limit
-No one-weapon sandbox
-Overall, alot less random
-I still wish to see loadouts
-In-game Clan/Group support
-Hidden True-Skill tracker
-Show the current population and daily population in menus
-Better menu Music

Forge:

-Everything in Far Cry 3's map editor

Other:

-Another Secondary Campaign mode
-A cooperative mode similar to Mass Effect 3's Multiplayer

  • 01.03.2013 9:30 AM PDT

massive forge world style map with scarabs and drop ships being available.

  • 01.03.2013 9:30 AM PDT